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Results: 247Comments by: spiralofhope
File: Linkerator.lua for 3.3.510-14-10
As of patch 4.0.1, linkerator will...
Posted By: spiralofhope
As of patch 4.0.1, linkerator will freeze the game even if this patch has been applied.
File: GnomishVendorShrinker10-13-10
Not working for 4.0.1 =( Regular...
Posted By: spiralofhope
Not working for 4.0.1 =( Regular vendors seem to be ok, but visit a Justice Point item vendor and only the top item will be shown. The rest will either be greyed out or will be showing the stuff from the last visisted non-Justice-Point vendor.
File: kRestack10-13-10
Originally posted by suicidalkatt...
Posted By: spiralofhope
Originally posted by suicidalkatt Simple fix for 4.0.1 functionality for those curious. Line 57: f:SetScript("OnEvent", function(self, event, ...) e = event local arg1, arg2 = ... This is what I understood would work: f:RegisterEvent'GUILDBANKFRAME_CLOSED' f:SetScript("OnEvent", function(_, e) -- more ldb stuff => f:Regis...
File: Clique10-13-10
First, thanks for the update. I kn...
Posted By: spiralofhope
First, thanks for the update. I know Clique2 has been your priority but I'm glad you had some time to work on this older version. - You changed to a new database format, and I've had issues hacking the config file by hand so I'm copying things over into the in-game UI. It's working well. - While custom macros can be set, and they...
File: GuildFilter10-12-10
Needs an update for 4.0.1
Posted By: spiralofhope
Needs an update for 4.0.1
File: Karma (player tracking/LFG tool)10-12-10
As of patch 4.0.1, Karma is respons...
Posted By: spiralofhope
As of patch 4.0.1, Karma is responsible for a significant frame rate decrease. Not KarmaBroker or KarmaTrans, just the main Karma addon. Coren, if you need more information or testing please let me know.
File: auction snatch10-12-10
As of patch 4.0.1, When Auction Sna...
Posted By: spiralofhope
As of patch 4.0.1, When Auction Snatch is loaded my frame rates are down about 16fps. I'm not even displaying the interface or doing anything, this is just having it in my list of loaded addons.
File: Super Duper Macro10-12-10
4.0.1 broke things. I've never see...
Posted By: spiralofhope
4.0.1 broke things. I've never seen a recently-updated alternative to SDM.. I need unlimited-length macros and an unlimited number of macros, as well as the ability to organize them. Does anyone have a suggestion? --- Looks like it's impossible to drag icons from super duper macro into ones action bars. If this happens to you to...
File: DagAssist10-05-10
Thanks for the update.
Posted By: spiralofhope
Thanks for the update.
File: Minimap Button Frame09-22-10
Thanks for the update. It's nice t...
Posted By: spiralofhope
Thanks for the update. It's nice to get them well before the expansion breaks everything.
File: _VirtualPlates09-04-10
Sorry to hear about the API change...
Posted By: spiralofhope
Sorry to hear about the API change breaking your addon. I guess Blizzard thought that addons learning mob distance in this manner would make some raid encounters too easy. I wish they could just turn it off for those encounters though, and not just take the feature out. It's been a great pleasure using this Addon. I guess I w...
File: Skada Damage Meter08-12-10
1.2-8 * Manually hiding windows (b...
Posted By: spiralofhope
1.2-8 * Manually hiding windows (by clicking minimap button/LDB) should now hide the windows until clicked again. This doesn't seem to be the case with me. I'd bet that the various "hide when" options are interfering. My desire is to: - hide in combat - display outside of combat - If I click the LDB display, hide it and ke...
File: broker-cashflow08-11-10
It's working well for me..
Posted By: spiralofhope
It's working well for me..
File: DagAssist07-27-10
Requests
Posted By: spiralofhope
Mind Vision http://thottbot.com/s45468 Top Trinket: #showtooltip /run sfx=GetCVar("Sound_EnableSFX"); /console Sound_EnableSFX 0 /use 13 /run UIErrorsFrame:Clear() /run SetCVar("Sound_EnableSFX",sfx); Bottom Trinket: #showtooltip /run sfx=GetCVar("Sound_EnableSFX"); /console Sound_EnableSFX 0 /use 14 /run UIE...
File: ImprovedErrorFrame03-30-10
The documentation and change log we...
Posted By: spiralofhope
The documentation and change log were deleted from WoWWiki.
File: Classic ThreatMeter03-29-10
Has anyone been using this? Does i...
Posted By: spiralofhope
Has anyone been using this? Does it work with 3.3.3?
File: MendWatch03-25-10
http://www.wowace.com/addons/projec...
Posted By: spiralofhope
http://www.wowace.com/addons/project-14387/ Abandoned..
File: CoolLevelUp03-21-10
Originally posted by CanadianJeff...
Posted By: spiralofhope
Originally posted by CanadianJeff Any chance of getting this Addon added to curse client? It was on curse, but curse removed it for inactivity..
File: CoolLevelUp03-21-10
- paladin level 75 is wrong - it r...
Posted By: spiralofhope
- paladin level 75 is wrong - it really ought to learn the skills list from a trainer Too bad about this being abandoned.. it really brightened my levelling experience.
File: Super Duper Macro03-21-10
Originally posted by deep92 Hypeh...
Posted By: spiralofhope
Originally posted by deep92 Hypehuman (the creator, developer and founder of this AddOn) is no longer active. Not on the AddOn, not on the site. He suddenly vanished from WoWInterface more then a year ago (11-1-2009 to be exact). This AddOn has NOT been taken over by anyone, and nobody seems to be interested enough in taking thi...
File: Super Duper Macro03-21-10
I found a bug: - will predictably...
Posted By: spiralofhope
I found a bug: - will predictably crash wow if I have a whole lot of comments at the start of the file. Fix it by adding some code at the very top, like: /run local f=1
File: Karma (player tracking/LFG tool)03-21-10
Removing "For The Alliance/For The Horde"
Posted By: spiralofhope
To remove the annoying "For The Alliance/For The Horde" message. Why is that code even in this addon? It should be in its own addon. Edit karmaAchievements.lua and comment-out everything you find within: function KarmaObj.Achievements.CheckTerrorReady() .. This is in testing. If I don't reply back, then it worked!