Results: 335Comments by: shUI
File: shNameplates08-17-12
MoP Update
Posted By: shUI
I will definitely be updating my addons for MoP. Look for it to be done within the next couple of weeks as I want to finish it before release of Guild Wars 2 :banana:
File: shNameplates03-08-12
Thank you very much! Please let me...
Posted By: shUI
Thank you very much! Please let me know guys of any additional bugs :) Make sure you update to the most recent versions.
File: shNameplates12-03-11
Hey again, been playing around with...
Posted By: shUI
Hey again, been playing around with the updated version of shnameplates and i cant figure out how i can make the healthvalue % on the bar show in the same way as older versions, saw you added some new settings under the config file but i cant seem to make it appear in the same way. Edit: so that the hp value and % show if i mouse...
File: shNameplates12-03-11
Hey again, been playing around with...
Posted By: shUI
Hey again, been playing around with the updated version of shnameplates and i cant figure out how i can make the healthvalue % on the bar show in the same way as older versions, saw you added some new settings under the config file but i cant seem to make it appear in the same way. Edit: so that the hp value and % show if i mouse...
File: shPerformance (mem/fps/ms)12-02-11
Re: shPerformance Home / World Latency Problem
Posted By: shUI
The add-on displays 0 ms | 0 ms . The display hasn't updated since 4.3 hit my guess is something changed in the API again. Other then that no problems. Currently using version 2.6 I am not having that problem at all. When you first log on it takes some time for it to analyze it correctly. Should work after 1 min though just fine....
File: shNameplates11-30-11
Absolutely love this mod. Being...
Posted By: shUI
Absolutely love this mod. Being able tp update via Curse Client would be great if possible. Thank you very much! I am still working on curse - they are giving me problems though for some reasons. :banana:
File: shPerformance (mem/fps/ms)11-26-11
Was using shPerformance from Curse...
Posted By: shUI
Was using shPerformance from Curse (Client) until tonight. Recently updated from WoWInterface, added shMem (after reading comments on why mem usage wasn't there anymore), and suddenly latency is on a 30 sec interval. I changed both shPerformance and shMem LUA files to be 2 sec interval. Has this been the normal interval for latency...
File: shNameplates11-07-11
Originally posted by Istrebitel Y...
Posted By: shUI
Originally posted by Istrebitel Yes the split second thingie. I'd like them to appear as your nameplates as soon as possible, regardless of cpu hit. Sorry i didnt notice that there were indications in parenthesis about config.lua. It would be easier if it would be typed as a separate list entry "all configuration is done via man...
File: shNameplates11-05-11
Originally posted by Istrebitel C...
Posted By: shUI
Originally posted by Istrebitel Could you please explain how do i configure the addon? Also - you said that nameplates appear and then switch because you are affraid it would hurt cpu. Is it possible to modify something in the addon file so that it would indeed change with littlest possible delay? I think my cpu can handle that......
File: shNameplates11-01-11
Originally posted by 10leej ah i...
Posted By: shUI
Originally posted by 10leej ah i see, well........... I can live with it. I honestly think this is the best nameplates addon out there imo. Fair enough! Thanks man for the compliment.
File: shNameplates10-31-11
Originally posted by 10leej Talk...
Posted By: shUI
Originally posted by 10leej Talk it over with Cyprias (Platebuffs author) and see if there is an activate line or something. btw whatever you did helped out the issue I was having. didn't quite solve it http://www.youtube.com/watch?v=jpv3hgy3JIs It's not a bug actually...since my addon skins the blizzard nameplates, they...
File: shNameplates10-30-11
Originally posted by Spike` so......
Posted By: shUI
Originally posted by Spike` so... for when the Debuffs showing on Nameplates like PlateBuffs does ? :D gratz to his coder for its great addon but i hate Ace3, that's why i love shNameplates, light and great :cool: i would really like seeing that in shNameplates keep the fantastic work Thank you bud. I am still thinkin...
File: shNameplates10-27-11
Originally posted by 10leej well...
Posted By: shUI
Originally posted by 10leej well from how it looks in your code there shouldn't be an issue although I did notice that the default nameplates tend to show at max range. haven't figured out how to fix that yet myself though. I hope it works now hehe. Let me know if you see any castbar bloating.
File: shNameplates10-21-11
Originally posted by kxuhx fixed,...
Posted By: shUI
Originally posted by kxuhx fixed, no problems occasionally still get the blow up cast bar. I have no idea what is causing that. I can't seem to replicate it on my machine and I have created 3 functions to back each other up if it happens. If you see it again, please try to remember EXACTLY what was going on. Where it happ...
File: shNameplates10-21-11
Originally posted by kxuhx keep g...
Posted By: shUI
Originally posted by kxuhx keep getting PowerBar Nil Value Error when disabling Power Bar. Just updated it. Let me know of any other errors. Tested it out extensively these past few days.
File: Dimensional UI10-13-11
Lol
Posted By: shUI
Lol
File: shNameplates10-04-11
Originally posted by Gregory mino...
Posted By: shUI
Originally posted by Gregory minor fix for not working level text positioning. replace self.level:SetPoint("CENTER", self.healthBar, "TOPLEFT") with self.level:SetPoint(cfg.level.anchor, self.name, cfg.level.anchor2, cfg.level.xoffset, cfg.level.yoffset) Oh ya, good call...complete didn't even see that. Thanks!
File: shNameplates10-01-11
Re: wtf uber nameplate
Posted By: shUI
Originally posted by wakolv thanks for this wonderful addon. btw may i know what font is used on your combat text posted in screenshot. It is a font called CONAN or Hyborian (I got the idea from the damage text from Age of Conan) :) I enabled Tankmode and it indeed goes green when i got aggro, it goes red when i do not have...
File: shNameplates09-29-11
Originally posted by Palisis Any...
Posted By: shUI
Originally posted by Palisis Any chance you could assist me in applying a border to the frames? Ive tweaked the config as needed, with diff fonts and background images, but the border is missing on the frames to match my UI. Any help would be appreciated :) In the config file there is an option to replace the border texture wit...
File: shNameplates09-19-11
Absolutely, I will be doing it on t...
Posted By: shUI
Absolutely, I will be doing it on the next update.:banana:
File: Stuf Unit Frames (and Raid)09-18-11
This is probably a stupid question,...
Posted By: shUI
This is probably a stupid question, but I am not sure what is going on between Button Facade and Stuf, but i am not able to make global changes to background alpha/colors and border alpha/colors via STUF. However, when I disable Button Facade, I can...but when I enable it, it resets it to default settings. Any ideas?
File: shNameplates09-16-11
Originally posted by kxuhx Messag...
Posted By: shUI
Originally posted by kxuhx Message: Interface\AddOns\shNameplates\shNameplates.lua:224: attempt to perform arithmetic on local 'maxValue' (a string value) Time: 09/15/11 20:32:47 Count: 2 Stack: Interface\AddOns\shNameplates\shNameplates.lua:224: in function Interface\AddOns\...
File: shNameplates09-15-11
Re: small bug..
Posted By: shUI
Originally posted by sangyoub ver 6.1 is GREAT!!! but castbar extremely huge again.... I know exactly what you are talking about and it's annoying as hell. I am actually working on it now and think I have it fixed. Look for it updated in 6.2 :banana:
File: shNameplates09-13-11
Excellent, that's what I want to he...
Posted By: shUI
Excellent, that's what I want to hear. If it happens again let me know, and let's figure it out...b/c I don't want anyone else to be having the same problems. :banana: Originally posted by shaggy7 OK! So I removed all my addons and enabled shNameplates only, line 489 NOT commented out. It worked. So, one-by-one, I re-enabl...
File: shNameplates09-13-11
Originally posted by shaggy7 I co...
Posted By: shUI
Originally posted by shaggy7 I commented out line 489 in shNameplates.lua --castBar:SetFrameLevel(healthBar.hpGlow:GetFrameLevel() -1) I still get the same errors, unfortunately, and the nameplates are displaying pretty similarly to how keLston's screenshot shows, except *all* of my nameplates are showing like that, not just...