Results: 149Comments by: Coldkil
File: ColdUI07-13-11
Thanks for pointing it out. I've ve...
Posted By: Coldkil
Thanks for pointing it out. I've verified it happend also with cinderweb drones. Explanation: targeet power bar is power type colored. Fine, you say, but it seems that alysrazor and the drones are the only units ingame that don't have a power type. Already fixed it, if color returns "nil", the bar will be just red. Double-c...
File: ColdUI07-11-11
Lol i love when people is impatient...
Posted By: Coldkil
Lol i love when people is impatient, this means they love the UI :) Unfortunately i had little to no free time this weekend, so i had to dealy the UI work. Hope to get thing ready in a couple of days...don't worry if things don't come up regularly, i'm still following the project and it will stop only when i'll stop playing wow.
File: ColdUI07-07-11
That isn't a problem :) Hope for th...
Posted By: Coldkil
That isn't a problem :) Hope for the new update this weekend.
File: ColdUI07-07-11
I can read them perfectly. Tbh, i m...
Posted By: Coldkil
I can read them perfectly. Tbh, i made them even smaller for the next update (less text in them). If it's a font problem, just change and resize it. I made this UI for pixelfont, and they look good only for their default size. Anyway i need to make a better support for non-pixel fonts, a thing that i'm already on. I don't suppo...
File: ColdUI07-07-11
I know, it's a little bug i've alre...
Posted By: Coldkil
I know, it's a little bug i've already found. I'm fixing it right now. A question: as a healer (which i don't play much) would be useful to filter target buffs to display only yours? I can do that if it's requested. Another detail: buffs on target are limited to 6, need to increase the number? Your help will be very useful f...
File: ColdUI07-05-11
To remove rested bubble: core.lua,...
Posted By: Coldkil
To remove rested bubble: core.lua, from line 612. Just comment the lines with Experience.Rested (just put -- at the beginning of the line). As for the tooltip: the idea was to set an option to have it on mouseover or in current place, just i didn't make it in time (but i have prepared things for when all the frames can be dragged...
File: ColdUI07-04-11
I think it could be possible. Anywa...
Posted By: Coldkil
I think it could be possible. Anyway it's a complicated thing. Bad side is that i need to write a method that registers the channel duration then divides it into ticks, so i can put sparks/lines for each tick on castbar. Also it should be working with haste scaling. Good side is that it could work for every channel and it would...
File: ColdUI07-04-11
Updated to 2.0!! Added a config...
Posted By: Coldkil
Updated to 2.0!! Added a config file for your needs, restored the bars + additional features :) more details in addon description. To do: slash commands for changing options, embed actionbars. I am sorry, but managing actionbars is someway complicated now. Imho, spend some time for adjusting the bar layout, then just lock th...
File: ColdUI06-15-11
Sincerely, i don't know, especially...
Posted By: Coldkil
Sincerely, i don't know, especially because as i said, i've done the fight with no issues. Also done nefarian, no issues in that case too. Anyway be prepared, i think that 2.0 will be ready shortly after 4.2 (most of the work is done, but i need to test it with new patch before release). Added a config file, working on movable...
File: ColdUI06-14-11
Sounds strange. I had a similar iss...
Posted By: Coldkil
Sounds strange. I had a similar issue when i ran an edited DBM skin, but it's not inculed in my UI for this issue. Also, i played last night and done HM conclave without any problem. Have you tried disabling other addons you may use?
File: ColdUI06-12-11
It's the addon i use. Anyway...Good...
Posted By: Coldkil
It's the addon i use. Anyway...Good News, Everyone! Still using rActionBarStyler, but finally i managed to: - keep all the user commands: bars are toggled via standard in-game options, keybinding works the same way. So you can add up to 5 bars with 12 buttons each; - added a funcionality that let's you choose how many buttons...
File: ColdUI06-10-11
Atm, Raid frames are "as it is", us...
Posted By: Coldkil
Atm, Raid frames are "as it is", using Grid over them is not a problem. just go into the core.lua file and comment the last part (the one about raid, just add -- before any line). As for keybinds, the addon is just a reskin of blizzard bars. Type /rabs for command options or you can just ditch it and use dominos/bartender :) ED...
File: ColdUI06-08-11
More bars can be added freely, just...
Posted By: Coldkil
More bars can be added freely, just edit the config.lua of rActionbarStyler. More details: i just edited bars 1-3 to have 8 buttons instead of 12, and locked them in place. You can still re-activate the other ones and unlock them all, so through in game commands (/rabs) you can move them around. You can also resize them, again v...
File: ColdUI06-07-11
I use it on my affli lock, and i'm...
Posted By: Coldkil
I use it on my affli lock, and i'm leveling a shadow priest, so i think it's usable :D If you feel that something isn't good, feel free to post it here. Anyway, being mine a minimalistic approach, sometimes it's just better to use and additional addon for specific purposes.
File: ColdUI06-07-11
No, but it's just DBM with standard...
Posted By: Coldkil
No, but it's just DBM with standard options. If i'll reskin it, i'll include in the UI in the future. EDIT: if you talk about the boss frames, yes they are included.
File: ColdUI06-06-11
Updated with new frames, it should...
Posted By: Coldkil
Updated with new frames, it should have pretty much everything. the only thing i'm not entirely sure are the spawn functions of arena/boss frames (didn't test them extensively). Please post any lua error you should encounter on any visual glitch/bug.
File: ColdUI05-31-11
Got it, just misspelled a method, g...
Posted By: Coldkil
Got it, just misspelled a method, going to fix it soon (and release it again with some other minor tweaks). Fun enough that i don't get the error, but also i don't get the BNet frame lol (tested today). EDIT: fixed, working good. i had it disabled that's why i didn't noticed. Anyway expec 1.2 next days, i'm kinda done with t...
File: ColdUI05-30-11
No, unfortunately i don't use GitHu...
Posted By: Coldkil
No, unfortunately i don't use GitHub but i'll take a look at it. Meanwhile can you post a copy of the lua error? Never had the issue, but probably it's something wrong in the code (i changed some references last release, so probably i didn't change accordingly the ones of the BNet bubble).
File: ColdUI05-30-11
I'll have some time next days, so i...
Posted By: Coldkil
I'll have some time next days, so i think (finally) boss/arena frames will be done and ready.
File: ColdUI05-24-11
Originally posted by scotpoleap H...
Posted By: Coldkil
Originally posted by scotpoleap Hey Cold , i was wondering if i could increase the size of the letters at the bottom of the page and plus i like to add more action bars..how can i do that? Keybinds size (and other text size) being pixelfont will look ugly if not the correct size, so you're stuck with that, or you can change the...
File: ColdUI05-20-11
If you move the minimap, keep in mi...
Posted By: Coldkil
If you move the minimap, keep in mind that part/raid frames are achored to it. Also, i moved the "pvp objective" frame on the left, or it would have been covered. Tbh, i'm not much convinced of the minimap up there too. Let's see for the next release.
File: ColdUI05-20-11
Yeah, it's definitely something i w...
Posted By: Coldkil
Yeah, it's definitely something i want to do, but it's below as priority. Anyway, what would you need as a healer? I know that raid frames are pretty much useless like they are now for that role, but i left for this purpose the empty space on the right, so addons like grid/healbot/recount can have their space.
File: ColdUI05-20-11
Thanks :) As i steated in descri...
Posted By: Coldkil
Thanks :) As i steated in description, working on a more customizable and user-friendly release.
File: rBuffFrame04-14-11
awesome addon. i have only 1 issue,...
Posted By: Coldkil
awesome addon. i have only 1 issue, i changed the way buff/debuff are displayed, growing from left to right. Now debuff icons are larger than standard, like 1.5 times wider than regular square. is it a feature and can be changed or it's something i've done wrong? don't have the code here unfortunately.