Results: 498Comments by: Anj
File: Supervillain UI (Classic)11-29-14
I have a feature request, right und...
Posted By: Anj
I have a feature request, right under the NPCscan alert window are four buttons. That's Ovale. Any chance those can be skinned? I plan to do an even slimmer horizontal unitframe set. Thanks! I use Ovale too and as a temporary fix I found that using Clean Icons - Thin makes it fit rather nicely until it can be skinned properly, h...
File: Supervillain UI (Classic)11-29-14
Munglunch, got complimented when I...
Posted By: Anj
Munglunch, got complimented when I posted this screenshot after we downed Poundfist. I hope that gets more people to download! I have a feature request, right under the NPCscan alert window are four buttons. That's Ovale. Any chance those can be skinned? I plan to do an even slimmer horizontal unitframe set. Thanks! http://i....
File: Supervillain UI (Classic)11-29-14
Quest log at the map shows no text!...
Posted By: Anj
Quest log at the map shows no text! Has anyone else have the same problem? I'm using 5.2.8 and my quest log has text. It could be the new textures. What I did was to delete all of the folders in Interface (except AddOns folder), then copied in the new folders from the 5.2.8 download. Then I deleted all the SVUI folders in the Add...
File: Supervillain UI (Classic)11-19-14
v5.2.18: > /sv move (aka Mentalo)...
Posted By: Anj
v5.2.18: > /sv move (aka Mentalo) now has a "Grid" option for easier alignments Thanks Munglunch! I'm currently limited to playing in a 13.3" screen and this is most helpful.
File: Supervillain UI (Classic)10-18-14
Does anyone have experience using t...
Posted By: Anj
Does anyone have experience using this UI with BigWigs? I get really large, really intrusive encounter alerts and I can't figure out how to make them smaller in any setting on either addon. When there are particular events, such Intermission phase on Garrosh, my screen is filled with text that doesn't need to be there. I know i...
File: Supervillain UI (Classic)10-18-14
Munglunch, took 5.0.65 for a spin a...
Posted By: Anj
Munglunch, took 5.0.65 for a spin at Heroic SoO. No problems encountered. Thanks!
File: Supervillain UI (Classic)10-17-14
It's under consideration. :) :ban...
Posted By: Anj
It's under consideration. :) :banana: (and thanks!)
File: Supervillain UI (Classic)10-17-14
Off topic... Cairenn, is there a po...
Posted By: Anj
Off topic... Cairenn, is there a possibility of giving SVUI its own forum area? I think the level of development (and discussion) for this UI is phenomenal. Just my 2 copper... No no, they didn't, no worries. That was just a pre-preemptive on my part. Absolutely no apology necessary from anyone. s'all good. :) I just wanted...
File: Supervillain UI (Classic)09-25-14
... Tried that and everything I co...
Posted By: Anj
... Tried that and everything I could think of and reverted back to 4.4 just to get it usuable and still have no idea why gold/fps ms and those bars aren't showing on that particular toon even with fresh install of wow and UI. All other toons are showing up just fine. Thanks for the fast response! Logout then delete your toon in...
File: Supervillain UI (Classic)09-14-14
Hello I love your ui and I'm jus...
Posted By: Anj
Hello I love your ui and I'm just wounding if you can put in a custom DPS meter and a custom Threat meter so it can clear up some room on my ui. The cool thing is, it's already in there. Just Call Henchman!>Show Me All Options!>Docks. For the Primary Docklet choose Skada. Then tick Split Docklet. Choose between Primary/Secon...
File: Supervillain UI (Classic)08-25-14
Strange that 4.082e won't let me lo...
Posted By: Anj
Strange that 4.082e won't let me log in and disconnects me. A default Blizzard UI lets me log in. Anyone else experiencing this?
File: Supervillain UI (Classic)08-24-14
Your 3840x2160 screen res just made...
Posted By: Anj
Your 3840x2160 screen res just made this 13" laptop feel like it's a smartphone... :p This is nitpicky, but...
File: Supervillain UI (Classic)08-24-14
Re: Re: Re: Unmount Button
Posted By: Anj
I'm confirming this. The "bail out" button does not show up with mounts. However, it does show up when you interact with wild and runty crops at your farm (the button graphic is a guy with a parachute) :) I've checked this even with a default, no-addons, installation of SVUI. Below the minimap I cannot find the unmount button...
File: Supervillain UI (Classic)07-29-14
Thanks! v4.07.7 -- LOG-O-MATIC...
Posted By: Anj
Thanks! v4.07.7 -- LOG-O-MATIC HAS RETURNED!!!!
File: Supervillain UI (Classic)07-28-14
Nice. Thank you! There was a pac...
Posted By: Anj
Nice. Thank you! There was a package called SVUI_LogOMatic that I pulled from the core some time ago. I have been rewriting this and will be releasing it soon. LogOMatic keeps track of items in all of your toons' inventory and shows counts in tooltips. Stay tuned... Munglunch, I noticed in ElvUI that its tooltip has an item...
File: Supervillain UI (Classic)07-28-14
Munglunch, I noticed in ElvUI that...
Posted By: Anj
Munglunch, I noticed in ElvUI that its tooltip has an item count when hovered on mats in your bags. Is it possible to add this feature? Thanks.
File: Supervillain UI (Classic)07-21-14
This would be great! EDIT: I che...
Posted By: Anj
This would be great! EDIT: I checked the Elv add-on and once I saw that it's moveable, I tried replicating it by overlaying the castbar within SVUI. The nice thing about the current SVUI castbar is it's translucent (you can see the zzzz) and it's resizable. Here's what I did. YMMV, but yeah, I think there's no need for a castba...
File: Supervillain UI (Classic)07-21-14
Yes, auto-width was unchecked. But...
Posted By: Anj
Yes, auto-width was unchecked. But I'll check it again... EDIT: doh! I *had* it checked. I guess I was confused that there was also a Match Frame Width button. Thanks! Try un-checking auto-width first.
File: Supervillain UI (Classic)07-20-14
Munglunch the Player and Target cas...
Posted By: Anj
Munglunch the Player and Target castbars' width cannot be configured. Thanks for the fast updates! Have you had your sanity checked? ;) Speaking of that, SanityCheck seems to be good addition to SVUI... (Was that Daigan shouting "Nooo... no moar excess baggage!"?)
File: Supervillain UI (Classic)07-19-14
Re: Re: Unit Frames
Posted By: Anj
At this time there is no way to turn that particular feature off. Hi! First of all I would like to say that I love you UI you have made it is amazing! I would like to ask though, if there is a way to turn of the words "tapped" on enemy unit frames? I just find this a little distracting and makes it harder for me to focus on oth...
File: Supervillain UI (Classic)07-19-14
How about now? http://i.imgur.co...
Posted By: Anj
How about now? http://i.imgur.com/Z870d1o.jpg thats great, gj.. Definitely great. Thanks Munglunch!
File: Supervillain UI (Classic)07-18-14
Almost there... I agree with the ta...
Posted By: Anj
Almost there... I agree with the tabs... the skull & chest seem to be out of place floating out there. Hows this grab you?
File: Supervillain UI (Classic)07-17-14
Here's a comparison shot taken from...
Posted By: Anj
Here's a comparison shot taken from the default UI. I suggest either adding back the missing components OR just remove the parchment paper/book background. http://i.imgur.com/iFCRWAX.png Can you be more specific? You need also to fix dungeon journal frame and text formatting .. spell descriptions and icons look off like t...
File: Supervillain UI (Classic)07-11-14
Re: Issue with SuperVillain UI
Posted By: Anj
Welcome to SVUI, BileWing! Backup or rename your original Interface folder first. The zip file comes with two folders: Fonts and Interface. Just put them to: C:/Program Files/World of Warcraft/ After that, copy over your other addons from your backed-up Interface/AddOns folder. EDIT: What Daigan said... :p I feel...
File: Supervillain UI (Classic)07-11-14
Go to Call Henchman!>Show Me All Op...
Posted By: Anj
Go to Call Henchman!>Show Me All Options>UNITFRAMES Once you're there, start from Party Frames and click Display Frames (at the top). This will show you a preview of the Party Frames. It's the same process for the Raid to the Arena frames. As for Party Frames showing up as Raid Frames, I'd just copy the dimensions of the Raid F...