Results: 172Comments by: keLston
File: MikScrollingBattleText03-23-10
With the new patch, it is telling m...
Posted By: keLston
With the new patch, it is telling me that the following spellIDs have been removed by Blizzard: 53136 30803
File: TauntMaster03-15-10
Originally posted by prodigy Type...
Posted By: keLston
Originally posted by prodigy Type "/tm spells" or click the minimap button and click spell bindings. Then click whichever mouse button you want to set the spell to. Then enter the exact spell name in the appropriate box and select the target (friend or enemy). Then you should be good to go! Let me know if you have any problems...
File: Combat Log Fix03-07-10
Originally posted by Shadowed I p...
Posted By: keLston
Originally posted by Shadowed I presume the combat log has broken and you've not noticed any messages? I just checked and most Warrior abilities (eg, Heroic Strike) trigger the necessary events, so no reason it wouldn't work. Check /logfix status to make sure auto clearing and reporting are enabled. I just had the message tr...
File: TauntMaster03-07-10
So I downloaded the most recent ver...
Posted By: keLston
So I downloaded the most recent version but i'm seeing no option to set my own keybindings. Where do I do this? The instructions say to open up spellbindings menu but I don't see a spellbindings menu.
File: Combat Log Fix03-06-10
Yeah I am totally baffled. I can't...
Posted By: keLston
Yeah I am totally baffled. I can't get it to work on my warrior either. Does it just not register melee classes? (or if it does, it doesn't give me the message that says how much it cleared)
File: TipTac02-27-10
Probably a dumb question but I trie...
Posted By: keLston
Probably a dumb question but I tried reading the documentation and i'm not entirely sure what it's supposed to do. Anyway, one of my Broker addons recommended LibQTip for better display of the info (the Broker Performance thing). I'm curious if you have any idea what LibQTip does and how this interacts with TipTac, if at all.
File: Combat Log Fix02-23-10
Originally posted by Shadowed Hrm...
Posted By: keLston
Originally posted by Shadowed Hrm, it might be due to Rogues and Death Knights not triggering the cast events properly. One thing you could try is manually running /script CombatLogClearEntries() and seeing if that does it. It's a weird fix, if you want to trust the ArenaJunkies poll, it fixes it for about 80% of the people, but...
File: Combat Log Fix02-22-10
Originally posted by Shadowed Wha...
Posted By: keLston
Originally posted by Shadowed What class are you? Also try I think it's /logfix status, make sure auto fixing is on. I'm having inconsistent results using it for Arenaing on both a rogue and a death knight. It doesn't seem to have an issue in PvE though I never get the report line saying how many it cleared so i'm not sure i...
File: Combat Log Fix02-21-10
Do I have to do something special t...
Posted By: keLston
Do I have to do something special to make it work? It doesn't seem to be doing anything at all. The /logfix command works and I have everything set to enabled but it doesn't seem to clear my combat logs nor does it fix broken ones. And it doesn't give me the line that says how much it cleared.
File: Shadowed Unit Frames02-18-10
Portraits stopped working once I en...
Posted By: keLston
Portraits stopped working once I entered a battleground or raid. enabled true type 3D alignment RIGHT fullAfter 0 order 15 height 0.5 fullBefore 0 width 0.22 While in a BG. As a result, this ended up breaking portraits everywhere.
File: Shadowed Unit Frames02-18-10
Originally posted by Shadowed In...
Posted By: keLston
Originally posted by Shadowed In your case, try: /script for k, v in pairs(ShadowUF.db.profile.units.target.portrait) do print(k, v) end enabled true type 3D alignment RIGHT fullAfter 0 order 15 height 0.5 fullBefore 0 width 0.22
File: Shadowed Unit Frames02-18-10
Your current release seems to have...
Posted By: keLston
Your current release seems to have broken portraits on all but player units. Your script command function gives me: enabled true type 3D alignment LEFT fullAfter 50 order 15 height 0.5 fullBefore 0 width 0.22
File: TauntMaster01-19-10
I have to say I am thoroughly confu...
Posted By: keLston
I have to say I am thoroughly confused and I have no idea what I am doing wrong. I figured it didn't need any special setup since I opened the option window and didn't see anything outside of placing the window and sizing options. So I have the window showing, it seemed to properly be monitoring if someone pulls threat but it s...
File: Shadowed Unit Frames12-18-09
I'm curious about the default setti...
Posted By: keLston
I'm curious about the default settings for the display of buff timers. What does SUF use to determine whether a buff should have a countdown on it or not? I don't mean like the shade of color, I guess the timer ring but I mean actual numbers. I might be remembering it wrong, so i'll be checking next time I raid, but I don't thi...
File: Shadowed Unit Frames12-18-09
Before and after, the original scri...
Posted By: keLston
Before and after, the original script prints the same results for me: 1 0.87999999523163 1 y -135.76664146728 x -187.5082774487 point CENTER relativePoint CENTER anchorTo UIParent anchorPoint I cannot use "/script table.foreach(SUFUnitplayer:GetPoint(), print)" as this gives me an error: Usage: /buggrabber <1-...
File: Shadowed Unit Frames12-17-09
20:41:58] 1 0.87999999523163 1 y...
Posted By: keLston
20:41:58] 1 0.87999999523163 1 y -135.76664146728 x -187.5082774487 point CENTER relativePoint CENTER anchorTo UIParent anchorPoint
File: Shadowed Unit Frames12-17-09
I am currently running SUF version...
Posted By: keLston
I am currently running SUF version v3.0.3-21-g624a3e3. Though I am not certain when this problem started to occur, it definitely was working properly after the patch but one of the recent updates within the last day and a half or so broke this function. For some reason, it incorrectly saves where my frames are located. My playe...
File: Speedy Actions12-10-09
One inconvenience i've found is whe...
Posted By: keLston
One inconvenience i've found is when it comes to trying to move buttons on my action bars. If I try to drag a button off my action bar, it registers the drag as a click on button event and uses the ability. Is there a way to have it recognize a difference between click and drag?
File: Shadowed Unit Frames12-02-09
I'm looking for a bit of advice on...
Posted By: keLston
I'm looking for a bit of advice on setting up SUF. For the most part, I love them a lot. Looks are amazing, no unnecessary extra bloat with infinity configuration trees. But the one thing that I can't seem to get just right is the text in the frame. I want to be able to display the unit name + hp/maxhp + percent hp. When i'm ta...
File: Dominos12-02-09
Originally posted by Tuller That...
Posted By: keLston
Originally posted by Tuller That latest bit of information really leads me to believe that its an add on conflict. That graphical thing you're seeing looks to be a button facade skin that is still being displayed for some reason, though I'm unsure of how it is possible if the addon is in fact disabled. Since you mention that th...
File: Dominos12-01-09
Originally posted by Tuller I tri...
Posted By: keLston
Originally posted by Tuller I tried reproducing this one with the latest versions of Bagnon + Dominos on wowi here, and have been unable to. I suspect that either a lua error is happening, and you cannot see it for some reason, or perhaps there's some setting you have enabled that I do not. Can you make a post on my issue tracker...
File: pMinimap11-27-09
Is there a means to get pMinimap to...
Posted By: keLston
Is there a means to get pMinimap to have individual settings between characters (or at least location of the minimap)?
File: Dominos11-27-09
Originally posted by Tuller My qu...
Posted By: keLston
Originally posted by Tuller My question would be: Do you get that issue if you disable all other addons? I just tested it. I disabled everything besides Bagnon (Bagnon, Bagnon Config, Bagnon Tooltips, Bagnon Forever) and Dominos (Dominos, Dominos Config, I don't use the other modules so i'm not sure if that matters?) and still...
File: Dominos11-25-09
Just downloaded the most recent Dom...
Posted By: keLston
Just downloaded the most recent Dominos + Bagnon. I'm not sure what's causing this weird graphical anomaly on my action bars. http://i47.tinypic.com/289g1at.jpg They show up when I have a button on my mouse cursor (like if you were to be placing down abilities on the action bars).
File: EventHorizon Continued11-05-09
So with the current 1.2.4a version,...
Posted By: keLston
So with the current 1.2.4a version, I seem to be unable to hide Eventhorizon. If I use the slashcommand it hides for a split second and comes back.