Results: 137Comments by: Cogwheel
File: BuyDropper02-25-07
Originally posted by Balsta Is th...
Posted By: Cogwheel
Originally posted by Balsta Is there a way I can mod the lua to move the default location of the dropper? I don't mean to be rude, but you really should RTFM... ;)
File: CogsBar - R.I.P.02-20-07
Originally posted by modrogon Get...
Posted By: Cogwheel
Originally posted by modrogon Getting an error when I try: /cogsbar create 12x1 actionbar:2 The error is: Cogesbar.lua:74:attempt to perform arithmetic on filed 'last' (a nil value) What I really want to do is create a new blank bar to add my potions and food to. Not a bar already in use. I was hoping to use the second...
File: CogsBar - R.I.P.02-12-07
Originally posted by Phorenn Bu...
Posted By: Cogwheel
Originally posted by Phorenn But I was hoping you could just tell me what lines in the code control the vertical and horizontal spacing so I can just edit that myself for now. I hope to add a command for this in the future. For now, you can find the relevant offsets in CogsBar.lua on lines 38 & 43. yOfs is the vertical distanc...
File: CogsBar - R.I.P.02-10-07
Originally posted by Phorenn I ha...
Posted By: Cogwheel
Originally posted by Phorenn I have the first 72 buttons used up with the bars Blizzard makes available. How do I create new bars with CogsBar that start at button 73? Simply make a 72-button bar and move it off the screen... E.g. /cb create 12x6
File: Lua 5.1.1 WoW02-02-07
Re: Compilation errors
Posted By: Cogwheel
Thanks. I'll see what I can do to clear those up.
File: CCWarn02-02-07
Originally posted by Lacindas doe...
Posted By: Cogwheel
Originally posted by Lacindas does this work when casting a CC spell in any way or must it be cast via a macro like /cast Polymorph /ccw message as in your example? Presently, you must macro it. I may make a parallel addon that lets you configure automatic detection of spell casting so you don't need macros, but this add...
File: BuyDropper01-11-07
To clarify, you need to put two clo...
Posted By: Cogwheel
To clarify, you need to put two closing brackets at the end of line 275 of BuyDropperEngine.lua. The line should look like this after the change: --]
File: BuyDropper01-11-07
Originally posted by Nakawe Your...
Posted By: Cogwheel
Originally posted by Nakawe Your to quick hehe e-mail notification of comments 4tw! ;)
File: BuyDropper01-11-07
Originally posted by Nakawe Ill h...
Posted By: Cogwheel
Originally posted by Nakawe Ill have to wait for you to do it. BuyDropperEngine.lua only has 273 lines of code in the editor i use. I use Vm. Actually, the latest version hasn't been approved yet... give it a few more minutes... :p Edit: there it goes :)
File: BuyDropper01-11-07
You can now enable the purchase of...
Posted By: Cogwheel
You can now enable the purchase of items by uncommenting the section in BuyDropperEngine.lua starting on line 275 (it's fairly self-explanatory).
File: BuyDropper12-29-06
Ok... I've scheduled some "alone ti...
Posted By: Cogwheel
Ok... I've scheduled some "alone time" with my addons this weekend. I will try my hardest to get a working v1 uploaded soon. Update: that worked out pretty well. I now have nearly all the vital functionality except the actual purchasing of the items. I should have a beta available by the end of this week. The first beta release...
File: CogsBar - R.I.P.12-28-06
Originally posted by Thargos I fo...
Posted By: Cogwheel
Originally posted by Thargos I found the proble and fixed it. I want to know what part of the code to remove to stop the keybindings. thanks. /me points up at the docs /cogsbar bind
File: CogsBar - R.I.P.12-28-06
Please check out the FAQ I mentione...
Posted By: Cogwheel
Please check out the FAQ I mentioned in my last post. Also, not to be rude, but the forums would be a better place to get installation help than an addon's comment section. The problem you are experiencing is not due to any addon in particular. If they're not showing up on the addons list, you installed them incorrectly. Period. E...
File: CogsBar - R.I.P.12-28-06
Originally posted by Thargos this...
Posted By: Cogwheel
Originally posted by Thargos this mod isn't showing up when i start WoW, do you now why? this also happening to atlas,atlas loot, and simpleminimap. Make sure you have them installed correctly (click the "How to install" button under the Download button above). If you are using them in the BC beta, you also need to check the...
File: BuyDropper12-28-06
Originally posted by Blissfulpain...
Posted By: Cogwheel
Originally posted by Blissfulpain Is this ever getting updated Cog? FreeRefills doesn't work very well... So I was hoping that this was gona get it's standalone upgrade. It's in the works... I've been somewhat distracted by CogsBar recently, but I have made some progress... I posted some updates on my portal (click the portal...
File: PerfectRaid12-27-06
Re: Re: Re: idea
Posted By: Cogwheel
Originally posted by Tweeker cog, wipe yer nose off now. Damn... you could at least give me some warning before you start flinging your shit around... Bad monkey!
File: PerfectRaid12-27-06
Re: idea
Posted By: Cogwheel
Originally posted by Tweeker You'd have better luck at asking someone else to re write the mod using all new code, and perhaps they would be more prompt at updates. Least someone not so eager for this type of attention. 2c You sure sound like you know what you're talking about! I want to be just like you when I grow up!!!1one
File: BuyEmAll12-21-06
Thanks for the update. It sounds li...
Posted By: Cogwheel
Thanks for the update. It sounds like it might be that blizzard changed the way bullets are reported by the APIs. Unfortunately, I haven't had a chance to look at it in any depth since your first report, but I'll try to get something worked out before the end of the year. :) Edit: Confirmed Blizzard's fault: --never mind :o --
File: CogsBar - R.I.P.12-20-06
Re: found this
Posted By: Cogwheel
well... after a nice little chat with Iriel on IRC, it appears I misunderstood your code examples... I should have something working in the next week or so (christmas obligations permitting) :)
File: CogsBar - R.I.P.12-19-06
Re: found this
Posted By: Cogwheel
I would think this is more what it would look like if the following command was given: /cb create 12x1 ctrl:1 shift:2 You already parse (and save) the last to arguments and the string manipulations should be easy enough. That part looks easy enough, but I don't know how the lines affecting the buttons would need to be change...
File: BuyEmAll12-19-06
Originally posted by Jolls Since...
Posted By: Cogwheel
Originally posted by Jolls Since this update, filling the ammo pouch seems to not be working correctly for me. Shift-Click on Impact Shot only brings up the default stack of 200 and not the display of what is needed to fill the ammo pouch (1600 to fill pouch typical ammo-refill run). Perhaps it is because Impact Shot is a new...
File: CogsBar - R.I.P.12-15-06
Re: love it, but
Posted By: Cogwheel
Originally posted by Cyberedelf I will second moraz's request of being able to include more than 1 modifier. Hmm... I'll have to think a bit more about the multiple state thing... It'll take a bit of restructuring. One caveat of such a setup is that it would very quickly increase the number of action slots being used... My 24-bu...
File: BagBG12-09-06
Hehe.... I'm surprised it's gotten...
Posted By: Cogwheel
Hehe.... I'm surprised it's gotten as many downloads as it has ;) ... Says something about the importance of appearance of the UI. :)
File: BuyEmAll12-05-06
Re: localization update koKR
Posted By: Cogwheel
Originally posted by sayclub Link : http://widz.inven.co.kr/zb5/?sid=3008&article_srl=16823 Download : Localizaton Thanks a bunch! :D
File: CogsBar - R.I.P.11-11-06
What exactly possesses people to gi...
Posted By: Cogwheel
What exactly possesses people to give any rating at all, let alone a '1' to a mod that specifically says it's not supposed to be very useful for the general public and is really only meant as an example of state header usage? :confused: