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Results: 262Comments by: spiralofhope
File: Super Duper Macro09-06-12
This same issue can be reproduced w...
Posted By: spiralofhope
This same issue can be reproduced without using SuperDuperMacro, so it's definitely not this addon. Your message is simply too long and is being truncated. I can prove this by substituting Jewelcrafting for Blacksmithing (without altering the message) and I see it's being truncated slightly differently. You need to shorten your me...
File: Super Duper Macro09-05-12
Can the script be fit into a regula...
Posted By: spiralofhope
Can the script be fit into a regular macro? I'm curious to see if this can be reproduced in another way The other thing I can think to try is to put all of that in a Super Duper Macro "script" entry. So it would be all the code without the opening /run CastSpellByName("Jewelcrafting")SendChatMessage(GetTradeSkillListLink().." LE...
File: Super Duper Macro09-05-12
/script CastSpellByName("Jewelcraft...
Posted By: spiralofhope
/script CastSpellByName("Jewelcrafting");SendChatMessage(GetTradeSkillListLink().." LET ME CUT YOUR ****. I ENJOY CUTTING ****. NO CHARGE FOR CUTTING ****. ","CHANNEL",nil,GetChannelName("Trade - City"));CloseTradeSkill(); I can't think of the reason this would happen, so I'll guess that it's a length issue. I wouldn't think it...
File: MiniLoot09-02-12
* I may add trading loot (like mail...
Posted By: spiralofhope
* I may add trading loot (like mailbox loot) if I can find someone to trade with back and forth and see what events fire at when. PMed
File: Ghost: Recon: Continued08-31-12
Edit: Well, that was surprisingly q...
Posted By: spiralofhope
Edit: Well, that was surprisingly quick. Looks like it just needed some minor changes to accomodate the API. Seems like everything is good to go now. If anything is busted, let me know. 5.0.4 update should be available as soon as it is approved by a WoWI admin. Double Edit: Aaaaand, it's up. =D Thanks for the speedy update...
File: Super Duper Macro08-30-12
Re: needs updating
Posted By: spiralofhope
super-duper macros is blocking my ability to set glyphs in 5.04 Basically every addon is doing this. =(
File: Ghost: Recon08-29-12
This, and Ghost Recon Continued, ar...
Posted By: spiralofhope
This, and Ghost Recon Continued, are unhappy on 5.0.4. http://www.wowinterface.com/downloads/info18957-GhostReconContinued.html Ghost: Recon (Continued) has been updated.
File: Ghost: Recon: Continued08-29-12
Will you continue working on this a...
Posted By: spiralofhope
Will you continue working on this addon for an update for MoP? It's unhappy on 5.0.4.
File: Molinari08-17-12
Re: Bug - item equip when loot window open
Posted By: spiralofhope
This is a MAJOR problem - I already lost an item before noticing my item was swapped. I've noticed this too, although each time I was lucky enough to catch it because the item was not soulbound. You should be able to restore your item: https://us.battle.net/support/en/restoration
File: Molinari08-08-12
Originally it was only made for Mil...
Posted By: spiralofhope
Originally it was only made for Milling, but I added Prospecting, Disenchanting and lastly, Lockpicking. All of these are based around what professions use to gather materials from other items, thus what the addon is designed for. Would you consider opening boxes for blacksmiths and engineers? Both of which are more complex than...
File: Exonumist - Currency Tracker07-20-12
Feature Request: Displaying all currency types
Posted By: spiralofhope
When I roll an alt, many currencies will not appear in the list until some circumstance is met such as earning one point. Because of this, I cannot see the currencies for other characters while on that one. Is there a way to have all available currencies displayed by default in that list?
File: Molinari07-12-12
Thanks for having it disable itself...
Posted By: spiralofhope
Thanks for having it disable itself at the auction house. I use an auction addon with alt-rightclick. Great addon!
File: Super Duper Macro06-10-12
feature request: multi-line comments
Posted By: spiralofhope
--]
File: _DevPad06-08-12
questions
Posted By: spiralofhope
Can a script learn its own name? Is there functionality for a script to read/write DevPad textfiles/notes? Is there simple functionality to let me access savevariable-type stuff? (not for other addons - I know that's not possible) For example, if devpad maintained a save variable table for itself, then I could read/write arbitrary...
File: PetList+06-07-12
This would need an update to work.
Posted By: spiralofhope
This would need an update to work.
File: _DevPad04-30-12
Oh sweet! Thanks. I'm working on...
Posted By: spiralofhope
Oh sweet! Thanks. I'm working on an explanation helper for heroics/raids in MoP. I figure I can shove the data into scripts nested into folders, to make everything really tidy. This stuff's the key.
File: _DevPad04-30-12
Getting folder names
Posted By: spiralofhope
I'm revisiting my scripts. I'm fairly lost, but hopefully the skillset will return. I'm struggling with some script ideas. I don't know if it's my rustyness or if the functionality just doesn't exist. I'm looking for a directory finding function. Also, something like _DevPad:IterateScripts but which iterates through folders (pre...
File: FlyoutButton Custom04-14-12
Settings mode does not work when us...
Posted By: spiralofhope
Settings mode does not work when using, of all things, DockingStation. I checked against my other addons. http://www.wowinterface.com/downloads/info11831-DockingStationDisplay.html
File: Super Duper Macro03-03-12
Re: Great success!
Posted By: spiralofhope
It's not done yet, but I'm getting there. When you finish, I think this would be the only "long macro" addon which solves this problem!
File: Super Duper Macro02-22-12
They both work for me; I use them r...
Posted By: spiralofhope
They both work for me; I use them regularly. Keep in mind that they are case-sensitive. Are you getting any error text outputted to the dialog box? Aha, I think the test scripts I was trying were bugged. I'm trying again, and it's working properly for me.
File: Super Duper Macro02-20-12
I notice that I cannot create a Flo...
Posted By: spiralofhope
I notice that I cannot create a Floating Macro and then type /click MacroName to use it. The correct syntax to run a floating macro named "test" is "/click sdf_test". You can always click the "Usage" button to tell you how to run different types of macros. Whoops, I was doing /click sdm_MacroName However, I did notice that I...
File: Super Duper Macro02-16-12
Re: Macro icon issue on long macros!
Posted By: spiralofhope
Macros are not showing icons for long-long macros. What happens if you break that macro into multiple lines? --- Or you can shorten it. Some changes: stance => form change long stance:x/y/z to noform:n/m Wild Mushroom: Detonate => Wild Mushroom: Detonate So already I could make your macro shorter: #showtooltip /cast Frenzie...
File: Super Duper Macro02-03-12
There is no limit on the number of...
Posted By: spiralofhope
There is no limit on the number of floating macros you can have. This isn't true. It says "You already have 36 global macros."I have not encountered this issue. Are you sure you're talking about floating macros (which appear pink in the list) and not button macros (the yellow ones)? I re-tested, and I'm still unable to make a Flo...
File: Super Duper Macro01-28-12
There is no limit on the number of...
Posted By: spiralofhope
There is no limit on the number of floating macros you can have. This isn't true. It says "You already have 36 global macros."
File: Super Duper Macro01-28-12
I've been combining space by making...
Posted By: spiralofhope
I've been combining space by making global macros which are used by different characters. So even on a warlock I could have a priest spell in my macro. It's just ignored. Also, I can combine macros using things like (Main/Off) or (Shadow/Normal, Bear/Cat, etc)