Results: 253Comments by: Caellian
File: tekticles10-18-08
Is it possible to add a general sca...
Posted By: Caellian
Is it possible to add a general scale for all the fonts ?
File: Roth UI (Diablo)10-17-08
Nice UI indeed, but i'm interested...
Posted By: Caellian
Nice UI indeed, but i'm interested to know if your BaudGear version is working flawlessly with 3.0.2, if so, could you share a link ? :)
File: oUF P3lim10-16-08
Any particular reason for Removed...
Posted By: Caellian
Any particular reason for Removed frequentUpdates on health|power Or is it just a personal taste ?
File: oUF P3lim10-16-08
if(self.unit ~= 'player' or class ~...
Posted By: Caellian
if(self.unit ~= 'player' or class ~= 'DRUID') then return end Fixed the DruidMana issue
File: oUF AutoShot10-14-08
Optional is just fine. Oh and ye...
Posted By: Caellian
Optional is just fine. Oh and yes this will really be handy especially with the new talents, rotation, skills changes etc etc.
File: oUF AutoShot10-14-08
Nice one P3lim ;) Noticed someth...
Posted By: Caellian
Nice one P3lim ;) Noticed something, if you create the bar but not the time this pops up Interface\AddOns\oUF_AutoShot\oUF_AutoShot.lua:67: attempt to index field 'Time' (a nil value) Once the time is added everything's fine though, could you possibly make the time optional ? Note that this is merely a suggestion not even...
File: oUF Experience10-10-08
Got thisInterface\AddOns\oUF_Experi...
Posted By: Caellian
Got thisInterface\AddOns\oUF_Experience\oUF_Experience.lua:22: attempt to perform arithmetic on local 'min' (a string value) Count: 1 Posting as it happened, didn't check if it was a layout error yet. nvm, my mistake, works fine :)
File: oUF Experience10-10-08
Re: Re: Hair pulling mode on
Posted By: Caellian
Originally posted by p3lim Ill add it as a feature, its easier for you, me and the rest of the community :p Indeed thanks a million, saves me the few hairs i have left :)
File: oUF Experience10-10-08
Hair pulling mode on
Posted By: Caellian
Allright, the mouseover thing, i've got 2 half working version The goal being to have the xp bar to show with a working tooltip when i mouseover it. 1. It works just fine i have the xp bar + tooltip showing when i mouseover the xp bar location. Exept on login or reload, i have to mouseover the player frame just once and then it...
File: Creature Comforts10-05-08
Originally posted by Phanx I'd ju...
Posted By: Caellian
Originally posted by Phanx I'd just write it off as a Blizzard glitch in the API only returning partial information while your pet is still loading into the world. Most likely yes, first time it ever happened, and never happened again so far, just though i had to post it :p Oh yes while i'm at it, when "looting" food from a...
File: Creature Comforts10-04-08
Originally posted by Phanx Soon I...
Posted By: Caellian
Originally posted by Phanx Soon I'll be increasing the time between warnings, and adding options to suppress warnings altogether, due to the new pet talents in WotLK that should significantly reduce the need for pet feeding. Can't wait for that new feature :) Btw, first time i ever recieve this error, when switching from wsg...
File: oUF Experience10-04-08
Originally posted by p3lim Explai...
Posted By: Caellian
Originally posted by p3lim Explain better - Example self.Experience.bg:SetVertexColor(.31,.45,.63,.50) Also affect the reputation background, and i can't set it independently. One last question, according to wowwiki, which isn't very clear unfortunately, i should do something like this: function self.Experience_OnEnter()...
File: oUF Experience10-03-08
Originally posted by p3lim So I g...
Posted By: Caellian
Originally posted by p3lim So I guess it worked for you now? Ill see if I can add that option too :) Yes yes working just fine :) a few things with the latest release - i was playing with reputation/experience settings and tried to color the xp with my hp gradient. self.colorExperience = self.colors.smooth it was kin...
File: oUF Experience10-03-08
Oh yes, Tooltip not tooltip :) O...
Posted By: Caellian
Oh yes, Tooltip not tooltip :) Oh and, as you removed the PostUpdateExperience, i guess there is only one color possible now, no matter if it's normal or rested xp, no difference will be visible (other than maybe the text which i don't display) Is it possible to have a different color for reputation and xp ?
File: oUF Experience10-03-08
Latest release of oUF_Experience do...
Posted By: Caellian
Latest release of oUF_Experience doesn't seems to work, or maybe i'm just missing something. Code used, was working with previous release, just ditched the rested part. Conditions: lvl 19 rogue with a truckload of rested xp. Nothing is being displayed. if(IsAddOnLoaded('oUF_Experience')) then self.Experience = CreateFr...
File: oUF P3lim10-02-08
Nice, thanks a lot.
Posted By: Caellian
Nice, thanks a lot.
File: oUF P3lim10-01-08
p3lim, your custom aura code (to di...
Posted By: Caellian
p3lim, your custom aura code (to display dummy buffs/Debuffs) isn't quite working too well anymore, it seems to crash the game, or at least freeze it, any chance you'd update it to the current oUF ?
File: Creature Comforts09-25-08
How do i set the chat warning messa...
Posted By: Caellian
How do i set the chat warning message to 60 sec delay, i remember i had it in a previous version but can't remember how i did it.
File: oUF_Deith09-23-08
@erica647, About the pet offline th...
Posted By: Caellian
@erica647, About the pet offline thing, you don't need to reloadUI, simply mount/dismount or dismiss/summon for example. To be honest, i've seen it happen in many layout but of course i didn't test them all, and it's pretty hard to trigger as it only happen once in a while.
File: pStats09-22-08
I'm getting 2 errors with the last...
Posted By: Caellian
I'm getting 2 errors with the last version Interface\AddOns\pStats\pStats.lua:11: bad argument #1 to 'unpack' (table expected, got nil) Count: 1 Call Stack: : ? : in function `unpack' Interface\AddOns\pStats\pStats.lua:11: in function and Interface\AddOns\pStats\pStats.lua:87: at...
File: cargBags09-21-08
Excellent :)
Posted By: Caellian
Excellent :)
File: Creature Comforts09-20-08
Think you left the debugg turned on...
Posted By: Caellian
Think you left the debugg turned on in 2.4.3.41-beta
File: cargBags09-19-08
Originally posted by Cargor I pla...
Posted By: Caellian
Originally posted by Cargor I plan to rewrite the core completely as soon as I get in the WotLK-beta (I think I have to, due to the API changes) and I'll take a look into a more item-based system - but I don't know how much this will affect the memory usage. I didn't do any extensives tests but so far it seems to work fine in w...
File: oUF P3lim09-16-08
Originally posted by DJJoeJoe it...
Posted By: Caellian
Originally posted by DJJoeJoe it becomes very annoying every time I update your addon to have to go in and delete the castbar section. It's not like a layout is being updated twice a day, it takes less than 10 seconds to remove/disable the castbar code anyway.
File: oUF P3lim09-11-08
Why did you add a check for class d...
Posted By: Caellian
Why did you add a check for class druid (for druidmana) in your latest revision, i though it was no longer necessary, is anything gonna be changed in LibDruidMana ? Also about this local num, str = UnitPowerType(unit) local color = self.colors.power Is anything gonna change in the new patch affecting UnitPowerType ?