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Results: 86Comments by: groin
File: Headline (Nameplates)01-05-11
great addon. can you help me to...
Posted By: groin
great addon. can you help me to move up the frame because i have overlaps with the target face. i need to have the nameplate over the target, detached from this. i'm searching for anchors and x,y coords but i can't find the point in lua. thank you.
File: sFilter01-05-11
Originally posted by kaelix nice...
Posted By: groin
Originally posted by kaelix nice addon i love it can u tell me how can i add Empowered Shadow(id 95799) for shadow priest thank u open lua, reply a line in the sp spell and change the id and position. I have a issue, i toggle config mode and move the icons, then copy the coords showed in chat to lua file, but when i toggle...
File: rBuffFrame12-27-10
Originally posted by Ets Hello....
Posted By: groin
Originally posted by Ets Hello. Is there a plan to make separate frames for buffs and debuffs. If there isn't, how much work of yours could I simply "copy" to get such a result. I'm seeing a great deal of symmetry in your code and I'm inferring that it'd be possible to "scavenge" a great deal of your code to add-in a debuff f...
File: oUF_Slim12-25-10
hi, it's possible to eliminate my d...
Posted By: groin
hi, it's possible to eliminate my debuffs on target ? thanks
File: FreeUI12-22-10
About Filger I asked you for advice...
Posted By: groin
About Filger I asked you for advice on how to behave without causing damage to the author or make him angry for a "fan release". About ouf i wondering if I could use another ouf that you built in the interface because it(mine ouf) suited to my needs better than that created by you. But I understand that you probably do not agree...
File: FreeUI12-22-10
Originally posted by HEROni there...
Posted By: groin
Originally posted by HEROni there is target of target, not just the bar, if you look on the upper right corner of the target bar it says who it's targeting i'll pay much attention , thanks :) btw it's possible to use another ouf for a pg of mine and free ouf for another pg of mine? i think that the scripts contains many paren...
File: FreeUI12-20-10
it's possible to have targetoftarget?
Posted By: groin
it's possible to have targetoftarget?
File: FreeUI12-19-10
Originally posted by Haleth Erm,...
Posted By: groin
Originally posted by Haleth Erm, my bad. That was the filter for useful buffs from other players. To remove your own buffs you need to remove 'playerUnits'. now work :) thank you. Off topic question: i working on an update of filger, in your opinion can i upload it, when i'll finish, like a "fan update" or i need an a...
File: interrupt bar (hobbykirurg mod.)12-17-10
it's possible to split the bar to m...
Posted By: groin
it's possible to split the bar to make icon icon icon icon icon icon icon icon ?
File: FreeUI12-17-10
Originally posted by Haleth Opens...
Posted By: groin
Originally posted by Haleth Opens scripts/unitframes.lua, look for the PostUpdateIcon function, and remove 'or FreeUI.debuffFilter' from the list there. well i did this and if(UnitIsFriend("player", unit) or playerUnits or FreeUI.debuffFilter or not icon.debuff or UnitIsPlayer(unit)) then icon:Show() else icon:Hi...
File: ProKeybinds12-16-10
thank you for explanation , i haven...
Posted By: groin
thank you for explanation , i haven't problem to download from github :) but i could love you if you share the entire macro file text :o i tried this /startattack /use Mutilate;Ambush;Hemorrhage but not work. i wanted mutilate with spec 1, with spec 2 if stealth cast ambush and nostealth cast hemo
File: FreeUI12-16-10
hi it's possible to disable target...
Posted By: groin
hi it's possible to disable target debuff applied by me or make it smaller ? i track it by filger and i don't need them on target frame too.
File: FreeUI12-15-10
Originally posted by pekaziz Ho...
Posted By: groin
Originally posted by pekaziz How can I change position of that flag? And you probably didn't see my previous question Haleth. :) i think in reminder.lua script. haleth i tried to mouseover actionbar as you told me but i can't able :| i don't understand how you call it. it's rABS_MultiBarRight ? MultiBarBottomRightBu...
File: ProKeybinds12-15-10
Originally posted by Sojik Well j...
Posted By: groin
Originally posted by Sojik Well just offering a fellow rogue a tip. I use or in my macros instead of or for any spec whether it has sdance or not. For one it accomplishes the same thing so it doesn't need to be rewritten if you respec and it's less characters. ;) That can mean a lot when you're limited to 255 characters. If you...
File: ProKeybinds12-14-10
Originally posted by Sojik Little...
Posted By: groin
Originally posted by Sojik Little tip I picked up is to use the stance conditional instead of stealth for rogues because if you're in shadow dance you're not actually in stealth as far as macros are concerned. mmm? so for sub build i need to use macro with ?
File: ProKeybinds12-14-10
Originally posted by Sojik You su...
Posted By: groin
Originally posted by Sojik You sure can do that. You have to use a macro. I have one to do the very thing on my rogue. Try: #showtooltip /use Cheap Shot;Kidney Shot :banana: thanks a lot
File: ProKeybinds12-14-10
Originally posted by Sojik RE: Pr...
Posted By: groin
Originally posted by Sojik RE: ProSpecBindSwapper found here When you switch specs it builds a large list of all your keybinds including those bound to things like movement keys, actionbar buttons, spells, macros, commands, interface windows and items. Anything and everything. Now if it's your first time swapping specs with this...
File: FreeUI12-14-10
Originally posted by Haleth @ gro...
Posted By: groin
Originally posted by Haleth @ groin; You should use the name of the new frame generated by the action bar script rather than the actual default action bar names. As for the bags, I won't do that, I like them the way they are. ty haleth. i speak a terrible english so i do not want you to think my statement was a critic...
File: FreeUI12-13-10
Originally posted by Haleth @ Sou...
Posted By: groin
Originally posted by Haleth @ SoulL3Ss; There's no stance bar in this UI at this time. @ groin; You could just copy-paste code for your other spells from the first one and increase the x with the same amount every time to move them to the right. To enable mouseover on action bars you could do something simple like: f:HookS...
File: FreeUI12-13-10
Originally posted by Haleth If yo...
Posted By: groin
Originally posted by Haleth If you want to add a target debuff to sFilter then 'unitID' should be "target" and 'filter' should be "HARMFUL". It doesn't track cooldowns though, so you'll need an other addon for that. ok thank you much, i'll try. 1) for the x/y coord have you a suggest? it's possible to set initial anchor f...
File: oUF_PowerBar12-13-10
is there a working release of this...
Posted By: groin
is there a working release of this or something of similar?
File: FreeUI12-12-10
hi, beatiful ui :) it's possible...
Posted By: groin
hi, beatiful ui :) it's possible to add spell to sfilter? i need also on rogue to watch rupture, stun, cd etc how can i modify this lua? i don't understand very well the ui needed installation. sorry for my english i see it: = { -- Slice and dice {spellId = 5171, size = 39, unitId = "player", isMine = 1, filter...
File: ProKeybinds12-12-10
Originally posted by Sojik I post...
Posted By: groin
Originally posted by Sojik I posted my spec swapping addon on my github. It's in Beta and if anyone wants to help test it it's there. I recommend backing up your keybinds at bindings-cache.old. To restore your keybinds if anything happens to them I think you have to turn off server side syncing with:/console synchronizeBindings 0 T...
File: Odie's FPS Optimizer12-09-10
edit.
Posted By: groin
edit.
File: Neav UI12-06-10
using the Ballagarba version is pos...
Posted By: groin
using the Ballagarba version is possible to use ouf movable frames?