Results: 639Comments by: d87 |
File: NugComboBar02-15-12 |
in 3 point mode:
/ncb changecolor...
Posted By: d87
in 3 point mode:
/ncb changecolor 5 - last point
/ncb changecolor 4 - second
/ncb changecolor 3 - first
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File: NugComboBar02-07-12 |
4. Should the folders be unzipped i...
Posted By: d87
4. Should the folders be unzipped into the route of the Interface/Addons folder. giving three separate folders for each?
Yes, skins are like separate addons, so you should unpack them into addons folder.
3. Can both be used at the same time?
No, once skin addon is active, it will replace default look. If you enable both, you'll...
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File: NugRunning01-21-12 |
https://github.com/rgd87/NugRunning...
Posted By: d87
https://github.com/rgd87/NugRunning/wiki/NugRunningUserConfig
event timers part
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File: NugRunning01-20-12 |
Gaps:
In ArrangeTimers function (N...
Posted By: d87
Gaps:
In ArrangeTimers function (NugRunning.lua)
gap = prev and 10 or 0
...
gap = prev and 25 or 0
0 - between timers in single group
10 - between player and target
25 - between target and fadedtargets
Changing font (in userconfig):
NugRunningConfig.nameFont = { font = "Interface\\AddOns\\yourfont.ttf", size = 12 }...
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File: NugRunning01-19-12 |
No didn't help much. Still getting...
Posted By: d87
No didn't help much. Still getting the same error
I can tell you it's not THAT important to have it where I want it. I'll survive
You know what.. looking at the .LUA file I see I've only moved the anchor about.
Where exactly do I set coordinates for the timers?
First, try latest github version again.
If that won't work t...
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File: NugRunning01-19-12 |
Well, it was supposed to prevent sp...
Posted By: d87
Well, it was supposed to prevent spam from impact. But as it turns out impact have it's own spread limit, so i removed this target restriction. Get updated version from github.
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File: NugRunning01-18-12 |
Try to remove WTF\Account\...\Saved...
Posted By: d87
Try to remove WTF\Account\...\SavedVariables\NugRunning.lua and .bak
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File: NugRunning01-17-12 |
I fixed camouflage:
https://github...
Posted By: d87
I fixed camouflage:
https://github.com/rgd87/NugRunning/zipball/master
But anchors should work fine.
Did you enabled /nrun charopts? In that case, all settings will be character specific and will reset to default withou previous configuration for current character.
Also, you sure saved variables were updated when you restarted...
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File: NugComboBar01-17-12 |
I don't know, try deleting it's sav...
Posted By: d87
I don't know, try deleting it's saved variables.
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File: NugComboBar01-16-12 |
Version 3.3 or older from archived...
Posted By: d87
Version 3.3 or older from archived files here on wowi should work, those with classic skin.
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File: NugComboBar01-16-12 |
Well, that's surely an issue with b...
Posted By: d87
Well, that's surely an issue with blizzard animation system.
It's behaviour been changing in 4.0 and 4.2, so could it be that you're playing with client version older than 4.2?
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File: NugComboBar01-15-12 |
So you're playing shaman...
You ar...
Posted By: d87
So you're playing shaman...
You are using latest version, right? iirc there was something like that before.
Does it happen always or just occasionaly, e.g. when maelstrom procs twice instantly?
I tried to reproduce it on ptr, but it works fine there.
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File: NugComboBar01-14-12 |
You mean you want to still see rema...
Posted By: d87
You mean you want to still see remaining combo points after target dies or switched from? It might be a little complicated, so i'll leave it for when i'll be actively playing again.
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File: NugRunning12-31-11 |
Alright, i added mouseover, focus,...
Posted By: d87
Alright, i added mouseover, focus, boss1-2, arena1-5
https://github.com/rgd87/NugRunning/zipball/master
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File: NugRunning12-30-11 |
In 4.2 all autorefreshing spells (S...
Posted By: d87
In 4.2 all autorefreshing spells (SWP-MF, Corruption-Haunt, Lifebloom, Renew-Chakra, etc) stopped generating SPELL_AURA_REFRESH event for combat log.
They haven't fixed it in 4.3, workaround is used for now, that is to scan target unit
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File: NugRunning12-20-11 |
Well, no one reported it before. I...
Posted By: d87
Well, no one reported it before. I just tried speccing fury and it seems to be working fine.
Could you post error message? And after what exactly it starts to display errors or just always? Respecing prior to that? Do you use any reskins?
btw, deathknight.lua actually contains enrage timer and other class-specific stuff for histo...
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File: NugRunning12-19-11 |
https://github.com/rgd87/NugRunning...
Posted By: d87
https://github.com/rgd87/NugRunning/zipball/master
dl a new version from here, and then use
AddEventTimer({ event = "SPELL_AURA_APPLIED", spellID = 107948, name = "RotL", color = colors.CURSE, duration = 90 })
107948 is the spellID of trinket effect. ( http://www.wowhead.com/spell=107948 )
The same for internal cooldowns....
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File: NugRunning12-19-11 |
Yeah, currently only character abil...
Posted By: d87
Yeah, currently only character ability cooldowns are monitored.
Guess i should just make both internal and inventory cooldows as predefined duration timers started by proc activation.
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File: NugComboBar12-13-11 |
Does default holy power bar/other a...
Posted By: d87
Does default holy power bar/other addons work fine?
And it's not just when there's a double hp gain when divine purpose talent procs?
Is it really next gcd and not next holy power update?
Because there's only a single way to get updates on holy power, so that's either an animation bug in addon or game issue when update is delayed...
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File: NugRunning12-10-11 |
no, internal cooldowns aren't suppo...
Posted By: d87
no, internal cooldowns aren't supported
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File: Aptechka12-01-11 |
I'm aware of this bug, tho, like yo...
Posted By: d87
I'm aware of this bug, tho, like you said, it's just random and very hard to reproduce, so i still have no idea what's going on... and why this wasn't happening before. Or was it? (In 4.0/4.1)
I'll try running battlegrounds, now that i'm back. Hope it really happens there often.
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File: NugComboBar12-01-11 |
thanks for the update, is this one...
Posted By: d87
thanks for the update, is this one compatible with the classic skin mod too ?
thanks again.
Yes, it's compatible
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File: Aptechka10-12-11 |
I'll add it to future release, for...
Posted By: d87
I'll add it to future release, for now replace
function Aptechka.CreateAnchor(self,hdr,num)
local f = CreateFrame("Frame",nil,UIParent)
with
function Aptechka.CreateAnchor(self,hdr,num)
local f = CreateFrame("Frame","NugRaidAnchor"..num,UIParent)
and use NugRaidAnchor1
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File: NugRunning09-23-11 |
Yes, it appears Overkill is broken....
Posted By: d87
Yes, it appears Overkill is broken.It has something to do with that it's buff is permanently on in stealth but when stealth breaks it's fading and applying again at the same...
That seemed to work for a little bit. As soon as I switch target or retarget the current target, the timer reset to their original spot. also, I couldn't...
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File: NugRunning09-23-11 |
Well, this should work
ArrangeTime...
Posted By: d87
Well, this should work
ArrangeTimers function:
gap = prev and 10 or 0
for i,timer in ipairs(targetTimers) do
timer:SetAlpha(1)
if i == 1 then
timer:SetPoint("BOTTOM", UIParent, "CENTER", -10,-20)
else
timer:SetPoint(point,prev or self.anchor,( prev and to ) or "TOPRIGHT", xOffset, (yOffset+gap)...
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