Quantcast
 
Results: 69Comments by: Bruners
File: oUF_Brun10-19-09
Originally posted by eyeGoRe sry...
Posted By: Bruners
Originally posted by eyeGoRe sry for my bad english :D where can i find the line for the -HP things? or how can i disable it? # i think it is |cffff8585-%s|r but then i delete this the addon is broken can u help me? ^^ It would be more helpful if you told me what frame you want to alter.
File: oUF_Brun10-19-09
Originally posted by shinchih2001...
Posted By: Bruners
Originally posted by shinchih2001 add option to support oUF_MoveableFrames?? I just tested it, and it works as intended....
File: oUF_Brun10-19-09
Originally posted by Bruners can...
Posted By: Bruners
Originally posted by Bruners can see what i can be bothered to do :P i have already added some debuff/buff variables which can be found on github I have now added most of the requested variables and some more
File: Battleground10-08-09
This looks really nice, lets hope i...
Posted By: Bruners
This looks really nice, lets hope it nice as well :D
File: oUF_Brun10-06-09
Originally posted by poa I liked...
Posted By: Bruners
Originally posted by poa I liked your addon, but I change it little bit. And if you make new version I will need to do my changes again. Would you implement some variables in config part of "oUF_Brun.lua" to make layout changing easier and faster. I inserted next variables: local ShowPlayerBuff = false local ShowPlayerDebu...
File: bProflink10-01-09
Originally posted by EVmaker My a...
Posted By: Bruners
Originally posted by EVmaker My apologies to Bruners if this comment is out of place, I will delete it if you ask. But for Jimmerz28, if your looking for a mod that would let you quickly & easily link multiple characters professions, take a look at SkillsPayBills, it doesn't function along the same lines as bProflink but would let...
File: bProflink09-19-09
Originally posted by Jimmerz28 Wo...
Posted By: Bruners
Originally posted by Jimmerz28 Would there be any chance for this to work across multiple characters? I have several toons with several professions and really like the easy /pf commands instead of having to whisper myself like some other addons. Thanks! I wrote this AddOn to do just what it does now and not be bloated wi...
File: bProflink09-17-09
Originally posted by haste About...
Posted By: Bruners
Originally posted by haste About time! Now I won't have to explain how people have to install it all the time :P. :P
File: oUF_Brun08-29-09
Re: Turn off Party?
Posted By: Bruners
Originally posted by dwstewart Really nice addon! How do I turn off the party frames when I have the raid frames going? Thanks. :) change the party spawn code to something like this local partyToggle = CreateFrame("Frame") partyToggle:RegisterEvent("PLAYER_LOGIN") partyToggle:RegisterEvent("RAID_ROSTER_UPDATE") pa...
File: InstancesFffffuuuuu08-18-09
Originally posted by mikma How ab...
Posted By: Bruners
Originally posted by mikma How about a "fail"-sound when instance fails? after having 870 fails after midnight to enter Zul'Gurub... NO thanks
File: cargoShip (Display)08-16-09
I believe your code at line 185 sho...
Posted By: Bruners
I believe your code at line 185 should be changed to self.Text self.Label:SetFormattedText(self.Formatting, dataobj.value, dataobj.suffix)
File: bTracker08-12-09
Originally posted by Annekynn Swi...
Posted By: Bruners
Originally posted by Annekynn Switching works great now. Is it possible to have it remember the settings so when we relog we dont have to set it up again? I have added this to the next version that will get pushed soon.
File: DoubleWideProfession07-20-09
Originally posted by Caldar And t...
Posted By: Bruners
Originally posted by Caldar And this differs from http://wow.curse.com/downloads/wow-addons/details/double-wide-trade-skills.aspx how? The name is different, the code is different, the textures used are different, the size is different, the in game memory usage is different, the author is different. Other than that its nothing...
File: bTracker07-17-09
The new version should handle swapp...
Posted By: Bruners
The new version should handle swapping tracks a lot better than the previous one, keep in mind that it still wont swap tracks before the GCD is ready.
File: bTracker07-15-09
Originally posted by Annekynn It...
Posted By: Bruners
Originally posted by Annekynn It cycles only once from herbs to minerals and then doesnt cycle back to herbs again. Did /track Find Herbs and then /track Find Minerals and it told me tracking for 1 and tracking for 2 are set. Doing something wrong? It should be changing back and forth unless you click the switch button to fast,...
File: oUF_DaMT06-24-09
_MACOSX folders should not be packe...
Posted By: Bruners
_MACOSX folders should not be packed with the AddOn files, please
File: oUF_Brun06-21-09
Originally posted by Rintrah Real...
Posted By: Bruners
Originally posted by Rintrah Really nice frames. Quick question - is there a simple bit of code I could add to the Brun lua to add a border fitting around frames? ie, I'd like to put a simple grey square border around all frames I'm using (player, target, tot, focus) and I have a tga of the border I want to use... I just don't...
File: Fishbringer06-15-09
Originally posted by Frayol Final...
Posted By: Bruners
Originally posted by Frayol Finally got a chance to test this out and I am now officially confused! :confused: With Fishbringer and SharedMedia as the only two addons loaded the font saving worked. So I then put back every addon I was previously using and the font saving still works. The only difference between the first set of...
File: oUF_Brun06-11-09
Originally posted by smanzo Any w...
Posted By: Bruners
Originally posted by smanzo Any way to disable the party frames if oUF_AminthRaid is being used without disabling them completely in oUF_Brun? You need to edit the party spawning code in oUF_Brun (at the bottom of the lua) to hide when in a raid or group size larger than 4(5?). I think Caellian and many others got this in the...
File: Fishbringer06-11-09
Originally posted by Frayol Curre...
Posted By: Bruners
Originally posted by Frayol Currently using version 3.1.0 and the font changing only works for the current session, once logged out (or even a reloadui) the font reverts back to the default "Friz Quadrata TT". I have tested with several of the fonts that fishbringer lists as a available and each time it changes to that font for th...
File: Fishbringer06-10-09
Re: Error Message
Posted By: Bruners
Originally posted by Twidget Hi, I get the following error from Fishbringer any time I do a /reloadui : Date: 2009-06-04 14:10:21 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\Fishbringer\fishy.lua line 328: attempt to index global 'Fishbringer' (a nil value) Debug: : ? Fishbringer\fishy.lua:328:...
File: Fishbringer06-10-09
Originally posted by lodewijk i'm...
Posted By: Bruners
Originally posted by lodewijk i'm having the exact same problem. I have no idea how to fix this issue as it is working as intended here. You could try to manually edit the savedvariables to another font.
File: Fishbringer05-28-09
Originally posted by Traulen Hell...
Posted By: Bruners
Originally posted by Traulen Hello, I am modifying the translations :) New comments: - What is "%d of %d fish caught" for ? I always have "0 of 1 fish caught" :confused: - A strange thing: in teldrassil it tells me I need 25 in fishing for 100%. So, I raise my fishing skill to 25 but FBR tells me that my success rate is 94% (i...
File: Fishbringer05-27-09
Originally posted by Traulen It w...
Posted By: Bruners
Originally posted by Traulen It was the problem ! Now I am going to test it... Some early comments: - Replace "%d en pêche nécessaire pour pêcher" by "%d nécessaire en pêche" to avoid a line return - What does "%d fish needed at this level" means ? That I need %d fish to gain +1 skill ? Thx, Traulen "%d fish needed at...
File: Fishbringer05-27-09
Originally posted by Traulen Hell...
Posted By: Bruners
Originally posted by Traulen Hello,Fishbringer isn't working for me (french). console : I have the following error at launch : fishy.lua:313:invalid option in 'format' Improved error frame : Erreur : invalid option in `format' Fichier : Interface\AddOns\Fishbringer\fishy.lua Ligne : 313 Nombre : 1 : in function `SetForma...