Results: 101Comments by: Zergreth
File: OmniCC01-06-10
Originally posted by drumbum wall...
Posted By: Zergreth
Originally posted by drumbum wall.of.text As I've already said, the problem gets "fixed" when you turn on the precise cooldown displays (tenths of seconds). Give it a try.
File: OmniCC12-17-09
Originally posted by Tuller That'...
Posted By: Zergreth
Originally posted by Tuller That's possibly due to rounding issues. That struck me. BOOM, suddenly I had this idea, and tried if my guess was right..and it was. It works fine when enabling the tenths of seconds option. I would rather have it disabled though.
File: OmniCC12-16-09
Originally posted by Tuller How f...
Posted By: Zergreth
Originally posted by Tuller How far off are they? Like, half a second.
File: OmniCC12-13-09
I'm experiencing a weird issue with...
Posted By: Zergreth
I'm experiencing a weird issue with OmniCC. The cooldown timers seem to be out of sync. They disappear before the spell/skill is ready, and OmniCC_Shine shows too early as well. Any ideas?
File: Buffy11-29-09
First, if both border.blp and borde...
Posted By: Zergreth
First, if both border.blp and border.tga exist in Buffy's folder, make sure you change line 5 to: local tBorder = =]; This is to avoid possible conflicts. Not adding the file extension works for both .blp and .tga files, and I don't know what has the priority here. Also, in your case, change line 4 accordingly (add .tga). Se...
File: Class Colors09-07-09
Originally posted by Phanx Replie...
Posted By: Zergreth
Originally posted by Phanx Replied to your bug report. Also, if you're expecting someone to change something for your sake, beginning your request with an insult is probably not the best approach. ;) I'm sorry, I wasn't aware it is seen that rude. English is not my first language.
File: Class Colors09-06-09
The implementation of the unit fram...
Posted By: Zergreth
The implementation of the unit frame coloring is a bit poor, don't you think? By using SetTextColor() and only executing that bit of code when the unit is a player, you change the color to a class color permanently, resulting in random class colors if you target an NPC, depending on the class of your last player target. Edit: Also...
File: Buffy08-12-09
Originally posted by DinoTino *pu...
Posted By: Zergreth
Originally posted by DinoTino *push* that would be nice :P Will see what I can do. I will probably install WoW again either today or tomorrow, and then work on that :)
File: zBrokerBags08-02-09
Re: Re: Re: Support for class and profession bags, please?
Posted By: Zergreth
Originally posted by Frazle Just a curious question... Why are you dropping LDB? Something BnB (bigger n better) :) Or? Fraz Personal stuff spread over lots of default interface frames which display everything I ever had in my LDB displays. And it doesn't eat up space at the top of the screen :D
File: zBrokerMobMap06-24-09
Ownership was transfered to TAP3AH,...
Posted By: Zergreth
Ownership was transfered to TAP3AH, since I'm not using MobMap anymore. I'm glad theres always somebody to take care of minor addons :p Thanks :)
File: zBrokerDurability05-28-09
Originally posted by Moroboshi So...
Posted By: Zergreth
Originally posted by Moroboshi Sorry to bother you Please set an explicit type = "data source" in the creation of the ldb data object. I use docking station to see my broker addon and it stopped working with addon which dont explicit set their type. See the thread on http://www.wowinterface.com/downloads/info11831-DockingStat...
File: zBrokerDurability05-23-09
Originally posted by xtoq Shucks....
Posted By: Zergreth
Originally posted by xtoq Shucks. Huh..?
File: zChat04-20-09
Redeemer32: Will add something in...
Posted By: Zergreth
Redeemer32: Will add something in the next release :)
File: Buffy04-20-09
erebos: Might be a bit tricky, but...
Posted By: Zergreth
erebos: Might be a bit tricky, but it's definitely possible. Will see if I can find a good way adding this, can't think of anything else to do with that now. Maybe I can add some custom timer formatting, although there isn't really much room ;D
File: zBrokerDurability04-02-09
gerion: No sorry. I won't add any...
Posted By: Zergreth
gerion: No sorry. I won't add any more features since I'm not using this anymore.
File: zBrokerBags04-01-09
Re: Support for class and profession bags, please?
Posted By: Zergreth
Originally posted by Wizardling *hopeful look* :-) Maybe I will add it later. Don't expect it to happen soon though. I'm not using any LDB data feeds anymore, so my plugins don't get as much attention from me.
File: zChat03-28-09
Vranx: Does not sound like the pro...
Posted By: Zergreth
Vranx: Does not sound like the problem is caused by zChat. I will look into that issue later.
File: zChat03-28-09
stahlmantel: I suggest you use any...
Posted By: Zergreth
stahlmantel: I suggest you use any font addon of your choice, I'm quite sure they are able to change the chat font. Not going to add that feature to zChat, sorry.
File: zChat03-28-09
Vranx: Can you please explain why...
Posted By: Zergreth
Vranx: Can you please explain why it's not compatible anymore? Like, which problems arise? I'm sure I can resolve this issue.
File: zChat03-27-09
krattan: Quite interesting, I neve...
Posted By: Zergreth
krattan: Quite interesting, I never thought it would be that simple. Did not expect Blizzard to add such functionality. In that case, I guess I will add it.
File: zChat03-26-09
kimboslice: No, sorry. Doing this...
Posted By: Zergreth
kimboslice: No, sorry. Doing this would probably require a "custom" localization. At least I couldn't find any built-in localized channel name strings before. Even if they exist, I don't want to shorten the channel names at all. Maybe I can add some very simple channel name replacement, which will need configuration by the users. No...
File: zChat03-26-09
DamonDK: I'm glad you like zChat,...
Posted By: Zergreth
DamonDK: I'm glad you like zChat, makes me quite happy more than just a few people enjoy using it :D I thought about adding an URL copying feature a couple days ago, since I'm now playing on a PvP realm (my main is on RP-PvP, which means almost no to no URLs in the chat), and I will probably do that next. Highlighting was never re...
File: zChat03-26-09
Originally posted by kimboslice G...
Posted By: Zergreth
Originally posted by kimboslice Great mod, it also replaced Chatter, but can you please add the "/tt" feature? That's the "tell target" command, right? I will see what I can do, since that seems quite useful to me :) Edit: Done and updated, enjoy!
File: Buffy03-24-09
Originally posted by Elite_Gamer04...
Posted By: Zergreth
Originally posted by Elite_Gamer04 Went thru .lua and couldn't for the life of me figure out which value to change to increase the number of Buffs/Debuffs per line..? Not possible, since it is not even modifying that. It just reskins the default buff buttons and scales/moves them slightly.
File: zChat03-23-09
Looks like I wasn't clear about tha...
Posted By: Zergreth
Looks like I wasn't clear about that in the description. There is no ingame configuration. You will have to edit the core.lua file in the zChat folder to configurate the addon. stahlmantel: I have no idea why it doesn't work for you. Could you please try to turn everything but zChat off and then try it again? My only guess is th...