Results: 339Comments by: Xrystal
File: EavesDrop06-30-10
Just in case grayhoof comes back to...
Posted By: Xrystal
Just in case grayhoof comes back to check to see if there are any problems etc. Possible problem with 3.3.5 grayhoof. I noticed while working on a plugin for nUI for it that you are accessing the ChatEditBox variable. That no longer exists and you probably will need to see what needs to be done to use the active chat frames edit...
File: RemoveFriend06-25-10
You can, right click their name and...
Posted By: Xrystal
You can, right click their name and select remove friend. The question is did they remove that button for a reason ? Perhaps a space reserved for another button that not everyone sees.
File: Titan Panel06-25-10
It took me a while to find it out b...
Posted By: Xrystal
It took me a while to find it out but if you right click on a blank area of the titan panel frame and use the menus to get to the addon in question and there will now be an option to allow text on right side plugins. Just uncheck it and it will remove the text.
File: Titan Panel06-25-10
Originally posted by blkdrgn613 d...
Posted By: Xrystal
Originally posted by blkdrgn613 did they change the reference name of UpdateCombatLogPosition like they did ChatFrameEditBox? In answer to your question no. The function is the same as it was in 3.3.3. Exactly. That is assuming you are talking about FCF_UpdateCombatLogPosition which is a blizzard function. UpdateCombatLog...
File: nUI : Info Panel [Chat]06-24-10
There have been several posts over...
Posted By: Xrystal
There have been several posts over the nUI forums but yes, I know the problem exists. The problem is due to how my addons utilise the chat frames and how blizzard now allows you to use them. With the existing code there is no compatibility alongside the known naming issues which was a simple fix but not enough to fix the plugin...
File: Prat 3.006-22-10
Did you read the patch notes today...
Posted By: Xrystal
Did you read the patch notes today ? They have implemented chat frame changes which will affect in various ways most if not all of the chat frame addons out there. Give them time to decipher the wow code to figure it all out. I've been spending weeks looking at the code myself and still can't see why its doing what its doing w...
File: nUI : Info Panel [Chat]06-22-10
3.3.5 Patch Chat Frame changes
Posted By: Xrystal
3.3.5 Chat Frame Changes Players can now right-click on any chat type (Whisper, Trade, General, Party, Raid, etc.) and choose to move conversation types into separate windows. This will move that chat type to a separate tab in the Chat frame which can be undocked and moved anywhere on the screen. Using the Move to Whi...
File: nUI: Integration [Grid]06-06-10
Psst, brillynt is back on the scene...
Posted By: Xrystal
Psst, brillynt is back on the scene and has patched it to match 5.06.16 :D
File: nUI: Integration [HealBot]06-06-10
The only way to do that is to disab...
Posted By: Xrystal
The only way to do that is to disable this plugin for the characters you don't want it in the frame for. Then you can place it where you like. And my apologies for not seeing this query before but I didn't use this plugin myself for that very reason.
File: Daviesh's Aspect Frame05-27-10
I have done a quick and dirty fix t...
Posted By: Xrystal
I have done a quick and dirty fix to this addon and posted it up here http://www.wowinterface.com/downloads/info16816-DavieshsAspectFramePatchfor3.3.3.html awaiting update. It will do until Daviesh comes back to incorporate the changes or I just write my own one :D
File: Mythic Hunter05-10-10
For a first work it is much better...
Posted By: Xrystal
For a first work it is much better than my meagre attempts but yes, very garish but as a first piece of work I wouldn't expect excellence :D Keep going and if you want suggestions on improvements before posting up you can always post the images on one of the nUI forums and see what the general concensus is before uploading. Loo...
File: TotemTimers04-28-10
Unless I am reading the instruction...
Posted By: Xrystal
Unless I am reading the instructions incorrectly the EarthShield recast ability isn't working. Example: 1. Target NPC 2. Cast EarthShield 3. Target No-one 4. Use ReCast 5. Earthshield activates on myself Of course it might be a raid/party only recast option so I will test again once we get going with the raid. I've only...
File: Shadowcat Puma skin04-23-10
Looks cool. I might have to try t...
Posted By: Xrystal
Looks cool. I might have to try that one out for a while :D
File: WIM (WoW Instant Messenger)04-01-10
I just spotted that same error mess...
Posted By: Xrystal
I just spotted that same error message myself. Since 3.3 I and Scott of nUI have noticed a steady increase of Saved Variables not consistently being loaded when they should causing these values to show up as nil. In this instance it may be that or it may not as a few lines above that error the table is set up as ... db_defa...
File: PitBull 3.004-01-10
Hmm Shefki, not that I am using the...
Posted By: Xrystal
Hmm Shefki, not that I am using them myself but my fiance may be, but I noticed some inconsistency over the last two posts of yours. 1. Is Pitbull 3 or 4 not being updated ? 2. And thus is Pitbull 3 or 4 being continued ?
File: Inquest03-30-10
Bear in mind some of the functional...
Posted By: Xrystal
Bear in mind some of the functionality is now built into the default tracker and some of it may be affected by what the default tracker now works with. It personally took me a week or two to get my simple tracker working with 3.3.3. I can only imagine how long it would take this one to be bought up to speed after so long.
File: nUI Crimson Swirl03-24-10
Very nice indeed. I may just have...
Posted By: Xrystal
Very nice indeed. I may just have to download this despite not playing full time rofl. Might as well have something nice to look at while designing addons rofl. *sigh* .. built in compressed folders in Windows 7 doesn't support rar *sigh*
File: QuestMover03-23-10
Okay, I see what has gone wrong her...
Posted By: Xrystal
Okay, I see what has gone wrong here. Create a folder in your Interface/AddOns folder called QuestMover. Extract the zip file into that folder and you should now see 2 files. QuestMover.toc and QuestMover.lua. And it should then appear in your addon list at your character selection screen the next time you log into the game. R...
File: Who Framed Watcher Wabbit?03-15-10
Originally posted by seebs Yay!...
Posted By: Xrystal
Originally posted by seebs Yay! Now when the next patch blows it up, it'll be my fault! Actually, speaking of feature requests... It would be Really Cool to have the option of hiding the objectives for completed quests. I mention this because I run out of room sometimes if I'm tracking all my dailies. :) You might want t...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Seerah I hon...
Posted By: Xrystal
Originally posted by Seerah I honestly haven't ever noticed completed quests disappearing off of the tracker. The tracker text changes to what you should do to turn in the quest, and the quest objective stuff on the world map updates for the turn-in point. I may have misread whatever I am remembering, it might have been the ac...
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Can yo...
Posted By: Xrystal
Originally posted by Toran Can you look at how QuestGuru / Beql / etc does it and borrow? Well it looks like QuestGuru extends onto the default questlog at a quick look, whereas Seerah and myself extend onto the WatchFrame. But when I play around with my own addon on Monday I'll take a closer look and see how it works there....
File: Who Framed Watcher Wabbit?03-14-10
Originally posted by Toran Any re...
Posted By: Xrystal
Originally posted by Toran Any recommendations on an addon that only does this? I haven't seen one. Would you look into adding an option to keep completed quests in the tracker? I'll submit as a feature request (you can reject if "no"). :) /beg What Seerah was saying, I think, is that the WatchFrame itself isn't removing the c...
File: Who Framed Watcher Wabbit?03-13-10
Tukz, nUI does a similar thing but...
Posted By: Xrystal
Tukz, nUI does a similar thing but what Spiel does is make the functions public so that addons can utilise them to turn off that functionality. Seerah has added that functionality to her addon and my addon uses it too. But where you have localised your functions that wouldn't be possible. If you put that block of code into a set...
File: Who Framed Watcher Wabbit?03-08-10
Okay, just tested it out with the n...
Posted By: Xrystal
Okay, just tested it out with the nUI changes and it seems to be working fine. It still has the objectives mover frame when you trigger the display of them but so does my addon. Once I figure out what stops that from happening I'll let you know. However, it doesn't affect either of our addons from doing their jobs :D
File: Who Framed Watcher Wabbit?03-08-10
Seerah, I'll give it a run through...
Posted By: Xrystal
Seerah, I'll give it a run through some time tomorrow and make sure it works enough. Oh, and if you haven't checked into the new watch frame changes you might want to :D Kinda broke my addon rofl.