Results: 8Comments by: Broaddus |
File: FauxMazzle07-17-18 |
I know this is early...
Posted By: Broaddus
Plans for BFA? Looks like they bungled everything you had done, atleast tonight...
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File: FauxMazzle04-10-18 |
Trouble keeping settings straight
Posted By: Broaddus
Again, I want to stress the gratitude I have for your development of FM. It is awesome.
I am having some trouble adjusting addons with FM to accomadate settings changed within FM. For instance, I prefer a very wide HUD. When at max width, the Quartz castbars are obviously out of place. I have moved them repeatedly and created...
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File: FauxMazzle03-11-18 |
Re: Re: Absolutely love the return!
Posted By: Broaddus
Hi Broaddus, thank you for trying FauxMazzle.
I've never used AutoRepBar and it wasn't part of the original MazzleUI, The most recent version I came across was from 2013 (there may be a newer version somewhere) so I have no idea if it still works properly. If it does, I can't imagine anything in FauxMazzle would effect it although...
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File: FauxMazzle03-09-18 |
Absolutely love the return!
Posted By: Broaddus
I am one of those that loved Mazzle back in the Burning Crusade era, and think that you have done an admiral job of invoking the same look and feel!
Is there a way to incorporate AutoRepBar into the fold? I have been using it to of course track reputations on my max level toons, and have hit the button to use the XP bar for Reput...
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File: UnityUI (1440x900 ~ 1920x1080)08-10-12 |
You let me know when I'm a bother...
Posted By: Broaddus
Is there a way to set a new position for the player and target frames in a given state of the Addon without affecting the other state positions?
IE I would like to move a frame position in the raid frames but not affect where the Levelling frame is...
Thanks again, the time shift is actually working great for me for dailies and...
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File: UnityUI (1440x900 ~ 1920x1080)08-04-12 |
Re: Re: Re: Clock change?
Posted By: Broaddus
If you know your way around LUA, you could open the modules/unity.topbar.lua file and look for the clock element. Just do a file search on GetGameTime() and the rest should be pretty self-explanatory. Just add or subtract the amount of hours (times 60) on the return value of GetGameTime().
For example, if you're one hour ahead of...
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File: UnityUI (1440x900 ~ 1920x1080)08-04-12 |
Re: Re: Clock change?
Posted By: Broaddus
If you know your way around LUA, you could open the modules/unity.topbar.lua file and look for the clock element. Just do a file search on GetGameTime() and the rest should be pretty self-explanatory. Just add or subtract the amount of hours (times 60) on the return value of GetGameTime().
For example, if you're one hour ahead of...
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File: UnityUI (1440x900 ~ 1920x1080)08-02-12 |
Clock change?
Posted By: Broaddus
I love the UI, the state change is awesome... how do I change the clock display? I happen to play on a server way out of my time zone and having it display my local time would be great.
Again thanks for the great UI!
--Broaddus
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