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Results: 618Comments by: d87
File: NugComboBar05-02-11
Originally posted by zenaku I rea...
Posted By: d87
Originally posted by zenaku I really really like this addon, but miss the Hello Kitty skin! Any chance that they will be compatible again? /beg :D I'm not an author of Hello Kitty skin.
File: NugRunning04-29-11
The problem is with your old config...
Posted By: d87
The problem is with your old config.lua. To fix this, you'll need to replace all occurencies of recast_mark = "gcd" with recast_mark = 1.5 or use default one
File: NugRunning04-29-11
Originally posted by ForeverLost...
Posted By: d87
Originally posted by ForeverLost I'm getting bombarded with errors when using this on my Warlock and I have the 4.1 version what errors
File: NugEnergy04-29-11
Originally posted by Samman Thank...
Posted By: d87
Originally posted by Samman Thank you so much, it works :D :banana: Anyway, if it is intended that the color changes in the execute phase, isn't it supposed to switch back to yellow when another enemy is targeted or health goes up (over 35%)? In my case when using the code for class-colored skin, the energy bar stays purple t...
File: NugEnergy04-29-11
Re: Class colored energy bar changes color
Posted By: d87
Originally posted by Samman Hi everybody, I really like this addon for my little rogue twink and feral main but I have noticed something: When I edit the LUA file so the bar is classcolored (see sunsmoon's post), then everytime when I use "Mutilate" (the attack you get when speccing into...well mutilate :D...) then the colo...
File: NugRunning04-29-11
there's nothing for that
Posted By: d87
there's nothing for that
File: NugRunning04-28-11
Re: Re: Re: Critical Mass
Posted By: d87
Originally posted by trixan yes we use scorch sometimes as filler but in a normal fight we use it only to activate the critical mass debuff (5%crit) and it lasts only 30 seconds. what row must i modify to reactivate the cd timer? AddSpell( 22959 ,{ name = "Critical Mass", shinerefresh = true, duration = 30, recast_mark = 2.5, c...
File: NugRunning04-27-11
Re: Critical Mass
Posted By: d87
Originally posted by trixan hi, i am playing fire mage and after 4.1 i cant see the cooldown bar for Critical Mass, all the other bars are there only Critical Mass is missing. im playing the german version of wow. sorry for my bad english Uncomment it in config.lua I learned somewhere that firemages nowdays use scor...
File: NugRunning04-27-11
Re: Awesome
Posted By: d87
Originally posted by Pekti Thanks so much for the help, and for the updates. The codes you posted work great. Two issues though (but this first one is not a big-deal issue) would be that when I Riptide and use one charge of Tidal Waves, it still shows 2 on the counter. But that's not a big deal at all. The 2nd issue is that the...
File: NugRunning04-26-11
Re: Great addon!
Posted By: d87
To track other players spells on yourself try adding anySource = true, target = "player" AddSpell( 79206 ,{ name = "Spiritwalker's Grace", duration = 10, color = colors.LGREEN }) AddSpell( 53390 ,{ name = "Tidal Waves", duration = 15 }) These work for me
File: NugRunning04-22-11
only manually with /nrun clear
Posted By: d87
only manually with /nrun clear
File: NugMiniPet04-14-11
Originally posted by Lunyra Thoug...
Posted By: d87
Originally posted by Lunyra Thought id give this a go again, but it doesn't summon any of my pets. Is autosummon turned on? Try to reset settings for your character, typing /script NugMiniPetDB = nil and then /reload
File: NugMiniPet03-27-11
Re: Dismissing pets?
Posted By: d87
Originally posted by pikadude1006 Would it be possible to add in the ability to dismiss pets upon moving if you're stealthed/flagged for pvp? You can put /script DismissCompanion("CRITTER") into your stealth macro and it won't resummon while in stealth. It's possible, but pvp flag is too unreliable, so it will probably just end...
File: Aptechka03-26-11
Originally posted by Xully how to...
Posted By: d87
Originally posted by Xully how to change pets color to green? https://github.com/rgd87/Aptechka/zipball/master
File: Aptechka03-23-11
will this code work fine? there's...
Posted By: d87
will this code work fine? there's no error, but it won't work pets are not resizing and colors are not fixed either.. at least for me, im in a raid at the moment, tested it , and after awhile they just resized, all pets are warriors colored? how can i make them green, thanks Guess i should test at least once... But unitfram...
File: Aptechka03-18-11
Second line (text2) is not receivin...
Posted By: d87
Second line (text2) is not receiving color changes and always green for the sake of being always visible as it's got no shadow. Well in short you could try 1) To move health deficit to text1 where it will work config.HealthDificitStatus = { name = "HPD", assignto = { "text1" }, classcolor = true, healthtext = true, priority = 80...
File: NugComboBar03-17-11
Re: Moving the bar
Posted By: d87
Originally posted by Chincoteague Just to bring this forward in the thread... To move the bar, I had to attack a target and get a combo point Then, unlock it using /ncb unlock It was like that, but in the recent versions, it's fully displayed regardless of combo points when unlocked. how could i make this track a stacki...
File: Aptechka03-16-11
iirc separate group anchors are ena...
Posted By: d87
iirc separate group anchors are enabled by default. either disable them first for groupGrowth to work, or reposition them manually ( /apt unlockall )
File: NugRunning03-15-11
found this error in BugSack 1x...
Posted By: d87
found this error in BugSack 1x NugRunning\config.lua:367: ')' expected (to close '(' at line 366) near 'AddSpell' fixed that But for each updates, I need to hack the code to be able to have a fixed font size. Would it be possible to implement ? Probably it's not what you're asking but try /nrun set fontscale=1.2 Also adde...
File: NugRunning03-14-11
Originally posted by zin99 is it...
Posted By: d87
Originally posted by zin99 is it possible to have cds show up in a second frame that can be positioned independantely? not yet
File: NugComboBar03-08-11
Originally posted by aphrodytee H...
Posted By: d87
Originally posted by aphrodytee How do I disable the bar for select people? Like I want it enabled for my druid but I don't want it enabled for my warlock. Load it only for specific char, or edit lua file.
File: Aptechka03-06-11
fixed that, also *type1 is the defa...
Posted By: d87
fixed that, also *type1 is the default setting for target now.
File: Aptechka03-06-11
Originally posted by Xully update...
Posted By: d87
Originally posted by Xully updated to 2.0.7 worked fine, then early morning I saw an email that another update is out 2.0.8, updated to that one, and the grid as a whole is not showing, Think its not working for some reason Try enabling "Display Lua errors" and reload ui to see if there's any errors.
File: Aptechka03-05-11
Is the scale command gone now? Yes...
Posted By: d87
Is the scale command gone now? Yes How do I change the size of the default frames? config.scale in 2.0.8
File: Aptechka03-05-11
I've added pet group in 2.0.7, and...
Posted By: d87
I've added pet group in 2.0.7, and i remember making some fixes for vehicles too. If you're still having issues with vehicles, report the exact dungeon/quest/bg where it happened and where you was before. Anyway on my little testing bg runs i haven't encountered anything yet Pet group is limited to 5 units and using separate ancho...