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Results: 250Comments by: Pyrates
File: oUF_Hank10-26-10
Originally posted by Gallahead hi...
Posted By: Pyrates
Originally posted by Gallahead hi frank, at first thank you very much for this great mod. keep on going. just one question: how to classcolor my targetoftarget name? That's mostly covered in the faq, check class coloring. You need the first 8 lines, and then add oUF_Hank_hooks.ClassToT = { sharedStyle = function(se...
File: oUF_Hank10-23-10
Originally posted by hankthetank...
Posted By: Pyrates
Originally posted by hankthetank You can't save something like this "n < nē ∀ n ∈ ℕ \ {1}" in ASCII without loosing some symbols. Use UTF-8 instead. Wow, never thought that would creep up. Easy change though, thanks a lot for being so helpful :) (e) Just a little heads up, UnitCancelAura() is now protected,...
File: oUF_Hank10-22-10
Did you miss that part of the code...
Posted By: Pyrates
Did you miss that part of the code snippet? Geee, I did, thanks :) Although, it's still not working. The special characters (they look like ">" and ">>") are converted into question marks which are directly in front of the name (the one at the ToToT even touches the first letter of the name). Any idea what's causing it? Without...
File: Altoholic10-22-10
Originally posted by Pyrates When...
Posted By: Pyrates
Originally posted by Pyrates When logging in (or reloading the interface). It didn't start doing that when I installed it, but at some point started throwing that error and keeping this way (might not be unrelated to other addons I installed). I updated my wow without changing anything about the interface. Directly after the...
File: oUF_Hank10-21-10
Thanks for your help :) I'm heavily...
Posted By: Pyrates
Thanks for your help :) I'm heavily working on my UI, so I'll leave the pvp thingy as it is for now. I'll do the castbar editing though, I've edited hank_v3.lua now, but I want a more ... stable solution :p If you're interested, if one uses Tukui, then the CC code would be oUF_Hank_hooks.NoOmniCC = { PostCreateIcon = fun...
File: Altoholic10-20-10
Can you please tell me: - When d...
Posted By: Pyrates
Can you please tell me: - When does this happen ? When logging in (or reloading the interface). It didn't start doing that when I installed it, but at some point started throwing that error and keeping this way (might not be unrelated to other addons I installed). - Did you clean your SV files prior to installing 4.x ?...
File: oUF_Hank10-20-10
Hey very nice uf's, thanks for maki...
Posted By: Pyrates
Hey very nice uf's, thanks for making those :) I noticed there isn't an icon shown for pvp, is that intended, or would that be hard to add? (e) Also, I'd like to replace your castbar. How would I do that most efficiently? I't defined in the function sharedstyle, but replacing that with a hook seems wrong to me. How would I go abou...
File: Altoholic10-19-10
I get the following eror message. N...
Posted By: Pyrates
I get the following eror message. Not sure what's the problem though, seems to work normally... Date: 2010-10-19 21:16:33 ID: -1 Error occured in: Global Count: 1 Message: ..\AddOns\Altoholic\Frames\TabOptions.lua line 161: attempt to index field 'options' (a nil value) Debug: (tail call): ? Altoholic\Frames\TabOp...
File: SimpleAuraFilter10-06-10
There's a bug in the recent version...
Posted By: Pyrates
There's a bug in the recent version. In embeds.xml, you need to change to
File: oUF AuraWatch09-26-10
Originally posted by Astromech oU...
Posted By: Pyrates
Originally posted by Astromech oUF_AuraWatch actually doesn't store of aura durations (if you have duration timers its actually coming from OmniCC or some similar addon). So, there isn't an easy way to do this without managing the aura durations yourself or modifying oUF_AuraWatch. What you could do is modify oUF_AuraWatch to st...
File: BadKitty08-27-09
Yay I did it :) It sure felt hacky,...
Posted By: Pyrates
Yay I did it :) It sure felt hacky, but nobody's probably interested in details, so I'll just leave you a screenshot: http://ben.pipsfrank.de/misc/bk_mod.jpg http://ben.pipsfrank.de/misc/bk_mod2.jpg Thanks a lot for all your help! I'll have to think about sizes and positioning now, but that shouldn't be a problem at all :)...
File: BadKitty08-23-09
I'm very close, you set me on the r...
Posted By: Pyrates
I'm very close, you set me on the right tracks :) I've set the text of the bars I use to "", e.g I have BadKittyCatSRText:SetText("") Then I put the following to the end of BadKitty_Setup (after making the background modification for each bar in BadKitty2.xml): BadKittyFrameBar1:SetHeight(4) BadKittyFrameBar1_Background:S...
File: BadKitty08-22-09
Thanks for your answer :) I spent q...
Posted By: Pyrates
Thanks for your answer :) I spent quite some time on this, found out some more on my own, and it's starting to look the way I want it. I can't find out some things, so maybe you can hint me once more: The bars are colored alright. But I'd like a background, so that an empty bar is actually black, and if it's full, it should have...
File: BadKitty08-20-09
Thanks for your answer :) I'm a bit...
Posted By: Pyrates
Thanks for your answer :) I'm a bit delayed, my graphics card bailed out, so I hope I can still ask questions. If that's to annoying, just ignore me and I'll stop. When one opens the configuration screen, the bar texture is reverted to the default one. Is this intended? Should I file a bug report? Now, I tried changing stuff in...
File: CowTip 3.008-19-09
Great Addon, thanks! Is there an...
Posted By: Pyrates
Great Addon, thanks! Is there any possibility to have the PercentHP shown directly on the healthbar (preferably in the middle)? Also, how can I show the HP of things, e.g. the walls in PvP? The tooltip doesn't show anything now, but I know it somehow must be possible (tiptop did it :rolleyes:) (e) Nvm, I got some time to sif...
File: BadKitty08-12-09
Thanks a lot, it's a good addon :)...
Posted By: Pyrates
Thanks a lot, it's a good addon :) Although, I'm not quite satisfied with the looks, so I'd like to hack around a bit. If there's anything you could tell me about that (e.g, where I could change the texture, or where in the code the bars are actually constructed), that would surely help me out, I'll have a steep learning curve bef...
File: Neav UI08-12-09
oUF_D3OrbsRaid+DBM Hey is that...
Posted By: Pyrates
oUF_D3OrbsRaid+DBM Hey is that a recent version of Dbm? If yes, I'd appreciate it if you could send it to [email protected] via email. Thanks a lot :)
File: Neav UI08-08-09
Aww, you didn't update DBM, too bad...
Posted By: Pyrates
Aww, you didn't update DBM, too bad, I love how you made the bars look :) Are you planning on incuding it anytime soon? Thanks for your work!
File: IceHUD07-02-09
I have a small (?) request: The tex...
Posted By: Pyrates
I have a small (?) request: The texts associated to the bars uses dog tags, right? That's very cool, but the input box is really small, which makes the usage of complex dog tags a pain. Could you make that bigger?
File: IceHUD06-30-09
Thanks for the answer, I'll deal wi...
Posted By: Pyrates
Thanks for the answer, I'll deal without that :)
File: IceHUD06-30-09
Ok, another quick question: Ist it...
Posted By: Pyrates
Ok, another quick question: Ist it possible to make the combo points grow parallel to the energy bar? Right now I have them growing straight up, but I'd like them curved so it matches the bar next to it. Hope that was clear, english isn't my first language :)
File: IceHUD06-30-09
Thanks for your help, that's workin...
Posted By: Pyrates
Thanks for your help, that's working. To share: I'm using /script if not UnitAffectingCombat("player") then IceHUD:SetProfile("SanCat") end now to switch the profile from a makro. I later found out that there is a "real" command line interface via "/icehudcl" which can also switch profiles, but I kept the above line for the...
File: IceHUD06-29-09
Thanks for making Icehud, it looks...
Posted By: Pyrates
Thanks for making Icehud, it looks great :) Is there any way to change the profile and/or disable the addon from a macro? Most ace addon seem to support something along the line of "/icehud profile choose profile1", but I can't find that here. Am I missing something? Would that be hard to implement?
File: DagAssist10-28-08
Sounds great, thanks for checking i...
Posted By: Pyrates
Sounds great, thanks for checking it out :) In the meantime I use opie anyways, so I'll manage my mounts with that.
File: DagAssist10-28-08
Hey Dagos! Thanks for your fabul...
Posted By: Pyrates
Hey Dagos! Thanks for your fabulous addon, I've been using it for quite some time, it's great! I have a problem, though: I used to hack the files to get rid of some stuff (no need for trade skills), and include others (wanted my mounts in there). Worked nicely pre-3.0. Now I can get rid of stuff, I can also include the mana sto...