Results: 281Comments by: Cosmic Cleric
File: eXtreme Unit Buttons05-21-07
Originally posted by novelty22 i'...
Posted By: Cosmic Cleric
Originally posted by novelty22 i've tried on many toons on many realms (first time install) and i've never seen the buttons show up even removed all my other mods to make sure it wasn't a conflict kinda what the last person said too.... Don't know what to say, works fine for me, and I use AG Unit Frames (also tried wit...
File: AutoShoutOut04-20-07
Changes in 1.15.8... * Remov...
Posted By: Cosmic Cleric
Changes in 1.15.8... * Removed Ctrl-Click functionality to auto-target person typing in chat window, since it is no longer supported by WoW. * Updated interface number to (20003).
File: eXtreme Unit Buttons04-20-07
Re: Re: Pet Commands?
Posted By: Cosmic Cleric
Originally posted by Elenesski I was planning on adding these in a future version, but in the interim, I used macros: _petattack,macro,65,/petattack _petfollow,macro,232,/petfollow _petstay,macro,95,/petstay Thanks for the reply. Any way to make them only visible when targeting a hostile opponent?
File: eXtreme Unit Buttons04-19-07
Pet Commands?
Posted By: Cosmic Cleric
Does anyone know if pet commands, like 'Attack' (Ctrl-1), 'Defensive' (Ctrl-9), or 'Passive' (Ctrl-0), etc., can be added to buttons? If so, whats the syntax to do it?
File: eXtreme Unit Buttons04-16-07
Thank you
Posted By: Cosmic Cleric
Originally posted by Elenesski My Friends and Fellow XUB Users: There are several contributing factors that have combined which will result in my WoW time coming to an end early in May. I'd prefer to not elaborate on the factors, so please don't ask me to provide them. As a result, I will not be able to continue to support v1....
File: eXtreme Unit Buttons04-10-07
Originally posted by Elenesski I...
Posted By: Cosmic Cleric
Originally posted by Elenesski I convert this into an API call. If the API comes back and says this item can be used on the taxi service, I don't turn it off. Fair enough. What version did you make this change in?
File: eXtreme Unit Buttons04-09-07
Originally posted by Elenesski Th...
Posted By: Cosmic Cleric
Originally posted by Elenesski Thought of another change you might need to make for raids ... this time you'll have to hack to mod; changing some code in "function XUB_ApplyProfile(aProfileName)" to: elseif ( XUB_UF_RaidMod == "agUnitFrames" ) then for g=1,20 do for u=1,10 do test = "aUFg...
File: eXtreme Unit Buttons04-09-07
FYI, when flying on the bird, and I...
Posted By: Cosmic Cleric
FYI, when flying on the bird, and I'm in a party, my bandage buttons shows up for all party members. None of the other buttons do. _Bandage,use,Netherweave Bandage,Recently Bandaged
File: eXtreme Unit Buttons04-09-07
Originally posted by Elenesski I...
Posted By: Cosmic Cleric
Originally posted by Elenesski I user Ace Updater. I assume it grabs me the latest copy of ag_UnitFrames, which it reported as r31219. I never even realized that there were sub-releases to it. http://files.wowace.com/ag_UnitFrames/ Not easily found, I had to Google it and dive down a couple of link levels to find the above...
File: eXtreme Unit Buttons04-08-07
Originally posted by Elenesski Wo...
Posted By: Cosmic Cleric
Originally posted by Elenesski Works fine for me. I'm using Rev 31219 of agUnitFrames. Make sure you go into "/xub uf", click agUnitFrames then click Apply. Just selecting it from the list doesn't actually save it until you click Apply. Not working for me either. Using an older version of ag_UnitFrames (latest seems screw...
File: eXtreme Unit Buttons03-29-07
Originally posted by Elenesski Ea...
Posted By: Cosmic Cleric
Originally posted by Elenesski Each button works independently of each other. You can specify the rules to hide buttons .. such as a spell which casts a spell and hides if there is a lingering effect with the same name as the spell name. Or a buff which hides if the given spell or one or more sister buffs are on a given unit; suc...
File: eXtreme Unit Buttons03-26-07
Originally posted by Elenesski Oh...
Posted By: Cosmic Cleric
Originally posted by Elenesski Oh, in that case, you don't want to create sister spells ... just regular spells like this: _BoW,spellblink,Blessing of Wisdom, _BoM,spellblink,Blessing of Might, That unfortunately didn't work, went back to the original problem of one blinking when another has been activated. :( Just in c...
File: eXtreme Unit Buttons03-25-07
Originally posted by Elenesski Re...
Posted By: Cosmic Cleric
Originally posted by Elenesski Re #1: Yes, you will be able to configure the blink rate in v1.5. Re #2: Try _BoW,buffblink,Blessing of Wisdom,,Blessing of Might _BoM,buffblink,Blessing of Might,,Blessing of Wisdom #1: Look forward to 1.5. #2: I tried it, and it worked, kind of. When I did not have either of the buffs...
File: eXtreme Unit Buttons03-24-07
Thank you for v1.4, enjoy the blink...
Posted By: Cosmic Cleric
Thank you for v1.4, enjoy the blink feature added. Two quick questions on that... 1) Can the blink 'rate' (how often it blinks) be configurable? I have my 'Update Rate' to 0.04, and the blink rate is so fast I think I may have a seizure! :p 2) Concerning this comment in your patch notes... Added - "buffblink" button type....
File: eXtreme Unit Buttons03-13-07
FYI, after d/l and installing versi...
Posted By: Cosmic Cleric
FYI, after d/l and installing version 1.3c, the first time I did a 'Verify' I got this error... Error: profile specification referred to an unknown unit 'player'. Repeating the 'Verify' a second time, the error did not show. I didn't change my existing config settings from 1.3b before installing 1.3c and doing a 'Verify'. EDI...
File: eXtreme Unit Buttons03-12-07
Originally posted by Elenesski Th...
Posted By: Cosmic Cleric
Originally posted by Elenesski The problem isn't creating the static UI bits. We have WOW UI Designer for that .. I cannot imagine how Loz wrote Group Buttons without it. The problem is, because I decided to create unlimited buttons with unlimited groups per profile, I have to create a screen that edits and scrolls. Temper th...
File: eXtreme Unit Buttons03-12-07
Re: Re: Re: Re: V1.3 Broke my Targets Buttons
Posted By: Cosmic Cleric
Originally posted by Elenesski This works now ... you use the CR group in a profile specification to create the next row of buttons. On my hunter I have three rows, and on my priest and mage two rows a piece. You can create as many rows as you want. But what they would like is one row of both friendly and hostile buttons; for...
File: eXtreme Unit Buttons03-12-07
Originally posted by Elenesski Fo...
Posted By: Cosmic Cleric
Originally posted by Elenesski For everybody reading this post ... Please continue to provide feedback. And if you can help out with support, please do so. It's always appreciated when I can do less work. Less work for me equals more WOW time. Regards, - El For what its worth, I think the text entry configuration syst...
File: eXtreme Unit Buttons03-12-07
Re: Re: V1.3 Broke my Targets Buttons
Posted By: Cosmic Cleric
Originally posted by Elenesski I've been investigating putting hostile and friendly spells on the same line, but unfortunately cannot make it work. The problem is that it works dandy in non-combat, but in combat, API function Raise() and Lower() become restricted. If I have a disabled button on top of an enabled button you cannot...
File: eXtreme Unit Buttons03-11-07
Re: Re: Performance in raid w/CTRaid
Posted By: Cosmic Cleric
Originally posted by Elenesski This bug has just been traced to the way "Killer Spells" are implemented. So the Killer Spells feature has been turned off in v1.3, and I'm working on an update which will further reduce the issue with this bug. I'll probably release version 1.3 late tonight or tomorrow morning (mountain standard...
File: eXtreme Unit Buttons03-10-07
Performance in raid w/CTRaid
Posted By: Cosmic Cleric
Hey Elenesski, I'm getting a 10-30sec screen freeze whenever someone enters/leaves the raid. I'm wondering what I can modify to reduce that. I'm using CTRaidAssist, version 1.623. Party/Raid change delay is 4.95 seconds, Max Units to Update is 20, and Update Rate is 0.01. I tried bringing down those numbers, but it didn't seem...
File: eXtreme Unit Buttons03-10-07
Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Request
Posted By: Cosmic Cleric
Originally posted by Elenesski I will consider this request for a future release; but make no promises as to whether or not I will actually implement it. The biggest problem isn't whether the code can be written, it's whether or not I can come up with the right specification that doesn't confuse the hell out of everybody. The m...
File: eXtreme Unit Buttons03-09-07
Re: Re: Re: Re: Re: Re: Re: Re: Request
Posted By: Cosmic Cleric
Originally posted by Nandini If you prefer to always show one button for each healing spell, and change the rank it casts based on left, right, or middle click, maybe this could be done with a custom macro button. I don't know if such a macro would be possible? I haven't looked at the lua code for BeneCast to see how it does i...
File: eXtreme Unit Buttons03-08-07
Bug Report
Posted By: Cosmic Cleric
I'm getting the following error, when I login to my level 8 Draenei mage... ...ace\AddOns\eXtremeUnitButtons\eXtremeU nitButtons.lua:1292: Usage: UnitName("unit") and it keeps coming up over and over and over again. Tried doing /console reloadui, but that didn't take care of the problem. This dialog appears when the bars...
File: eXtreme Unit Buttons03-08-07
Re: Re: Re: Can;t Get it to work
Posted By: Cosmic Cleric
Originally posted by Farley as i mentioned in my post, did do that for both DUF and the default UI, no go Apologies, read your comments quickly and missed that you had tried setting the dialog dropdowns already. Well, I use BeneCast (Wintrow version) too, and all of it works fine for me. Since I can't see what you're seeing...