Results: 188Comments by: another
File: FlyoutButton Custom10-16-11
Originally posted by Valcry Very...
Posted By: another
Originally posted by Valcry Very nice Addon, keep up the good work. I just have a Question regarding the right-click. I don't want the Self-Cast-Feature, becaus I'm using makros with left AND rightclick-support. How can I deactivate the right-click-self-cast-feature? Could do this direktly within the LUA-File if you give me a...
File: FlyoutButton Custom10-15-11
Re: Re: Re: Very Nice addon
Posted By: another
Originally posted by Zelnia Can u add a bartender compatibility for this feature pls? :) I'll see what I can do. Right now I was busy trying to make donate button :)
File: Threat Indicator09-07-11
Re: color
Posted By: another
Originally posted by istarion This feature isnt working for me right now (patch 4.2\ RU client) Fixed in 2.30
File: TradeSkillDW09-05-11
Re: Sick of ATSW locking up
Posted By: another
Originally posted by Mazzic518 I LOVE THIS ADDON!!! It is all I needed just a bigger window. Thank You. Thanks for thanks :)
File: Aura Monitor08-25-11
Originally posted by Lily.Petal D...
Posted By: another
Originally posted by Lily.Petal Does this addon enable ButtonFacade to skin it by chance? No :)
File: Aura Monitor08-24-11
Originally posted by bobbank I lo...
Posted By: another
Originally posted by bobbank I love how simple this mod is. It uses almost no memory or CPU resources. Do you have any plans to add an alpha / opacity slider? Another option which would be nice would be optional cooldown text. Good idea about opacity. I'll see what I can do.
File: TradeSkillDW08-05-11
Originally posted by Digex Are th...
Posted By: another
Originally posted by Digex Are there any plans to have better integration between TradeSkillDW and LilSparky's Workshop? Right now you can only see the LSW info for the first 5 or 6 items in the TSDW window. Add TradeSkillDW to LilSparky's Workshop OptionalDeps in LilSparkysWorkshop.toc.
File: LilSparky's Workshop08-04-11
TradeSkillFrame based addons support
Posted By: another
Hi, someone asked me "Are there any plans to have better integration between TradeSkillDW and LilSparky's Workshop? Right now you can only see the LSW info for the first 5 or 6 items in the TSDW window." http://www.wowinterface.com/downloads/info19295-TradeSkillDW.html Since all TradeSkillFrame based addons changing TRADE_SKILL...
File: TradeSkillDW08-04-11
v1.60
Posted By: another
v 1.60 additional skill buttons now static to prevent possible initialization issues v1.57 to find what causes rare issue "test" command added, type "/tsdw test" to print button's count and state
File: TradeSkillDW08-02-11
Originally posted by Xwonic can y...
Posted By: another
Originally posted by Xwonic can you make, for example, blacksmith and mining both open in single mode side by side or double mode bellow? Nope. By using Blizzard's API I can work only with 1 active tradeskill: there is number of known recipes and access by index.
File: TradeSkillDW08-02-11
Originally posted by shane3547 ht...
Posted By: another
Originally posted by shane3547 https://picasaweb.google.com/lh/photo/oI6P3KNtSTfIr9eqGk2KTA?feat=directlink On your picture default 8 items visible (default for original Blizzard's TradeSkill window). Never happened for me since january. Probably TRADE_SKILLS_DISPLAYED global variable changed by another addon (you can try search...
File: TradeSkillDW07-12-11
Re: Lua error
Posted By: another
Originally posted by Lynda11 Message: Interface\AddOns\TradeSkillDW\tsdw.lua:160: TradeSkillInputBox:SetPoint(): TradeSkillIncrementButton is dependent on this What exactly you did? How to reproduce your error (never happens there for me)?
File: TradeSkillDW07-03-11
Originally posted by shane3547 Ha...
Posted By: another
Originally posted by shane3547 Have one concern though, I'm not sure if it happens in other Raids or instances as I haven't tried it, but. WHen I'm in the new Fire Lands Raid. It doesn't show the entire list of makeable recipies/designs. Currently, I've only tried on my Mage who is a Tailor. Hm, I'm on trial right now (can't check...
File: FlyoutButton Custom06-26-11
Re: Very Nice addon
Posted By: another
Originally posted by Jdevlin Heya, this addon actually caused me to sign up just to suggest a feature if at all possible :) Could there be an option to have the flyout bar act more like they do on mage for teleporting and portals? where you click the button itself (not a very small arrow) and have it pop out (without casting whate...
File: FlyoutButton Custom06-18-11
Originally posted by Gsusnme My o...
Posted By: another
Originally posted by Gsusnme My only qualm is the fact that I can't disable dual specs for this add-on. I use the flyout buttons for engineer items, novelty items, teleportation items and quest items, all stuff that is universal between two specs but when I switch specs the buttons don't travel with me. Is there a way to have t...
File: TradeSkillDW05-30-11
Originally posted by liquidbase I...
Posted By: another
Originally posted by liquidbase It is possible to make the tabs as square and to fit in TukUI? I have tried to alter the Tabs in the xml. Only thing I could change was the bordertexture, but the professionbuttons have remained normal (rounded square). Tab buttons based on Blizzard's SecureActionButtonTemplate (that is template...
File: TradeSkillDW05-24-11
Originally posted by litesung Can...
Posted By: another
Originally posted by litesung Can you remove the profession tabs or have an option to enable/disable them? I only wanted this addon for the larger Trade Skill Window view, not the extra junk. To disable tabs you can add two minuses before each row (lines 344-345) like --SetTabs("primary") --SetTabs("secondary")
File: TradeSkillDW05-24-11
Re: unlock?
Posted By: another
Originally posted by funktion can you add the ability to move the window? or just unlock it so we can move it like atsw or skillet or atlas otherwise its great! :) Window position based on original Blizzard's trade skill window position. To move it you can use something like "MoveAnything" addon.
File: FlyoutButton Custom02-25-11
Originally posted by bossmansmith...
Posted By: another
Originally posted by bossmansmith I was wondering if this is the intended functionality. with mouseover turned on - you mouse over the arrow to get the flyout to get the flyout to go away you need to mouseover the arrow again? I was hoping that it would be mouseover the arrow flyout opens if you move the mouse off the action...
File: FlyoutButton Custom02-24-11
v1.88 uploaded
Posted By: another
v1.88 fixed: error on arrow button cleanup in Settings mode default amount of empty buttons in settngs mode reduced to 1 startup delay to avoid problems with server stored values (see http://tain.wowinterface.com/forums/showthread.php?t=37039 for more info) Note: there is FBC_STARTUP_DELAY variable to set delay before initializ...
File: FlyoutButton Custom02-24-11
Originally posted by Moogul yea I...
Posted By: another
Originally posted by Moogul yea I tried just simple macros like #showtooltip /cast stoneform (racial) no luck. The icon just turns to a ? and nothing happens when I press it. Made trial account, checked #showtooltip Stoneform /cast Stoneform(Racial) works. Originally posted by inz0mn1ak It worked just fine the day...
File: FlyoutButton Custom02-21-11
Originally posted by Moogul yea I...
Posted By: another
Originally posted by Moogul yea I tried just simple macros like #showtooltip /cast stoneform (racial) no luck. The icon just turns to a ? and nothing happens when I press it. 1. #showtooltip sometext 2. Are you sure Stoneform not case sensitive? Like Stoneform(Racial)
File: FlyoutButton Custom02-19-11
Re: Re: Re: Re: Re: Re: Re: Close the gap
Posted By: another
Originally posted by Moogul Well when I drag a macro off of my macro page and place it on the flyout bar my macro icon changes to a question mark and does nothing when pressed. How your macro looks? Show it. To get macro's texture addon using GetMacroInfo (see http://www.wowwiki.com/API_GetMacroInfo and http://www.wowwiki.com/HOW...
File: FlyoutButton Custom02-17-11
Re: Re: Re: Re: Re: Close the gap
Posted By: another
Originally posted by Moogul And whats the word on using macros with the flyout buttons? Mine don't work. What you mean?
File: FlyoutButton Custom02-17-11
Re: Re: Re: Close the gap
Posted By: another
Originally posted by Moogul Ok, I was able to close the frame gap with your instructions but now I need to increase the spacing between the buttons. Spacing between buttons is FBC_BUTTON_PLACE_OFFSET in Common.lua (default value 4, line 6). Also you can declare below something like FBC_FRAME_OFFSET = yourvalue and replace those 5...