Results: 74Comments by: Contiki
File: LootWhatIWant11-10-09
Thanks for this add-on! The last cr...
Posted By: Contiki
Thanks for this add-on! The last crap-deleting add-on I tried was LootFilter which repeatedly broke in situations where I looted lots of corpses in short order, causing higher-than-usual lag and reduced responsiveness. I tried my best to break LootWhatIWant, too, but so far didn't succeed. Nice work! In case you're not already pla...
File: TradeFilter08-01-09
Hi, I've had a chance to test sp...
Posted By: Contiki
Hi, I've had a chance to test special channel filtering and it seems to work fine. If I've interpreted TradeFilter's bevahior correctly, however, the black list does not (yet) apply to special channels and the hidden guild add-on channel. If the black list is used for special channels, too, I must've set something incorrectly. I c...
File: TradeFilter07-29-09
I've added German translations for...
Posted By: Contiki
I've added German translations for the four new strings. Looks like the key RPTBYPASSD has a mistake, namely "Allow strings that match your a pattern in your whitelist to bypass the repeat filter." Nothing else to bitch and moan about though ;-)
File: TradeFilter07-28-09
Hi, see, now I get it ;-) Now th...
Posted By: Contiki
Hi, see, now I get it ;-) Now that I know it's because of the Ace localization system it's all good. I didn't have that in mind when thinking about the possible advantages of table dictionaries over table arrays. As for the duplicate strings, they're no big deal. I wanted to make sure this wasn't a mistake or an oversight.
File: TradeFilter07-27-09
Hi, I don't quite get it with ar...
Posted By: Contiki
Hi, I don't quite get it with arrays and dictionaries. I've read the page you linked and the way I understand it you could declare your tables as arrays instead of dictionaries. That'd allow you to read from them with the ipairs() function instead of the pairs() function. You would then get the properly ordered array contents; ord...
File: TradeFilter07-26-09
Originally posted by evonder Btw...
Posted By: Contiki
Originally posted by evonder Btw did you get a chance to see if the "Special Channel" or AddOn channel was being filtered properly?Nope, not yet. On a side note, I was just looking through a text file named tradefilter.txt I had on my desktop. Was wondering what was in there and lo and behold, during the last weeks I had jotted...
File: TradeFilter07-26-09
Hi, I see where you're coming fr...
Posted By: Contiki
Hi, I see where you're coming from and especially in case of these anal this-and-this item links it makes sense. However, at lesat on my server this anal meme thingy isn't an issue. I'm using TradeFilter to get the actual Trade channel back; the way I think it was intended. My filter list contains all the good and valid stuff t...
File: TradeFilter07-25-09
Greetings, thanks very much for...
Posted By: Contiki
Greetings, thanks very much for adding this feature to TradeFilter! I've translated the new strings to German and downloaded r153. I'm going to test it with a guildie who's also using EverTrade and provide proper feedback as soon as I can. In the localizations' Activity Log you see I've changed one of the strings' translation t...
File: TradeFilter07-24-09
Greetings, I'm trying out the ad...
Posted By: Contiki
Greetings, I'm trying out the add-on EverTrade which transmits Trade channel messages from players in a Trade-enabled city to players outside of Trade-enabled cities. Pretty sweet if I'm in the middle of nowhere and still want to stay in touch with what the average Joe has to offer. Due to the way EverTrade works, TradeFilter d...
File: EverTrade07-24-09
Greetings, I'm currently trying...
Posted By: Contiki
Greetings, I'm currently trying out EverTrade and I'm seeing the same behavior khurzog described. Apparently it's not a compatibility issue with another add-on since I never ever join the EverTrade channel automatically, not even without any other add-ons. Global mode is set to on. When I log in and disable it EverTrade reports...
File: SpamSentry07-15-09
Greetings, recently this gold sp...
Posted By: Contiki
Greetings, recently this gold spam message has started showing up in the LocalDefense channel:Heute 5000 Gold ab 18 EUR, 10000 Gold ab 39 EUR ,Top Service DE Team+24/7 Service+übergabe . Powerleveling 1-60=89 EUR 70-80=77 EUR ( www.wow-europe.cn )Although I've set SpamSentry to check LocalDefense, this message passes through. Cou...
File: TradeFilter07-15-09
Greetings, I've tested r144. Her...
Posted By: Contiki
Greetings, I've tested r144. Here's what I've got to say ;-)TranslationIn the options menu under Repeat Filtration the tooltips for both Repeats and Time start with the untranslatable word "Usage". As in, "Usage: Filtere Zeichenketten, die x-mal innerhalb von y Sekunden im Chat erscheinen." Quirks/strange behaviorBlack- and w...
File: TB Silent Ignore07-10-09
Yup, it does help. Any answer is be...
Posted By: Contiki
Yup, it does help. Any answer is better than none. The add-on gets the job done. It's no big deal, just a possibility for improvement ;-)
File: TradeFilter07-10-09
Greetings, the new translations...
Posted By: Contiki
Greetings, the new translations are done. I've read your post and can't believe you did all this this over night! I'll check the latest version as soon as I can savely take the time for it. One thing to note in the meantime: the English text of the translation key FREM is "removed to the TradeFilter exempt list" instead of "remove...
File: TradeFilter07-09-09
Greetings, I've taken time to te...
Posted By: Contiki
Greetings, I've taken time to test r131. Quite a few things to note this time. Hope you don't mind.Bugs/errorsWhen debugging your own output, only invalid messages show up in the DEBUG chat frame, not valid ones that pass. Other players' messages show up in the chat frame no matter if filtered or not. I think this behavior should...
File: TradeFilter07-02-09
Greetings, I've added the German...
Posted By: Contiki
Greetings, I've added the German translation to the WowAce project page - I love these hubs where players from all over the planet come together and make add-ons more accessible ;-) Two quick notes, however, on what I did there:Of the two strings from the TOC file, namely the add-on name Trade|cffffffffFilter|r3 and the descrip...
File: Guild2Guild06-29-09
Greetings, just some quick feedb...
Posted By: Contiki
Greetings, just some quick feedback about changing the text color of other guilds. Took me a while to realize that by "the lua file" you were talking about the SavedVariables Lua file and not the one in my \Interface\AddOns\Guild2Guild\ folder ;-) Once I had that part figured out the rest went smoothly. I've changed the other guil...
File: TradeFilter06-28-09
I'm currently fine-tuning the filte...
Posted By: Contiki
I'm currently fine-tuning the filter for trade channels on German servers since the default filter understandably didn't do so well. I've been missing a feature to test sentences without waiting for players to say something in Trade. When a message comes through that shouldn't come through, I change the respective regular expression...
File: Minimap Button Frame06-28-09
Got it. I'm looking forward to the...
Posted By: Contiki
Got it. I'm looking forward to the changes ;-)
File: Minimap Button Frame06-27-09
I've tested a little further and fo...
Posted By: Contiki
I've tested a little further and found out that it's not actually the world map that causes the buttons to briefly return to the minimap. It's hiding the interface for more than roughly a second or two that causes the buttons to go to the minimap. I hide the interface and immediately unhide it. The add-on keeps the icons in place....
File: Minimap Button Frame06-26-09
Hi again, yeah, I didn't make my...
Posted By: Contiki
Hi again, yeah, I didn't make myself clear. I meant hiding the interface, then opening and closing the world map causes the minimap buttons to briefly return to the minimap ;-) My mistake.
File: Minimap Button Frame06-24-09
Greetings, one of the more recen...
Posted By: Contiki
Greetings, one of the more recent versions had a glitch where minimap buttons would briefly return to the minimap after closing the world map. That one's pretty much fixed excecpt for one situation I could reproduce. When I first turn off my interface (the default hotkey on my system is Alt+Y) and then open and close the world map...
File: Guild2Guild06-21-09
In the meantime I've had opportunit...
Posted By: Contiki
In the meantime I've had opportunities to see the changes in action, namely achievement broadcasts (very cool, I'd missed them!) and the stripped-away redundant space character (looks very neat now!). There's one other thing. I've been trying to change the other guilds' chat text color and apparently a few pages back other players...
File: TB Silent Ignore06-21-09
Originally posted by Gsusnme Any p...
Posted By: Contiki
Originally posted by Gsusnme Any possibility of a version of this that DOESN'T require TB Chat Enhancement? Yeah, I'd like that, too. I'm in the same situation Gsusnme's in, with Prat and all. Oh and is there a way to temporarily disable TB Silent Ignore, like a slash command or something? I'm using the add-on mainly to clea...
File: TB Silent Ignore06-19-09
Greetings, I've just recently di...
Posted By: Contiki
Greetings, I've just recently discovered TB Silent Ignore and love the concept. Apparently it gets the job done and seems to work just fine. Since I'm a native German speaker I've contributed a little and added the German translation to the CurseForge localization page. Thanks for the add-on!