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Results: 45Comments by: llerelol
File: oUF Phanx08-29-11
Hi, i've noticed that some ouf plu...
Posted By: llerelol
Hi, i've noticed that some ouf plugins are now integrated into standart ouf package, like 'druidmana' or 'spellrange'. I dont think you need to install them as a separate addons anymore. So i guess you should remove some 'IsAddonLoaded' checks to make them work?
File: SuperClassic05-28-11
решил...
Posted By: llerelol
решил проблему. изменил строки 56-86 на if (r == 0 and g == 0 and b == 1) then self.friendly = true self.name:SetTextColor(0,.7,1) elseif (r==0 and g==1...
File: SuperClassic05-28-11
когда...
Posted By: llerelol
когда включаешь опцию Friendly names в nameplates то healthbar пропадает не только у д...
File: SuperClassic05-01-11
nameplate castbar border is not on...
Posted By: llerelol
nameplate castbar border is not on its place: http://img846.imageshack.us/img846/2770/wowscrnshot050111175317.jpg any idea on how to fix that?
File: SuperClassic04-01-11
Originally posted by Betonz There...
Posted By: llerelol
Originally posted by Betonz There is an option in the ingame config to switch back to old textures. oh, thanks a lot, much better this way.
File: SuperClassic04-01-11
yea and if you still want to conver...
Posted By: llerelol
yea and if you still want to convert them to ouf then look into allez uf's code, he has implemended support for showing CCs on units portraits.
File: SuperClassic03-31-11
hi again fernir, i'd like to point...
Posted By: llerelol
hi again fernir, i'd like to point out another couple of things.. first of all, sometimes(almost everytime tbh) when you dismount in combat your pet unitframe doesnt appear, which is a big problem for pet classes. i myself play a rogue, but leveling a hunter atm and i hate when it happens. also i have some strange bug with bar...
File: SuperClassic03-30-11
if you change unitframes to oUF wil...
Posted By: llerelol
if you change unitframes to oUF will LoseControl still show CC duration on player\target\party portraits? if it remains unchanged i say you should
File: SuperClassic03-28-11
Originally posted by Wildbreath o...
Posted By: llerelol
Originally posted by Wildbreath ohh, it was for testing :o all auras options can be change in UnitFrames module (size, top/bottom) there's nothing in the unitframe module about player's debuffs, or maybe i just dont see it. i found something in Buffs.lua, but cant really figure out how to move and scale them. here is wha...
File: SuperClassic03-27-11
i also would like to know how to ch...
Posted By: llerelol
i also would like to know how to change position and size of player debuffs and it would be nice to have an option to disable item\spell\etc IDs in the tooltip
File: JS' Target Check03-23-11
Originally posted by Soren You ca...
Posted By: llerelol
Originally posted by Soren You can turn off what you do not need. well yea, kind of but you cant get rid of the bar itself, because everything is built around it you see, i understand that all i say may sound a bit offensive, but i really dont want it feel that way. im not saying its something wrong with the addon (hunter...
File: JS' Target Check03-21-11
yea i know about that one, great mo...
Posted By: llerelol
yea i know about that one, great mod also, but not a kind of addon i prefer to use. i understand why people enjoy having all-in-one tool for their class, but imo its not really that convenient. for example, i would like to have some functionality that "Hunter bar" provides, like cc timers and tranq-shotable buffs, but i dont wann...
File: JS' Target Check03-21-11
nice one, liking it alot also it...
Posted By: llerelol
nice one, liking it alot also it would be nice to have a similar addon showing buffs that you can dispell from the target (eg via using tranq shot or similar ability)
File: PhanxBuffs03-11-11
sorry, didnt know about that bug re...
Posted By: llerelol
sorry, didnt know about that bug report thing, will use it next time. i disabled all other addons and still got an error Message: Interface\AddOns\PhanxBuffs\Enchants.lua:469: Invalid inventory slot in SetInventoryItem Time: 03/11/11 21:00:23 Count: 1 Stack: : ? Interface\AddOns\PhanxBuffs\Enchants.lua:469: in function `Set...
File: PhanxBuffs03-09-11
#1 Message: Interface\AddOns\Phanx...
Posted By: llerelol
#1 Message: Interface\AddOns\PhanxBuffs\Enchants.lua:469: Invalid inventory slot in SetInventoryItem Time: 03/10/11 15:25:38 Count: 1 Stack: : ? : ? Interface\AddOns\PhanxBuffs\Enchants.lua:469: in function `SetInventoryItem' Interface\AddOns\PhanxBuffs\Enchants.lua:309: in function `Update' Interface\AddOns\PhanxBuffs\Enchan...
File: Allez UI03-07-11
очень...
Posted By: llerelol
очень нравится UI. но встал такой вопрос, как сделать так чm...
File: vlakCooldowns08-27-10
спаси...
Posted By: llerelol
спасибо за отличный аддон! еще не мог бы ты подсказать ка&#...
File: StanceTracker10-27-09
yay, it works now:) thanks a lot f...
Posted By: llerelol
yay, it works now:) thanks a lot for your attention and fast replies :) keep up the good work P.S. oh and btw as im a caster i dont really worry much about "taste for blood" but i do worry about spell reflect, so if you plan on improving the addon further i'd suggest you to implemend spell reflect track too.:) just a feature requ...
File: StanceTracker10-26-09
hmm, still doesnt seem to work for...
Posted By: llerelol
hmm, still doesnt seem to work for me :\ tested it while i was dueling a warrior and no icons appeared at all. Pity i dont know WoW API... if event=="COMBAT_LOG_EVENT_UNFILTERED" then local type,guid,name,sflags,_,_,_,_,spellName = select(2, ...); is it possible to read spellIds instead of spellNames from those events?
File: StanceTracker10-26-09
localization
Posted By: llerelol
hi, i love the idea of this mod but unfortunately it doesnt work on my ruRU client, and i was wondering if i can change something in code to get it to work? i've tried to change spellnames in StanceTrackerAbilities.lua to localized ones and it didnt help.