Results: 128Comments by: snichols1122
File: SLDataText10-08-19
Good News!!!
Posted By: snichols1122
this addon works perfectly in 8.3 but broken in 8.2.5 so im going let it go for 8.2.5 since 8.3 is around the corner
File: SLDataText10-02-19
Re: Re: Temporary Fix 8.2.5
Posted By: snichols1122
I've temporarily fixed by disabling friends module until we have time to fix it. Friends is unusable until recoded. Thanks for the update, I gave it a go and the modules display but most of them are stuck and cannot be interacted with or right clicked. Thanks for working on the addon, really appreciate it. only one ive any...
File: DejaStats09-28-19
curious
Posted By: snichols1122
any plans to add friends and guild by chance
File: SLDataText09-26-19
Temporary Fix 8.2.5
Posted By: snichols1122
I've temporarily fixed by disabling friends module until we have time to fix it. Friends is unusable until recoded.
File: SLDataText06-28-19
Any plans to convert this to Classi...
Posted By: snichols1122
Any plans to convert this to Classic? Keeping my fingers crossed. I second that. Thankfully I somewhat got it working, however some things are not able to be disabled. I delete the LUA's out of the folder that couldn't be disabled to essentially hide them. Clock, FPS, and Latency are working though. Only Taffu can do that ac...
File: Instance Achievement Tracker12-30-18
LUA
Posted By: snichols1122
Message: Interface\AddOns\InstanceAchievementTracker\GUI.lua:1413: attempt to index upvalue 'InfoFrame' (a nil value) Time: Sun Dec 30 20:39:56 2018 Count: 9 Stack: Interface\AddOns\InstanceAchievementTracker\GUI.lua:1413: attempt to index upvalue 'InfoFrame' (a nil value) : ? Interface\AddOns\InstanceAchievementTracker\GUI.lua:...
File: SLDataText12-16-18
type /sldt global and uncheck class...
Posted By: snichols1122
type /sldt global and uncheck class color Is there any way to either get this to work with the mod Class Colors, or to get it to allow changing the colors to something other than the standard class colors? Thanks for the help!
File: Goblin Vendor Filter Fan Update (Discontinued)09-11-18
Re: Re: Updated icon location
Posted By: snichols1122
its been implemented in the main version it does look alot better Not sure about the rest of you, but the button is in a weird place for me. I changed GoblinVendorFilter.lua line 22 to the following: GVF.FilterButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT", -20, 4) (-20, 4) worked out much better for me. Don...
File: Goblin Vendor Filter Fan Update (Discontinued)09-08-18
Re: Updated icon location
Posted By: snichols1122
ill take a look into the different positions see which looks better if it looks better ill implement it in the main upload Not sure about the rest of you, but the button is in a weird place for me. I changed GoblinVendorFilter.lua line 22 to the following: GVF.FilterButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT",...
File: Reflux07-19-18
Just check Global profile and set i...
Posted By: snichols1122
Just check Global profile and set it up then you can click global profile and it will remember the settings you put in Does anyone know how I can get this to work properly with SexyMap? SexyMap doesn't use custom names for profiles, only charactername-Realmname, so I can't figure out how to save a profile into reflux. When wo...
File: SLDataText07-18-18
Fixed Elements
Posted By: snichols1122
Elements should not hide properly again if not let me know ill look deeper into but they hid correctly on my screen.
File: SLDataText07-18-18
thanks for updating it but now i fi...
Posted By: snichols1122
thanks for updating it but now i find that it will not hide fields even if you have "enable" unchecked. there a fix for this? Yes when you said i knew exactly what happened give me 5 minutes and ill reupload it just need to test it to make sure it fixes it for all modules
File: SLDataText (Fan Updated) - Discontinued07-07-18
Project Moved
Posted By: snichols1122
ive been added to the main project by Taffu the original author so all updates will be over there now this project will be discontinued.
File: SLDataText07-05-18
Re: Durability
Posted By: snichols1122
Just downloaded the latest 7.3.2.zip. SLDataText.toc is labeled ## Version: 7.3.1 The Elements section tries to load "Elements\armor.lua" but the file in the Elements folder is named "durability.lua". Thus the durability module is not loaded. Updating the .toc file to point to "durability.lua" fixes this. its been fixed...
File: SLDataText (Fan Updated) - Discontinued09-14-17
Re: Re: Re: Currency
Posted By: snichols1122
Since i came back to wow i got the tooltip fixed where its working on currency Updated to new version (completely deleted old version first including the WTF/settings files for it). Can't seem to find the Armor/Durability module. And currency tooltip is still not working. If I enter config mode and try to change the displaye...
File: SLDataText (Fan Updated) - Discontinued09-13-17
Re: Currency
Posted By: snichols1122
Hi, nice to see a fan update for this addon! Friends & Guild modules work great as far as I can see, no LUA errors anywhere in sight. However... the currency module still doesn't seem to work properly (as per original SLDT addon in its last update). The tooltip doesn't show, and if you go into its options, the only entry in th...
File: SLDataText (Fan Updated) - Discontinued09-01-17
Hello i keep having this error when...
Posted By: snichols1122
Hello i keep having this error when i log in: SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0-12.lua:34: bad argument #2 to 'split' (string expected, got nil) : in function `split' SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0-12.lua:34: in main chunk Locals: (*temporary) = "x" (*temporary) = nil (*temporary) = "string expected, got...
File: SLDataText (Fan Updated) - Discontinued06-18-17
Hello i keep having this error when...
Posted By: snichols1122
Hello i keep having this error when i log in: SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0-12.lua:34: bad argument #2 to 'split' (string expected, got nil) : in function `split' SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0-12.lua:34: in main chunk Locals: (*temporary) = "x" (*temporary) = nil (*temporary) = "string expected, got...
File: SLDataText (Fan Updated) - Discontinued10-29-16
Coords block
Posted By: snichols1122
im working to try to fix it since blizz made it where coordinate addons wont work instances im trying to put a nil value in instead. if that doesnt work i may wind up having to remove it completely until i can find a fix around.
File: SLDataText (Fan Updated) - Discontinued10-09-16
Re: Currency
Posted By: snichols1122
Hi, nice to see a fan update for this addon! Friends & Guild modules work great as far as I can see, no LUA errors anywhere in sight. However... the currency module still doesn't seem to work properly (as per original SLDT addon in its last update). The tooltip doesn't show, and if you go into its options, the only entry in th...
File: SLDataText (Fan Updated) - Discontinued10-07-16
Re: Currency
Posted By: snichols1122
Hi, nice to see a fan update for this addon! Friends & Guild modules work great as far as I can see, no LUA errors anywhere in sight. However... the currency module still doesn't seem to work properly (as per original SLDT addon in its last update). The tooltip doesn't show, and if you go into its options, the only entry in th...
File: Reflux09-27-16
Reflux is now being updated again.
Posted By: snichols1122
for those of you with multiple accounts i highly recommend http://www.wowinterface.com/downloads/info16202-nibProfileLoader.html...update the .toc to currect content
File: LeilaUI v4 (LUI)09-23-16
Re: LeilaUI v4.21
Posted By: snichols1122
Currently known problems: 1. Garrison Commander and TipTac block you from assigning gear to your order hall followers. Disable for that. 2. SharedMediaAdditionalFonts not working on Russian client 3. xCT+ combat text Icons get stuck sometimes also there are some other slight problems that will be fixed with updates. 4. DejaCharac...
File: LightHeaded09-08-16
ty so much
Posted By: snichols1122
I was fixing to try to dissect this mod and see if I could fix it myself but you saved my life brother I appreciate you alot
File: Shadowed Unit Frames07-31-16
error message
Posted By: snichols1122
i get this when i hit reset to default Message: ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:133: attempt to index field '?' (a nil value) Time: 07/31/16 18:31:11 Count: 1 Stack: ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:133: in function `Load' ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:30...