Results: 101Comments by: Zergreth
File: Buffy03-23-09
Originally posted by H4DOUK3N Bee...
Posted By: Zergreth
Originally posted by H4DOUK3N Been looking for a nice simple, low footprint, buff addon for a while. Guess I found it =] Just one little thing, is there any way to just enlarge the debuff icons? For example keep all the buff icons at 1.0 and have debuff icons at 2.0 Interesting idea. I think I will throw that into the next...
File: zChat03-21-09
Originally posted by krattan hi.....
Posted By: Zergreth
Originally posted by krattan hi.. must say i love your mod.. has exactly what i use and nothing more.. i made a very minor tweak to add the only thing i was missing.. feel free to use the code if you like it :) if IsShiftKeyDown() then if delta > 0 then self:PageUp(); elseif delta < 0 then self:PageDo...
File: zChat03-20-09
Originally posted by Faraque Have...
Posted By: Zergreth
Originally posted by Faraque Have not yet tried this addon, however I did not see this feature listed. If it's there, updating the description would be good, if not, then it is a deal breaker for me personally. The feature is simply being able to use your scrollwheel in the chatbox. That's weird, I really forgot to add it t...
File: TipTac03-20-09
I have a suggestion after reading a...
Posted By: Zergreth
I have a suggestion after reading about the problems concerning the modification of custom tooltips and experiencing this problem myself aswell. I didn't look into it yet, it might exist already, but could you offer a global function which addons authors can use to get their own tooltips modifed by TipTac? This would be great, it wou...
File: zBrokerDurability03-18-09
I will see if I can do something so...
Posted By: Zergreth
I will see if I can do something soon, sorry for the delay. It's just that I'm not using LDB data feeds for myself anymore. I will make sure to add the promised features anyway though :)
File: cargBags03-17-09
I have yet to test that. I will pos...
Posted By: Zergreth
I have yet to test that. I will post the results here when I am done.
File: cargBags03-17-09
I also noticed it is showing cooldo...
Posted By: Zergreth
I also noticed it is showing cooldown on empty buttons if you used an item which has a cooldown. If that's the last item, the cooldown will stay on that button, no matter what item you move into that position. Using OmniCC.
File: zChat03-17-09
Originally posted by Yhor Only th...
Posted By: Zergreth
Originally posted by Yhor Only thing missing would be item link on hover, otherwise I'd totally make the switch. I do understand that the intent for this was to minimize code for efficiency, so pay my opinions no attention. :) Nice though, very nice. I'm glad you like it. I won't add hover links though. I suggest using tekKo...
File: zChat03-16-09
Originally posted by Silenia Can...
Posted By: Zergreth
Originally posted by Silenia Can the yellow arrow buttons and whatnot be hidden? Is the time local or server time, and can you choose? Is the time military time, and if so, can you change it? Can you add AM/PM to the time? Would your addon work with nUI? Sorry for all the questions :o I can add something to hide the bu...
File: cargBags03-15-09
Originally posted by Cargor So, u...
Posted By: Zergreth
Originally posted by Cargor So, update is pending. Seems like I couldn't resist coding after reading your feature request :) You'll find the button positioning function on top of the layout, named UpdateButtonPositions(self). The new version also removes self.Container - the item buttons are now directly based in the main frame...
File: cargBags03-15-09
Originally posted by Cargor Well,...
Posted By: Zergreth
Originally posted by Cargor Well, I quitted WoW like 3 months ago, so I'm not very active in developing cargBags. But, well, since my WoW is running fine under my new linux environment, I'll maybe start over again with interface development - but I can't promise :P Okay, concerning the automated button positioning: I'll provide...
File: cargBags03-15-09
I really love cargBags so far, but...
Posted By: Zergreth
I really love cargBags so far, but I would really like to be able to have more control over the layout, since I'm trying to do one myself, but with this version of cargBags, I can't. The automated button positioning is in my way D; Anyway, nice job so far. I hope v1.0 is ready soon(ish) :p Weiter so! ;)
File: zChat03-14-09
Originally posted by garoboldy Mo...
Posted By: Zergreth
Originally posted by garoboldy Move the edit box to the top and this would rock. Will add an option to the core.lua config in the next version :)
File: TipTac03-12-09
Originally posted by Aezay Health...
Posted By: Zergreth
Originally posted by Aezay Health Bars & Buffs Showing on Non-Units I've found the culprit for this, I'll upload a fixed release right away. You are awesome, thanks!
File: TipTac03-12-09
Also having the health bar problem,...
Posted By: Zergreth
Also having the health bar problem, tried it with just TipTac enabled, still happens. Hover over a unit with a health bar, then, while the tooltip is in the process of fading (or still shows up), hover over any tracking tooltips or location arrow tooltips on the minimap, or any location sign tooltips in the world. Also, a feature...
File: zQuest03-09-09
Originally posted by Sojik Works...
Posted By: Zergreth
Originally posted by Sojik Works fine with BEQL so far. Might have to turn off "Save tracked achievement" as I think that caused a problem. Also I liked it on the tracking button more than the calendar button (mostly because I hide the calendar button). To do that if others wish to, you have to replace GameTimeFrame with MiniMap...
File: sThreatMeter203-03-09
Very nice job, I'm glad you go the...
Posted By: Zergreth
Very nice job, I'm glad you go the WoWI way now ;) Danke für das schöne AddOn, weiter so! :) Mehr Support für deutsche AddOn Autoren *grinst*
File: zBrokerDurability02-19-09
Re: Doesn't Update if you Rez.
Posted By: Zergreth
Originally posted by salkiri Ok, did this a few times. Everything at 100% Jumped off TB and died. Now at 90% Talked to Spirit and Rez, take 25% durability hit. Should be at 65%, but it still shows 90%. Costs in tooltip seem to update just fine. I tested and received the same results for StatBlock_Durability and Durab...
File: Class Colors02-15-09
Originally posted by Phanx You ca...
Posted By: Zergreth
Originally posted by Phanx You can no longer view the raid panel while in combat, and you can no longer set main tanks or main assists from the raid panel right-click menu, for example. This occurs because all of the raid panel code is "secure", and in order for it to remain secure, everything that touches it must also be secure. R...
File: zBrokerPerformance02-15-09
Originally posted by LaMaG Hi, I...
Posted By: Zergreth
Originally posted by LaMaG Hi, I have the same trouble than Buio :( I check my Bin Configuration (for hidden block) by every thing is ok :confused: Well, Buio obviously solved the problem, and I also tried to display all my plugins with ButtonBin, which worked perfectly. Make sure you have the "Hide Blocks without Icons" opti...
File: Class Colors02-14-09
Originally posted by Seerah Yes,...
Posted By: Zergreth
Originally posted by Seerah Yes, changing RAID_CLASS_COLORS taints the raid UI immensely. Which is precisely why this addon was developed (so that you're not doing that). I would like to have some details here. What does it break, and why (if possible)?
File: Class Colors02-14-09
Still not completely sure about thi...
Posted By: Zergreth
Still not completely sure about this. Would changing the RAID_CLASS_COLORS global break any Blizzard UI elements?
File: zBrokerDurability02-10-09
Re: Re: Re: Re: Re: FuBar replacement wanted!
Posted By: Zergreth
Originally posted by Hevanus Durability matches up with Cork, so it's not a big deal. Would kind of like to know the repair cost at various reputation levels, since I sometimes repair from a bot/mammoth and sometimes in Dalaran. Will see if I can add something soon (:
File: LightHeaded02-06-09
Re: Re: Re: Re: Re: Re: Re: Re: It overlaps!
Posted By: Zergreth
Originally posted by forty2j I'm.. sorry to hear that. Your other simple option would be to not run DoubleWide.. I never have, and I don't feel like I'm missing anything by having a top pane of quest names and a bottom pane of quest description. (And I run 24" widescreen at 1900x1200, so screen real estate isn't an issue :) )....
File: LightHeaded02-06-09
Re: Re: Re: Re: Re: Re: It overlaps!
Posted By: Zergreth
Originally posted by forty2j Widescreen monitor :) I hate widescreen D: