Results: 90Comments by: Siannus
File: CoolLine03-06-13
So, Im on my fire mage, why doesnt...
Posted By: Siannus
So, Im on my fire mage, why doesnt this addon keep track of Living Bomb?
File: rChat03-06-13
I like the minimal addon, however,...
Posted By: Siannus
I like the minimal addon, however, there is something Id like to change and was wondering if you could tell me where to change it. If your say in trade chat, it lists it like so: 2 blah blah Id like it to be blah blah Anyway of changing that?
File: BasicChatMods11-28-12
Can you please do something about t...
Posted By: Siannus
Can you please do something about the way Blizzard changed the chat text? If your in the BGs or a dungeon, it now says or instead of , , etc. and the color for all chat text in BGs and dungeons is the same as Raid.
File: rActionBar11-25-12
Im considering using this instead o...
Posted By: Siannus
Im considering using this instead of Bartendar for my UI, however, Ive noticed in all screenshots and videos Ive seen that utilize this addon, empty slots are just that, empty. Is there anyway to have it to where empty slots are filled so to speak with the button styler of choice? Like if the styler adds a say white border and semi-t...
File: bUnitFrames10-23-12
I love these UF, however I have one...
Posted By: Siannus
I love these UF, however I have one question. I can figure out how to adjust the font as well as the font size. What do I need to edit to make the UF bigger? As it stands right now, thier too small. I need to size the X an Y. Thanks! Nevermind. I figured it out. It helps if I read the instructions. I definatly need coffee.
File: bBars09-18-12
Hmm, what the heack is this? üѺ...
Posted By: Siannus
Hmm, what the heack is this? üѺd¼n¡¡d¬0.LUA Nothing calls for it.
File: m_Map09-12-12
Theres a bug in it. local lock_m...
Posted By: Siannus
Theres a bug in it. local lock_map_position = true Change to.. local lock_map_position = false Does not work. It shifts the map to the left side of the screen and you cannot move it.
File: WatchFrameRemover09-10-12
You might want to fix the latest fi...
Posted By: Siannus
You might want to fix the latest file download. It contains an extra folder. IE: WFR (folder) > WFR (folder) > WFR.toc. Yeah, sorry about that. I have way too many folders. Ive updated that so it should not be an issue now. Thanks for the heads-up!
File: xanDebuffTimers09-02-12
Oh my! This is broke for 5.0.4 for...
Posted By: Siannus
Oh my! This is broke for 5.0.4 for some reason. There are no errors given, it just doesnt show up. Ive tried with Load Out of Date and even changed it to 50001 in the TOC. Nothing. It just doesnt show at all. Now my UI has and empty spot where this should be. Grrrr...........
File: rActionBar08-30-12
5.0.4 Update? Please.......
Posted By: Siannus
5.0.4 Update? Please.......
File: Baud Bag08-28-12
Updated 6 December 2011 on your exc...
Posted By: Siannus
Updated 6 December 2011 on your exclusive Curse page. Seems you forgot us users. And seems you only use Curse because you can turn off comments. For shame!
File: Cowmonster's CombatMeters06-18-12
Hmmm, your addon got me thinking....
Posted By: Siannus
Hmmm, your addon got me thinking. I noticed that it has THREAT "button?", so I was thinking. During the fight, can you click on the botton and it shows the threat of the tank versus the other players? If so, youve probably made something that would also replace Omen for many of people, me included. Now then, if in fact this...
File: bUnitFrames06-18-12
p.s. ouf (pure ouf) havent any inga...
Posted By: Siannus
p.s. ouf (pure ouf) havent any ingame config (like a resize/move) thats why (i think) size more than 64 kb? I thought of that, and I do agree with you. However, testing that theory, its not true in a sense. Yes, there is an increase in any ingame config that you do, granted. However, that memory increase should be lower AFTER youv...
File: bUnitFrames06-18-12
Something isnt right. Its instal...
Posted By: Siannus
Something isnt right. Its installed, and this is whats listed in the TOC ## Interface: 40300 ## Title: bUnitFrames ## Notes: custom Unit frames ## Author: Fernir ## Version: 1 ## SavedVariables: bUnitFramesDB bUnitFrames.lua castbars.lua castbars.lua is NOT in the file. So, whats up with the addon? Anyway, heres...
File: bRaidFrames06-11-12
Would like to use this in my own UI...
Posted By: Siannus
Would like to use this in my own UI. However, I just have a couple questions before I put it in my UI and start modifying it. Currently doing a bit of testing. Can it show ICONS? Like when in a raid and the tanks are marked {star} {diamond}, is that visible? If not, would it be hard to add that? Also, it does NOT work with Cliq...
File: oUF_Elen06-11-12
Still work for me :). I don't need...
Posted By: Siannus
Still work for me :). I don't need any update so i don't work on it. I hear there's som problem for the hunts but I don't play this class, its not in my mind to fix it. Well Im happy it works for you. However, wouldnt it be fair to have it work for eveyone else? And yes there are issues with hunters. Pity you dont seem to care about...
File: aLoad04-15-12
Hey great addon, but how do I disab...
Posted By: Siannus
Hey great addon, but how do I disable the command /al? Since Atlasloot has been using that command well before you made this addon, and for some reason aLoad has priority on that particular command ;) Look for the following in the aLoad.lua at the bottom: -- slash command SLASH_ALOAD1 = "/aload" SLASH_ALOAD2 = "/al" SlashCm...
File: WatchFrameRemover04-03-12
Just wanted to give a brief update....
Posted By: Siannus
Just wanted to give a brief update. I know this is such a small addon and probably insignificant to many, but this addon is currently working fine in MoP Beta. Though I have not changed the build number (builds are changing constantly to warrant it), just checked out of date addons.
File: xanDebuffTimers03-27-12
It's not abandoned. I'm not sure w...
Posted By: Siannus
It's not abandoned. I'm not sure what you mean really. Can you be a bit more descriptive? You can move the anchors using /xdt anchor I figured it out. In the TOC, just changed it to : ## SavedVariables: XDT_DB Instead of per character. This allows me to jump on any character, whether its one I mage months ago or a n...
File: rBuffFrame03-27-12
This is what Ive been searching for...
Posted By: Siannus
This is what Ive been searching for for my UI. Got a question though. cfg.textures = { normal = "Interface\\AddOns\\rBuffFrameStyler\\media\\gloss", outer_shadow = "Interface\\AddOns\\rBuffFrameStyler\\media\\outer_shadow", } Can this be replaced (if this is the right code) to be a 1-2 pixel border and a ch...
File: LowHP03-27-12
I know, your not supporting this on...
Posted By: Siannus
I know, your not supporting this on WoWI anymore, why Curse? Curse is crap and crashes my IE8. Anyhow, your discription is this: Plays a sound and displays an onscreenmessage upon reaching < 30% health. Explain to me where in your code does it play a sound?
File: rThreat03-26-12
Have a question for you Zork after...
Posted By: Siannus
Have a question for you Zork after I posted on aiDamagemeter (you may want to read it), but anyways... Is there a way to have your threat meter do the following: ALL bars are white, or a color of choice, yet the one who has threat is still colored red or better yet, a color of choice? I dont mind having to strip some code.
File: alDamageMeter03-26-12
The only problem I have with this n...
Posted By: Siannus
The only problem I have with this now is that when playing a priest or seeing a priest on the meter is the contrast of white. I do not like THINOUTLINE as it just makes text look bulky and creating a minimal looking UI, well, THINOUTLINE doesnt fit. So, could anyone offer some help with what Id like to do. 1- No bar color (no b...
File: ShinyBuffs03-25-12
Great addon and works with 4.3 for...
Posted By: Siannus
Great addon and works with 4.3 for me. However, I have a feature list, or rather DEfeature list. Features: • 1-2 pixel border around buffs/debuffs (can adjust color in ula) • move buffs/debuffs • change colors and font • change size of buffs/debuffs independently • change the number of buffs per row Also, I dont need the...
File: xanDebuffTimers03-25-12
Has this been abandoned? It work...
Posted By: Siannus
Has this been abandoned? It works fine for me in 4.3, however, the only thing I cant figure out is to have the timers set in the same location for every character. I hate having to anchor it manualy for old and new characters and would per to hard code it in the ULA to have the location set for every toon old and new. Anyone?