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Results: 368Comments by: Xrystal
File: XObjectivesFrame - Development On Hold03-15-10
Future Changes
Posted By: Xrystal
Just so you don't have to keep going to the first post each time I'll post the next set of planned changes ( which could be changed if unable to be done at the time ). 1.03.00 - Implementation of the 3.3.3 Test Server changes before it goes live if possible that will either work in 3.3.2 as well or will be an in test version until...
File: XObjectivesFrame - Development On Hold03-14-10
Originally posted by MTRazeR I li...
Posted By: Xrystal
Originally posted by MTRazeR I like the multiple anchors and use it to place it where I want when minimized, no problems there. Just an idea that for those who choose not to use multiple anchors could still have an option as where they want the minimized tab to go. Basically it would do the math for them and when minimized would pl...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Seerah I hon...
Posted By: Xrystal
Originally posted by Seerah I honestly haven't ever noticed completed quests disappearing off of the tracker. The tracker text changes to what you should do to turn in the quest, and the quest objective stuff on the world map updates for the turn-in point. I may have misread whatever I am remembering, it might have been the ac...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Can yo...
Posted By: Xrystal
Originally posted by Toran Can you look at how QuestGuru / Beql / etc does it and borrow? Well it looks like QuestGuru extends onto the default questlog at a quick look, whereas Seerah and myself extend onto the WatchFrame. But when I play around with my own addon on Monday I'll take a closer look and see how it works there....
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Any re...
Posted By: Xrystal
Originally posted by Toran Any recommendations on an addon that only does this? I haven't seen one. Would you look into adding an option to keep completed quests in the tracker? I'll submit as a feature request (you can reject if "no"). :) /beg What Seerah was saying, I think, is that the WatchFrame itself isn't removing the c...
File: XObjectivesFrame - Development On Hold03-13-10
Originally posted by MTRazeR Shou...
Posted By: Xrystal
Originally posted by MTRazeR Should really only need to record two anchors. Maxed window anchor and minimized window anchor. Minimized window anchor is ignored if multi is off and uses max anchor. The minimized multi anchor would still get recorded for its own position, just not used when multi is off. Makes sense actually. Ro...
File: XObjectivesFrame - Development On Hold03-13-10
Originally posted by MTRazeR Okay...
Posted By: Xrystal
Originally posted by MTRazeR Okay, here is the list of bugs found sofar: There are a few bugs with the locking of panels. First is if you have swf minimized and the tab all the way to the right side of the screen, when you unlock it it will move out to the left edge of the max tab size. Then if you move it back to where it was a...
File: Who Framed Watcher Wabbit?03-13-10
Tukz, nUI does a similar thing but...
Posted By: Xrystal
Tukz, nUI does a similar thing but what Spiel does is make the functions public so that addons can utilise them to turn off that functionality. Seerah has added that functionality to her addon and my addon uses it too. But where you have localised your functions that wouldn't be possible. If you put that block of code into a set...
File: XObjectivesFrame - Development On Hold03-12-10
MTRazer, Let me know if you find a...
Posted By: Xrystal
MTRazer, Let me know if you find anything else. I've relogged several times with it collapsed and expanded with no problems once I corrected those I came across of course :D
File: XObjectivesFrame - Development On Hold03-12-10
Version 1.02.01 Changes
Posted By: Xrystal
Okay, for those that have been keeping track of the bug related conversation, then you will see that I now have a solution for it. However, the nUI Docking system still has problems when you first dock to the infopanel. Doing a reloadUI or relogging will solve the problem. It looks at first as if it works but due to an error that...
File: XObjectivesFrame - Development On Hold03-12-10
Originally posted by MTRazeR I li...
Posted By: Xrystal
Originally posted by MTRazeR I like the multiple anchors and use it to place it where I want when minimized, no problems there. Just an idea that for those who choose not to use multiple anchors could still have an option as where they want the minimized tab to go. Basically it would do the math for them and when minimized would pl...
File: XObjectivesFrame - Development On Hold03-12-10
Ah, think I have got to the main br...
Posted By: Xrystal
Ah, think I have got to the main brunt of the problem. If you have it locked it messes up the whole resizing including auto expanding and collapsing to reflect the last status when you next log in. The WatchFrame itself does what it is supposed to do but my own frame isn't. So I will work on that and hopefully won't take the 11hrs...
File: XObjectivesFrame - Development On Hold03-12-10
Okay, actually tested on a new char...
Posted By: Xrystal
Okay, actually tested on a new character, and I apologise for not doing that before *slaps head*. I am guessing that some values are not being set correctly as a default and its messing things up. Anyways, I started by default with the nUI docked status which didn't show the tracked quests or heading. I thought I had fixed this...
File: XObjectivesFrame - Development On Hold03-12-10
Hmm, thanks for that. Seems to hav...
Posted By: Xrystal
Hmm, thanks for that. Seems to have introduced some unusual results since incorporating the UI for the slash commands. The reason for the multiple anchors was a decision based on if you had an interface where there was a spot you wanted it to specifically collapse to but when you expand it would expand to where you wanted to. Si...
File: XObjectivesFrame - Development On Hold03-12-10
Okay, this is their list of Quest W...
Posted By: Xrystal
Okay, this is their list of Quest Watch changes currently on the test server for version 3.3.3 that will hopefully work after a few tweaks and they fix their own bugs rofl. Quest Tracking Feature The Quest Tracking Objectives Frame can now be widened via the Interface Options menu. The short description for a tracked ques...
File: XObjectivesFrame - Development On Hold03-12-10
Re: Frame Watch
Posted By: Xrystal
Originally posted by MTRazeR Just what I needed. Thanks Any plans for sorting options? Maybe something like move to top or high priority. I'll look into it. The Blizzard Watch Frame was bugged yesterday but I know they added a sort and filter option so I may not need to do anything. At present all I am doing is separati...
File: XObjectivesFrame - Development On Hold03-11-10
Version 1.02.00 Changes
Posted By: Xrystal
Uploaded and awaiting confirmation. Next task is to get it working properly in 3.3.3 before the patch comes out and introduce the font changing routine where possible. If I spot any more bugs along the way I will correct them too :D ------------------------------------------------------------------- --------------------------...
File: XObjectivesFrame - Development On Hold03-09-10
Okay, almost finished the slash com...
Posted By: Xrystal
Okay, almost finished the slash command interface. After some tweaking back and forth I ended up doing the following: The Accept/Cancel option had to go out the window as it affects the toggle to the infopanel. The MaxQuestWatchCount and MaxCriteriaPerAchievementCount ( or however they are called rofl ) are left as hard coded...
File: XObjectivesFrame - Development On Hold03-08-10
Well, whilst working on the Options...
Posted By: Xrystal
Well, whilst working on the Options Interface I have now found that the MaxQuests display option cannot be overridden once the watchframe has been displayed. So we are set to these limitations until something is found that allows us to use them: MaxAchievements - Cannot be overridden at all as it still validates against 10 achiev...
File: Who Framed Watcher Wabbit?03-08-10
Okay, just tested it out with the n...
Posted By: Xrystal
Okay, just tested it out with the nUI changes and it seems to be working fine. It still has the objectives mover frame when you trigger the display of them but so does my addon. Once I figure out what stops that from happening I'll let you know. However, it doesn't affect either of our addons from doing their jobs :D
File: Who Framed Watcher Wabbit?03-08-10
Seerah, I'll give it a run through...
Posted By: Xrystal
Seerah, I'll give it a run through some time tomorrow and make sure it works enough. Oh, and if you haven't checked into the new watch frame changes you might want to :D Kinda broke my addon rofl.
File: Dolemite03-01-10
Rofl, I was about to point that out...
Posted By: Xrystal
Rofl, I was about to point that out too.
File: Who Framed Watcher Wabbit?02-26-10
In furtherance ( is that a word ? r...
Posted By: Xrystal
In furtherance ( is that a word ? rofl ) of my last post I just tested out my suggestion and with the current setup of this addon the following change would be enough for this addon to work with nUI. At the beginning of SetUpContainer function put this before anything else. It looks to be enough to allow it to tell nUI to give co...
File: Who Framed Watcher Wabbit?02-26-10
I think I already explained to Nigh...
Posted By: Xrystal
I think I already explained to Nightmare why nUI users cannot use other watch frame addons. The reason being is that nUI initially takes control over the watch frame so that it has a minimal movement option. The section of code that seems to take that into account is as follows : nUI_Movers:lockFrame( WatchFrame, false, nil...
File: XObjectivesFrame - Development On Hold02-25-10
Now that I have finally got onto th...
Posted By: Xrystal
Now that I have finally got onto the test server I immediately tested to see if the minimal changes they introduced killed this addon. yep, it pretty much did. If you have nUI and were using it in the infopanel then you're only missing a bit of the new functionality so will be able to get by if I don't manage to resolve the problem...