Results: 390Comments by: Baine |
File: Qorey's Buff Bars09-12-09 |
could you make the classification a...
Posted By: Baine
could you make the classification aware of the spell-id instead of the name?
the way you currently have it set up, it doesn't work with other locales than english, making translations and thus more work necessary
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File: Splaunchy09-12-09 |
another bug report/feature request...
Posted By: Baine
another bug report/feature request
when i open splaunchy, to, let's say, open up a tradeskill window, and while doing so (typing the name), get in fight
it locks everything up, keyboard that is
no way to cancel, cast, move, renders me helpless
releasing the input when getting in fight and/or closing the input box at the sam...
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File: autotrack09-10-09 |
## Interface: 30100
## Title: ZTM...
Posted By: Baine
## Interface: 30100
## Title: ZTM
## Notes: Zabrim Thread Meter
## Author: Hungtar
## Version: 0.0.1
## SavedVariables: ZTMDB
ztm.lua
that's out of the ztm.toc (ztm folder :o ) from the zip that you've upped (ztm-0.0.1.zip)
looks a bit .... different than expected :o
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File: DejavUI09-08-09 |
just downloaded your ui (r3), and i...
Posted By: Baine
just downloaded your ui (r3), and it looks like ouf is missing
ouf_lunar and the plugins claime that a dependency is missing
other than that, no complains, nice ui =)
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File: Splaunchy09-05-09 |
Originally posted by Cargor
Ah, i...
Posted By: Baine
Originally posted by Cargor
Ah, i see, thanks. I'm going to include a rule in the next version which ignores leading spaces.
great =)
just an idea
is it possible to add an autoresize of the right frame, which holds the suggested spell?
for example, "Master Hammersmith" as spellname is rather lang, and pops out to the right...
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File: Splaunchy09-05-09 |
Originally posted by Cargor
What...
Posted By: Baine
Originally posted by Cargor
What do you mean by that? Is there a space character or the whole keybinding displayed ("CTRL+SPACE")?.
Normally, the editBox is completely cleared on opening, do other bindings have different results?
i use CTRL+SPACE as keybinding, the input box pops up, and it already contains a space character...
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File: Splaunchy09-05-09 |
great idea, nicely done =)
just...
Posted By: Baine
great idea, nicely done =)
just noticed a strange behavior...
when i Open the window and type something, it doesn't recognize the respective spell
only after erasing what has been entered and typing the same thing again, it works as expexted
opening the window and pressing backspace does the trick as well, but kinda annoying...
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File: Tourguide Speed Guide for Icecrown Dailies [deDE]08-09-09 |
bei mir gehn se ohne probleme
muss...
Posted By: Baine
bei mir gehn se ohne probleme
muss was mitm packen zu tun haben
einfach mal die luas zb mit notepad++ öffnen, und dann zu utf-8 konvertieren
andere möglichkeiten gibt es dort leider nicht
Originally posted by Aluria
Hi
danke für die Lokalisierung aber die Umlaute passen ned ;)
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File: Warcrafty07-30-09 |
no need to thank me
i just do what...
Posted By: Baine
no need to thank me
i just do what i can to help my favorite mods
you do the work here, keep it up :banana:
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File: Warcrafty07-28-09 |
Originally posted by TooDeep
I ha...
Posted By: Baine
Originally posted by TooDeep
I haven't been able to reproduce this.
A solid green background usually means a texture isn't loaded properly, so I'm not sure how removing that code snipped would have helped.
yeah, that surprised me too
what i noticed is, that you changed the folder structure, from one texture folder to separa...
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File: Low Memory Chat07-28-09 |
is there any way to shorten channel...
Posted By: Baine
is there any way to shorten channel names other than guild etc?
just like general, trade, LocalDefense, LookingForGroup (or the respective localized names, for deDE that'd be "allgemein", "handel", "LokaleVerteidigung" "SucheNachGruppe")
hope to see that feature soon =)
(if it's already possible, forgot the first part and poin...
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File: Warcrafty07-26-09 |
looks like you screwed something up...
Posted By: Baine
looks like you screwed something up in 3.2.0a
with a fresh install i only got a green background
after removing
Minimap:SetParent("WarcraftyPlayerFrame")
MinimapCluster:Hide()
from "Warcrafty.lua" from version 3.2.0 it all works as expected
love this addon, thanks for it =)
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File: Neav UI07-16-09 |
great ui, i love it <3
but one e...
Posted By: Baine
great ui, i love it <3
but one error always pops up
: nTooltip\nTooltip.lua:108: attempt to index a nil value
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File: ShadowTech05-04-09 |
keeping both skada and omen is some...
Posted By: Baine
keeping both skada and omen is somewhat useless imo
skada got an integrated threatmeter, and an autoswitch option as well
set it to threat in-fight, damage done or dps out-fight
that way you saved the cpu time/ram of omen
the battle text is called Mik's Scrolling Battle Text, just a little typo there, but could lead to confusio...
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File: Ultimate Warcraft Battlecry Generator04-18-09 |
i might not know a lot about lua, b...
Posted By: Baine
i might not know a lot about lua, but it seems a bit unrealistic to me, that a player may have a "nil" (aka no) faction
either you are horde or alliance, no matter if you are mind-controlled, in a vehicle or other states
sorry if that's out of place here =)
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