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Results: 361Comments by: Xrystal
File: XObjectivesFrame - Development On Hold04-09-10
Excellent, thanks for the heads up...
Posted By: Xrystal
Excellent, thanks for the heads up .. and yeah .. once I did the add post I couldn't remember how your name was spelt rofl .. thankfully I have a good memory at least :D
File: XObjectivesFrame - Development On Hold04-09-10
Version 1.03.02 Changes
Posted By: Xrystal
These fixes were in response to ShadowFeonix's (sp) error reports. I finally managed to replicate the problem and put in code to stall the errors if they occur again. It seems like the main reason they are erroring out is due to that nasty options=nil error for us nUI users although I believe other addons are hit similarly with the...
File: XObjectivesFrame - Development On Hold04-09-10
Yes, that is the right file. Hmm...
Posted By: Xrystal
Yes, that is the right file. Hmm, that is really strange. Well, I logged out last night with my version docked so I will log in .. then I will try again with the last uploaded code and see if it errors out .. then go from there. Edit: Okay, I managed to get the same error finally but only after nUI failed to load properly due...
File: XObjectivesFrame - Development On Hold04-08-10
Hmm, also, do you have nUI installe...
Posted By: Xrystal
Hmm, also, do you have nUI installed and enabled ? The first error you listed should only have got reached if it had successfully created the object it next said didn't exist. And the rest follow on from that knowledge. How a frame can cease to exist without telling it to, which I don't, I have no clue. And, did this coincid...
File: XObjectivesFrame - Development On Hold04-07-10
Hmm, strange. I will read through...
Posted By: Xrystal
Hmm, strange. I will read through them and see if I can see whats happening there as I am using the watch frame myself and don't get errors like that. I think there are still some glitches with how the movement while locking works and dealing with both infopanel versions which are automatically locked and non infopanel versions whi...
File: XObjectivesFrame - Development On Hold04-05-10
Just thought I would give you all a...
Posted By: Xrystal
Just thought I would give you all a preview on what the new watchframe will look like with the changes set up in 1.04.00. http://wow.swangen.co.uk/images/SWF_1_04_01_Preview.jpg I'll add the options window/dropdown etc when I have them set up. The screen is showing the quest level, the font changes, and the questdifficultyco...
File: WIM (WoW Instant Messenger)04-01-10
I just spotted that same error mess...
Posted By: Xrystal
I just spotted that same error message myself. Since 3.3 I and Scott of nUI have noticed a steady increase of Saved Variables not consistently being loaded when they should causing these values to show up as nil. In this instance it may be that or it may not as a few lines above that error the table is set up as ... db_defa...
File: PitBull 3.004-01-10
Hmm Shefki, not that I am using the...
Posted By: Xrystal
Hmm Shefki, not that I am using them myself but my fiance may be, but I noticed some inconsistency over the last two posts of yours. 1. Is Pitbull 3 or 4 not being updated ? 2. And thus is Pitbull 3 or 4 being continued ?
File: nUI : InfoPanel [Smart Debuff] - Not BfA Compatible03-31-10
Yes, that is the error I think I ha...
Posted By: Xrystal
Yes, that is the error I think I have worked around a fix for us nUI users at least by double checking the options exist before setting up the infopanel itself. I will be uploading a fix shortly. I just wanted to make sure it doesn't reoccur but so far it hasn't so looks promising.
File: Inquest03-30-10
Bear in mind some of the functional...
Posted By: Xrystal
Bear in mind some of the functionality is now built into the default tracker and some of it may be affected by what the default tracker now works with. It personally took me a week or two to get my simple tracker working with 3.3.3. I can only imagine how long it would take this one to be bought up to speed after so long.
File: XObjectivesFrame - Development On Hold03-29-10
Version 1.03.01 Changes Uploaded Now
Posted By: Xrystal
------------------------------------------------------------------- ------------------------------------------------------------------- General Changes Removed 3.3.2 specific code and switched to 3.3.3 full time ScrollFrame.lua Temporarily Unlock frame when hiding/showing subcomponents Refresh ScrollBar Visibility based...
File: XObjectivesFrame - Development On Hold03-27-10
1.03.01 Changes Coming Soon
Posted By: Xrystal
Let me know if anyone still gets these problems as since .12 has been put on I can't get the problems to repeatedly appear. Also after this extra change. I'll do some more testing though to be on the safe side before releasing it. As a recap these are the problems that I noticed prior to 3.3.3 going live: 1. After relogging in...
File: nUI : InfoPanel [Smart Debuff] - Not BfA Compatible03-26-10
Planned 1.01.01 Changes
Posted By: Xrystal
I'll amend this as I find the need to but so far found the following problem and so far seemed to have resolved it : SMARTDEBUFF_Options is nil error : Fixed so that the infopanel plugin tracks its existence twice. Once when VARIABLES_LOADED happens and again when PLAYER_ENTERING_WORLD is triggered for the first time. If at tha...
File: nUI Crimson Swirl03-24-10
Very nice indeed. I may just have...
Posted By: Xrystal
Very nice indeed. I may just have to download this despite not playing full time rofl. Might as well have something nice to look at while designing addons rofl. *sigh* .. built in compressed folders in Windows 7 doesn't support rar *sigh*
File: XObjectivesFrame - Development On Hold03-24-10
Planned 1.04.00 Changes
Posted By: Xrystal
The initial post shows the version plan but this post details the actual planned changes. 1.03.xx will be left available for changes to the current version such as bug fixes and tweaks. I will work on both these intermediary changes as you request them whilst working long term on the following 1.04.00 goodies. Please note th...
File: QuestMover03-23-10
Okay, I see what has gone wrong her...
Posted By: Xrystal
Okay, I see what has gone wrong here. Create a folder in your Interface/AddOns folder called QuestMover. Extract the zip file into that folder and you should now see 2 files. QuestMover.toc and QuestMover.lua. And it should then appear in your addon list at your character selection screen the next time you log into the game. R...
File: XObjectivesFrame - Development On Hold03-23-10
Version 1.03.00 Changes
Posted By: Xrystal
Please bear in mind this has not been fully tested on 3.3.2 Live yet but with 3.3.3 going live today it's just the case of holding out till it does. My apologies for not incorporating the font changes but the new watchframe changes they incorporated in 3.3.3 were causing no end of problems. I will try to concentrate on that next....
File: Who Framed Watcher Wabbit?03-15-10
Originally posted by seebs Yay!...
Posted By: Xrystal
Originally posted by seebs Yay! Now when the next patch blows it up, it'll be my fault! Actually, speaking of feature requests... It would be Really Cool to have the option of hiding the objectives for completed quests. I mention this because I run out of room sometimes if I'm tracking all my dailies. :) You might want t...
File: XObjectivesFrame - Development On Hold03-15-10
Future Changes
Posted By: Xrystal
Just so you don't have to keep going to the first post each time I'll post the next set of planned changes ( which could be changed if unable to be done at the time ). 1.03.00 - Implementation of the 3.3.3 Test Server changes before it goes live if possible that will either work in 3.3.2 as well or will be an in test version until...
File: XObjectivesFrame - Development On Hold03-14-10
Originally posted by MTRazeR I li...
Posted By: Xrystal
Originally posted by MTRazeR I like the multiple anchors and use it to place it where I want when minimized, no problems there. Just an idea that for those who choose not to use multiple anchors could still have an option as where they want the minimized tab to go. Basically it would do the math for them and when minimized would pl...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Seerah I hon...
Posted By: Xrystal
Originally posted by Seerah I honestly haven't ever noticed completed quests disappearing off of the tracker. The tracker text changes to what you should do to turn in the quest, and the quest objective stuff on the world map updates for the turn-in point. I may have misread whatever I am remembering, it might have been the ac...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Can yo...
Posted By: Xrystal
Originally posted by Toran Can you look at how QuestGuru / Beql / etc does it and borrow? Well it looks like QuestGuru extends onto the default questlog at a quick look, whereas Seerah and myself extend onto the WatchFrame. But when I play around with my own addon on Monday I'll take a closer look and see how it works there....
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Any re...
Posted By: Xrystal
Originally posted by Toran Any recommendations on an addon that only does this? I haven't seen one. Would you look into adding an option to keep completed quests in the tracker? I'll submit as a feature request (you can reject if "no"). :) /beg What Seerah was saying, I think, is that the WatchFrame itself isn't removing the c...
File: XObjectivesFrame - Development On Hold03-13-10
Originally posted by MTRazeR Shou...
Posted By: Xrystal
Originally posted by MTRazeR Should really only need to record two anchors. Maxed window anchor and minimized window anchor. Minimized window anchor is ignored if multi is off and uses max anchor. The minimized multi anchor would still get recorded for its own position, just not used when multi is off. Makes sense actually. Ro...
File: XObjectivesFrame - Development On Hold03-13-10
Originally posted by MTRazeR Okay...
Posted By: Xrystal
Originally posted by MTRazeR Okay, here is the list of bugs found sofar: There are a few bugs with the locking of panels. First is if you have swf minimized and the tab all the way to the right side of the screen, when you unlock it it will move out to the left edge of the max tab size. Then if you move it back to where it was a...