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Results: 357Comments by: Xrystal
File: nUI : InfoPanel [Smart Debuff] - Not BfA Compatible10-14-10
Version 4.0.1 Incompatibility
Posted By: Xrystal
Just tested this myself and it seems there is something changed along the lines either with nUI or Smart Debuff that is causing a break down of communication with the two addons and this one. It could be due to yet another Event Watching change but that will take a bit of time to track down. This addon may not be the only one b...
File: nUI+ (PTR Beta)09-21-10
The PTR Beta is the one that works...
Posted By: Xrystal
The PTR Beta is the one that works on the PTR. The Release version is the one that will work on the Live Server. Neither will work on Cataclysm. I believe that is the way it is intended anyway.
File: XObjectivesFrame - Development On Hold09-17-10
Pre Expansion Patch ...
Posted By: Xrystal
And yes, the current official incarnation of this addon seems to be working fine with the PTR version. Improvements I have been planning and working on in the past I think grew too quickly and started causing more problems than solving them so I will hold back on changes for the mean time and will review what people have asked for...
File: LifetapPoke07-02-10
Originally posted by Jonno As a W...
Posted By: Xrystal
Originally posted by Jonno As a Warlock main who's too focussed on the rest of the raid to watch the incoming heals, and as a Druid alt who watches his HoTs waste away on other locks who are running oom but to cautious to tap their mana back, I thank you <3 Same here. I usually watch for lifetappers and put hots on when I s...
File: EavesDrop06-30-10
Just in case grayhoof comes back to...
Posted By: Xrystal
Just in case grayhoof comes back to check to see if there are any problems etc. Possible problem with 3.3.5 grayhoof. I noticed while working on a plugin for nUI for it that you are accessing the ChatEditBox variable. That no longer exists and you probably will need to see what needs to be done to use the active chat frames edit...
File: XObjectivesFrame - Development On Hold06-29-10
I apologise for the delay in gettin...
Posted By: Xrystal
I apologise for the delay in getting these changes out to you but with the new 3.3.5 patch changes my chat frame addons took priority of my time available outside of real life and raiding with the guild. However, I have been continually testing this addon and have not noticed anything terrible happening so once I have added in the...
File: RemoveFriend06-25-10
You can, right click their name and...
Posted By: Xrystal
You can, right click their name and select remove friend. The question is did they remove that button for a reason ? Perhaps a space reserved for another button that not everyone sees.
File: Titan Panel06-25-10
It took me a while to find it out b...
Posted By: Xrystal
It took me a while to find it out but if you right click on a blank area of the titan panel frame and use the menus to get to the addon in question and there will now be an option to allow text on right side plugins. Just uncheck it and it will remove the text.
File: Titan Panel06-25-10
Originally posted by blkdrgn613 d...
Posted By: Xrystal
Originally posted by blkdrgn613 did they change the reference name of UpdateCombatLogPosition like they did ChatFrameEditBox? In answer to your question no. The function is the same as it was in 3.3.3. Exactly. That is assuming you are talking about FCF_UpdateCombatLogPosition which is a blizzard function. UpdateCombatLog...
File: nUI : Info Panel [Chat]06-24-10
There have been several posts over...
Posted By: Xrystal
There have been several posts over the nUI forums but yes, I know the problem exists. The problem is due to how my addons utilise the chat frames and how blizzard now allows you to use them. With the existing code there is no compatibility alongside the known naming issues which was a simple fix but not enough to fix the plugin...
File: Prat 3.006-22-10
Did you read the patch notes today...
Posted By: Xrystal
Did you read the patch notes today ? They have implemented chat frame changes which will affect in various ways most if not all of the chat frame addons out there. Give them time to decipher the wow code to figure it all out. I've been spending weeks looking at the code myself and still can't see why its doing what its doing w...
File: nUI : Info Panel [Chat]06-22-10
3.3.5 Patch Chat Frame changes
Posted By: Xrystal
3.3.5 Chat Frame Changes Players can now right-click on any chat type (Whisper, Trade, General, Party, Raid, etc.) and choose to move conversation types into separate windows. This will move that chat type to a separate tab in the Chat frame which can be undocked and moved anywhere on the screen. Using the Move to Whi...
File: nUI : InfoPanel [Smart Debuff] - Not BfA Compatible06-19-10
Pending v1.02.00 Update
Posted By: Xrystal
As you may have noticed already with some of my other addons, I am in the process of testing and updating all of my addons ready for the 3.3.5 patch. For the most part addon functionality won't change but sometimes I will spot something I didn't see before or were a minor irritance to worry about immediately. The patches themselv...
File: nUI: Integration [Grid]06-06-10
Psst, brillynt is back on the scene...
Posted By: Xrystal
Psst, brillynt is back on the scene and has patched it to match 5.06.16 :D
File: nUI: Integration [HealBot]06-06-10
The only way to do that is to disab...
Posted By: Xrystal
The only way to do that is to disable this plugin for the characters you don't want it in the frame for. Then you can place it where you like. And my apologies for not seeing this query before but I didn't use this plugin myself for that very reason.
File: Daviesh's Aspect Frame05-27-10
I have done a quick and dirty fix t...
Posted By: Xrystal
I have done a quick and dirty fix to this addon and posted it up here http://www.wowinterface.com/downloads/info16816-DavieshsAspectFramePatchfor3.3.3.html awaiting update. It will do until Daviesh comes back to incorporate the changes or I just write my own one :D
File: XObjectivesFrame - Development On Hold05-10-10
Well, looks like I still need to ir...
Posted By: Xrystal
Well, looks like I still need to iron out some bugs for the non docked frame but here are some screenshots on its current state so far: http://wow.swangen.co.uk/images/DockedWithBackGround.jpg http://wow.swangen.co.uk/images/DockedWithNoBackGround.jpg http://wow.swangen.co.uk/images/UnDockedWithBackGround.jpg http://wow.swangen...
File: Mythic Hunter05-10-10
For a first work it is much better...
Posted By: Xrystal
For a first work it is much better than my meagre attempts but yes, very garish but as a first piece of work I wouldn't expect excellence :D Keep going and if you want suggestions on improvements before posting up you can always post the images on one of the nUI forums and see what the general concensus is before uploading. Loo...
File: XObjectivesFrame - Development On Hold05-02-10
An Update...
Posted By: Xrystal
Just an update on the current status ... For those that read my 1.04.00 notes and realised I had noticed a flaw in my design and had decided to re-write the core code for the addon to enable more flexibility in the frames. Well, at the current time it looks like I may have finally found the best set up for this. I had almost m...
File: TotemTimers04-28-10
Unless I am reading the instruction...
Posted By: Xrystal
Unless I am reading the instructions incorrectly the EarthShield recast ability isn't working. Example: 1. Target NPC 2. Cast EarthShield 3. Target No-one 4. Use ReCast 5. Earthshield activates on myself Of course it might be a raid/party only recast option so I will test again once we get going with the raid. I've only...
File: Shadowcat Puma skin04-23-10
Looks cool. I might have to try t...
Posted By: Xrystal
Looks cool. I might have to try that one out for a while :D
File: XObjectivesFrame - Development On Hold04-09-10
Excellent, thanks for the heads up...
Posted By: Xrystal
Excellent, thanks for the heads up .. and yeah .. once I did the add post I couldn't remember how your name was spelt rofl .. thankfully I have a good memory at least :D
File: XObjectivesFrame - Development On Hold04-09-10
Version 1.03.02 Changes
Posted By: Xrystal
These fixes were in response to ShadowFeonix's (sp) error reports. I finally managed to replicate the problem and put in code to stall the errors if they occur again. It seems like the main reason they are erroring out is due to that nasty options=nil error for us nUI users although I believe other addons are hit similarly with the...
File: XObjectivesFrame - Development On Hold04-09-10
Yes, that is the right file. Hmm...
Posted By: Xrystal
Yes, that is the right file. Hmm, that is really strange. Well, I logged out last night with my version docked so I will log in .. then I will try again with the last uploaded code and see if it errors out .. then go from there. Edit: Okay, I managed to get the same error finally but only after nUI failed to load properly due...
File: XObjectivesFrame - Development On Hold04-08-10
Hmm, also, do you have nUI installe...
Posted By: Xrystal
Hmm, also, do you have nUI installed and enabled ? The first error you listed should only have got reached if it had successfully created the object it next said didn't exist. And the rest follow on from that knowledge. How a frame can cease to exist without telling it to, which I don't, I have no clue. And, did this coincid...