Results: 392Comments by: haste
File: oGlow10-31-11
Originally posted by Acca85
Originally posted by Acca85 That seems to be an issue with BankItems and not oGlow. I've poked Xinhuan about it. :)
File: oGlow10-30-11
2.1.1 should have that solved :)
Posted By: haste
2.1.1 should have that solved :)
File: oGlow10-30-11
Looks like there's a small typo in...
Posted By: haste
Looks like there's a small typo in my DB upgrade path. :( I'll push a fix shortly.
File: oGlow10-30-11
Originally posted by EridaNuuS Th...
Posted By: haste
Originally posted by EridaNuuS Thank you very much! This is what I need! I added an UI to do this in 2.1.0.
File: oGlow10-27-11
Originally posted by EridaNuuS ho...
Posted By: haste
Originally posted by EridaNuuS how to change the color quality of a thing? such as the blue stuff to paint a yellow boarder? Only way to do that is currently by editing the source code: Change line #5 in displays/border.lua to: { = {1, 1, 0}, }, The example above will change blue items to have a yellow border. If y...
File: oGlow08-17-11
Re: Re: Re: Error LUA
Posted By: haste
Originally posted by Melekitto Oups...I use Curse Client and he tell me that there is not new version....I have updated oglow. There is no more errors and oglow works. Thank you very much. I will verify all my add-ons because Curse Client is not perfect apparently^^ Thank you for your fast help ! The curse client only work wit...
File: oGlow08-16-11
Re: Error LUA
Posted By: haste
Originally posted by Melekitto Hello, I have an error with oglow. Every time I open my character for example, this error appear. (Sorry if my english isn't perfect but I'm french^^) How can I fix it? Thank you :) Message: oGlow-1.12\core\glow.lua:41: attempt to index local "frame" (a nil value) Time: 08/16/11 12:43:34 Co...
File: Butsu08-05-11
Originally posted by pigmonkey Ex...
Posted By: haste
Originally posted by pigmonkey Excellent little addon with a simple and relevant configuration. The code was also really easy to follow. Three commented lines later, and I was able to move without alt and also not have the window shuffle the buttons as loot disappears. I was actually thinking of adding an option for controlling l...
File: oGlow07-26-11
Originally posted by 4exoB Need u...
Posted By: haste
Originally posted by 4exoB Need update, please :< What needs updating? Originally posted by Cashtro Hello Haste, Nice Addon and thanks for keeping it alive :) But i found a bug see screenshot http://i51.tinypic.com/24cf4vq.jpg Just disable "bag containers" in the options (/oglow).
File: Butsu07-26-11
This should pretty much only happen...
Posted By: haste
This should pretty much only happen when the item cache is close to empty. The game basically tells us that it has the item and all the information, but the quality value seems to be missing at times. I'll add a check for it shortly. Another thing, I would recommend you to update, as you are using a three year old version.
File: oUF: MovableFrames07-26-11
Just typing "/omf" and nothing more...
Posted By: haste
Just typing "/omf" and nothing more should toggle the anchors. Note that Freebgrid has its own internal version of Movable Frames which uses /freeb as command name. The UI looks like it does on your screenshot when there aren't any custom positions defined. I probably should add some message about it there tho'.
File: oGlow07-09-11
Re: Lua Errors
Posted By: haste
Update oGlow. You're running an old version.
File: oGlow06-29-11
I won't be able to look at that unt...
Posted By: haste
I won't be able to look at that until earliest 26th July.
File: oGlow06-19-11
I need to know the actual error if...
Posted By: haste
I need to know the actual error if you want me to help you. :(
File: oGlow06-19-11
Originally posted by Jibroni57 ar...
Posted By: haste
Originally posted by Jibroni57 are we ever going to see support for grey and white items? I have a local version which allows you to set the threshold, but I'm not happy with how the API works for filter options, so I haven't made any release with it. There's also the fact that I still don't think coloring grey and white items sh...
File: oUF: MovableFrames06-09-11
Please take suggestions as these in...
Posted By: haste
Please take suggestions as these in the oUF forum and redirect the person to it. Here it will most likely go unnoticed.
File: oUF: MovableFrames05-26-11
Originally posted by MMOGames Can...
Posted By: haste
Originally posted by MMOGames Can we have a centesimally number for placement (0.000)? No :). Fractions are rounded internally in the UI and they should only give you some effect when you have a improper UI scale. Even with improper UI scale the frame won't move when you change the position from 0.0 to 0.3. The only thing that mi...
File: oUF: MovableFrames05-24-11
Originally posted by creepy_inc I...
Posted By: haste
Originally posted by creepy_inc I know my might not be 100% directed at this module but is there still no way of having frames spawn different places for different characters? Personally my layout is (or want to it to be) much different from my healer to my dps. Just like you might want raid frames (if the OUF layout includes it) w...
File: Furbish05-18-11
The git version completely replaces...
Posted By: haste
The git version completely replaces the default blizzard frame with its own. It's the only way to keep all the previous features without accidentally having taint hit parts it shouldn't. I'll implement a system for moving them, along with everything else it previously did. I'm hopefully able to catch up during this week. You...
File: oGlow05-16-11
Originally posted by Defrag_x Is...
Posted By: haste
Originally posted by Defrag_x Is there any way to change the border texture on oGlow? I looked through the LUA and can't find what I'm looking for. I love this addon, but I'd like a thinner item coloured border. Thanks :) look for SetTexture in displays/border.lua.
File: oGlow05-10-11
Re: OGlow NoGlow with arkinventory
Posted By: haste
Originally posted by bobpaulson i guess the title says it all lol, Oglow works everywhere else in my UI with the exception of my bags and banks. Im wondering how/where i can get info to see if the conflict can be resolved :) Other add-ons are outside the scope I have defined for oGlow. They can more cleanly and efficiently handle...
File: Butsu05-09-11
Originally posted by Paprika You...
Posted By: haste
Originally posted by Paprika You should just to let the people know that your addon is still working with the latest patch. I probably should, but I'm pretty lazy and don't like to push releases only for the sake of updating the TOC. Right now I'm trying to dedicate more time for add-on related coding, which hopefully means mo...
File: Butsu05-08-11
Originally posted by Paprika Plea...
Posted By: haste
Originally posted by Paprika Please update this addon. What is there to update? I don't push TOC updates without any other changes made.
File: Furbish05-01-11
I failed at allocating any time thi...
Posted By: haste
I failed at allocating any time this weekend. Monday shouldn't be too busy however.
File: Furbish04-30-11
I'll rewrite it to use the secure a...
Posted By: haste
I'll rewrite it to use the secure aura header this weekend then. Taint is pretty much unavoidable for all add-ons, but it isn't an issue as long as it doesn't spread where it shouldn't. Too bad that's the case here :(.