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Results: 263Comments by: spiralofhope
File: Super Duper Macro01-28-12
I've been combining space by making...
Posted By: spiralofhope
I've been combining space by making global macros which are used by different characters. So even on a warlock I could have a priest spell in my macro. It's just ignored. Also, I can combine macros using things like (Main/Off) or (Shadow/Normal, Bear/Cat, etc)
File: Super Duper Macro01-24-12
Now you can do something like this...
Posted By: spiralofhope
Now you can do something like this in your macros:/sdm run pre /cast Starfire /sdm run post Aah yes, this is a good idea! However, I have the maximum number of global macros. =(
File: Super Duper Macro01-23-12
is it possible to add Macro Profile...
Posted By: spiralofhope
is it possible to add Macro Profiles? i have many twinks and many specs with different Macros... it would be nice to have this very important feature :( I just make one folder for each twink.
File: Super Duper Macro01-18-12
I vaguely remember having a similar...
Posted By: spiralofhope
I vaguely remember having a similar issue.. but it's been so long that I can't remember much of anything specific. I use MacroMagic, which lets me just use /x in a macro instead of the regular /script stuff. /x /cast spellname /xPerhaps my using this has resolved any other issue.
File: nibSpellAlertConfig01-05-12
For that you should use another add...
Posted By: spiralofhope
For that you should use another addon ex. WeakAuras / Power Auras Classic I tried Power Auras Classic, but it doesn't do it for me. I'll definitely check out WeakAuras, thanks for mentioning it.
File: Ghost: Recon: Continued12-28-11
Be carefull, with 4.3 this addon wi...
Posted By: spiralofhope
Be carefull, with 4.3 this addon will need some fixes to avoid division by 0 issues. This seems to be untrue..
File: BagSync12-05-11
If you check the description of the...
Posted By: spiralofhope
If you check the description of the addon, it never mentioned anything about the gold display working with other addons. You have to type /bgs gold. Yes it tracks your gold but it won't display it when you hover over currency. Thanks for clearing that up.
File: BagSync12-05-11
Re: Still broken
Posted By: spiralofhope
At this time it still does not show my total realm gold when I hover over the gold listing in my bags (Using Combuctor), plus it's spewing what looks like the item id into chat when I hover over items. It's not showing my total gold either, using Bagnon.
File: Super Duper Macro11-27-11
I noticed that 2.4 doesn't properly...
Posted By: spiralofhope
I noticed that 2.4 doesn't properly do the collapse/expand all (top-left button). I am not seeing any issues with this button. Could you be more specific? At the top left of the SDM window is " All". Clicking this button does not expand/collapse all folders. Personally, I don't even use this feature. =) Also, perhaps you co...
File: Super Duper Macro11-20-11
The moving button issue seems to be...
Posted By: spiralofhope
The moving button issue seems to be fixed! I noticed that 2.4 doesn't properly do the collapse/expand all (top-left button). Also, perhaps you could add a function to change the ownership of a macro to any other character. Also, I would love if SDM and BindPad could make a child together. =) http://www.curse.com/addons/wow/bind-pad
File: Super Duper Macro11-07-11
Originally posted by hypehuman Tha...
Posted By: spiralofhope
Originally posted by hypehuman Thanks for all that info. I just released a new update (v2.2) and I changed the code for moving the frame. Is the issue still there? Yes, the issue is still there, and it is reproducible in the same way.
File: Super Duper Macro11-07-11
Originally posted by CannibalTribe...
Posted By: spiralofhope
Originally posted by CannibalTribe But if I add more (> 4) conditions icon doesnt update anymore. Blizzard has a character length limit for showtooltip. Maybe this is the problem?
File: Super Duper Macro11-04-11
Originally posted by spiralofhope...
Posted By: spiralofhope
Originally posted by spiralofhope ...I'm going to test some other frames movement solutions to see if there's any change. I tested with Leatrix Plus and I can indeed reproduce the issue. But I noticed something interesting. FluidFrames would remember the user's selection. If I /sdm, move and /sdm then FluidFrames remembers and...
File: Super Duper Macro11-03-11
Originally posted by hypehuman Nex...
Posted By: spiralofhope
Originally posted by hypehuman Next time you log on, type "/dump sdm_listLocked". You should get "false". Then repeat the steps you posted to cause the bug, and then type "/dump sdm_listLocked" again. If you get false, then the problem is something else. If it's true, then I have to look harder at why this variable is doing that...
File: Vehicle Manager10-30-11
Originally posted by Akzis Can you...
Posted By: spiralofhope
Originally posted by Akzis Can you get yourself out, if you're a passenger? Of course.
File: AddonSwitcher10-28-11
Suggestion: Implement an "add enab...
Posted By: spiralofhope
Suggestion: Implement an "add enabled" which will check-on all the presently-enabled addons.
File: Super Duper Macro10-28-11
Originally posted by deep92 Did yo...
Posted By: spiralofhope
Originally posted by deep92 Did you attempt to reproduce the bug with just SDM on? Might save our big friend some trouble trying to figure out what's wrong. Sorry, I had too many late nights to realize this. =) -- Steps to reproduce: The steps can be reproduced without using Too Many AddOns and Option House, but I find using t...
File: Super Duper Macro10-27-11
Originally posted by hypehuman I j...
Posted By: spiralofhope
Originally posted by hypehuman I just posted an update, but it does not address these bugs as I have not been able to reproduce them. I have experienced the button shifting bug, but not recently. It used to happen when I opened the SDM frame, moved it, closed it, and reopened it. The frame would have returned to its original positio...
File: _DevPad10-27-11
I want to have my DevPad scripts ac...
Posted By: spiralofhope
I want to have my DevPad scripts accessible as individual .lua files, stored separately. This is so I can edit them with an external editor and check them into a revision control system. Right now there's no real easy way to share or collaborate on devpad scripts. The game doesn't allow an addon to create arbitrary text files, co...
File: DockingStation (Display)10-20-11
What a wonderfully simple and light...
Posted By: spiralofhope
What a wonderfully simple and lightweight display. Eats a little less than ChocolateBar, and does exactly what I need.
File: FlyoutButton Custom10-20-11
Has potential, but I don't like hav...
Posted By: spiralofhope
Has potential, but I don't like having to move my mouse back to the arrow to have it collapse. Idea: Add a transparent border around the buttons. If the mouse hovers over/through/past it, the button frame collapses. I also have some issues moving the buttons in the frame around or back onto my button bar. Using Dominos, using sh...
File: Super Duper Macro10-20-11
That said, it is possible that in t...
Posted By: spiralofhope
That said, it is possible that in the future I will make improvements to the way that macro code is interpreted. Gotcha. Working on changing the fundamentals probably isn't a good idea until you're warmed up. =)
File: ImprovedMerchant10-20-11
GnomishVendorShrinker may be a good...
Posted By: spiralofhope
GnomishVendorShrinker may be a good replacement.
File: PetList+10-20-11
Is there any chance of making the l...
Posted By: spiralofhope
Is there any chance of making the list one item per line, and adding a search feature?
File: Ghost: Recon10-20-11
Originally posted by Radoznali I k...
Posted By: spiralofhope
Originally posted by Radoznali I know about it,but its not working for 4.2 as well.(with cahnges included fromther posters ) It's working in 4.2 now.