Results: 91Comments by: goldengamer |
File: Factionizer beta06-06-12 |
Ooo ooo! Factionizer 2 :D Please ke...
Posted By: goldengamer
Ooo ooo! Factionizer 2 :D Please keep it updated as long as you can ^^ Love this addon + its older version 1 :3
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File: Power Auras Classic06-03-12 |
Tried to hide the zone map (little...
Posted By: goldengamer
Tried to hide the zone map (little mini one that you can enable) with MoveAnything, and got this error (also got it earlier but not sure what I did as I was in a bg aswell as now):
Date: 2012-06-04 09:25:45
ID: 1
Error occured in: AddOn: PowerAuras
Count: 2
Message: Note: AddOn PowerAuras attempted to call a protected function...
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File: ReadySetDing06-03-12 |
Also, I found out what that gold wr...
Posted By: goldengamer
Also, I found out what that gold writing addon was :) LevelRecorder :3 It hasn't been updated since 2008, do you reckon you could add a time-stamp into the speech bubble text aswell? :) (or if there's a way already, please let me know ^^)
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File: ReadySetDing06-01-12 |
1. Yes :) Seen several guildies lvl...
Posted By: goldengamer
1. Yes :) Seen several guildies lvling, with a little icon at the start aswell :)
2. -
3. I've seen it ^^
4. Will have to enable it :o
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File: ReadySetDing05-21-12 |
Just riding along in Tanaris :o
Th...
Posted By: goldengamer
Just riding along in Tanaris :o
Thanks Goldengamer, it seems to be a bug in the code for (Real ID) friend dings
This will be fixed in the v1.02 release :)
http://i.imgur.com/OQKpC.png
Okie ^^ Thankyou~! :) Oh and I have 2 addons on at the moment, haven't checked myself cause I'm busy lvling xD But is this addon the one with...
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File: ReadySetDing05-20-12 |
Date: 2012-05-21 09:20:47
ID: 3
E...
Posted By: goldengamer
Date: 2012-05-21 09:20:47
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\ReadySetDing\Core.lua line 667:
attempt to compare number with nil
Debug:
(tail call): ?
(tail call): ?
ReadySetDing\Core.lua:667: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHa...
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File: Postal05-15-12 |
Date: 2012-05-16 00:56:17
ID: 1
E...
Posted By: goldengamer
Date: 2012-05-16 00:56:17
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: Postal: Missing entry for '|cffeda55fControl-Click|r to attach similar items.'
Debug:
(tail call): ?
...nterface\AddOns\Ace3\AceLocale-3.0\AceLocale-3.0.lua:31:
...nterface\AddOns\Ace3\AceLocale-3.0\AceLocale-3.0.lua:29
P...
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File: Raven02-22-12 |
Sitting here trying to work out som...
Posted By: goldengamer
Sitting here trying to work out something.
Is there a way to have the targets debuffs and buffs as 2 seperate movable parts - like the player ones? I keep getting the debuffs in with the buffs, and its a lil hard to see the difference between them. I tried bar grps inside but that doesn't seem to work :( I also tried making 2 targ...
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File: MapsterEnhanced02-16-12 |
I had some serious frame rate issue...
Posted By: goldengamer
I had some serious frame rate issues on Ships/Spine and I narrowed it down to this mod :( Really is disappointing cause I love it :)
Not sure how to replicate it as such, but I was just standing before the ship in DS, the whole raid had moved onto it. I was sitting at way over 100fps, and then I walk onto the ship, BAM down to 4...
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File: PlateBuffs02-15-12 |
http://www.wowace.com/addons/plateb...
Posted By: goldengamer
http://www.wowace.com/addons/platebuffs/
There's an update there for 4.3 :D
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File: Shadowed Unit Frames01-25-12 |
Is it possible, incase I missed it,...
Posted By: goldengamer
Is it possible, incase I missed it, to have raid groups form downwards rather then sideways? Like this:
1 5
2 6
3 7
4 8
So that 10mans and 15mans stay to the side of the screen rather then the setup that I currently have (cause I cant find the right way to do it :S)
1 2
3 4
5 6
7 8
If someone knows a way, pl...
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File: IceHUD01-23-12 |
All I did was go to que for tb :S...
Posted By: goldengamer
All I did was go to que for tb :S
Date: 2012-01-24 06:17:57
ID: -1
Error occured in: Global
Count: 1
Message: ...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3.0.lua line 212:
attempt to index local 'guidToUnits_oldGuid' (a nil value)
Debug:
(tail call): ?
: ?
...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3....
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File: MapsterEnhanced12-01-11 |
Date: 2011-12-02 02:02:20
ID: 3
E...
Posted By: goldengamer
Date: 2011-12-02 02:02:20
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\MapsterEnhanced\MapsterEnhanced.lua line 603:
attempt to index field 'tileHolder' (a nil value)
Debug:
(tail call): ?
: ?
MapsterEnhanced\MapsterEnhanced.lua:603:
MapsterEnhanced\MapsterEnhanced.lua:575
(tail call): ?...
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File: Mapster11-30-11 |
(tail call): ?
(tail call): ?...
Posted By: goldengamer
(tail call): ?
(tail call): ?
: ?
: ?
: ?
: SetCVar()
Mapster\Mapster.lua:87:
Mapster\Mapster.lua:84
(tail call): ?
: ?
"]:9:
"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:636:
Ace3\AceAddon-3.0\AceAddon...
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File: TellMeWhen11-25-11 |
Hmm, I can't see the timers either....
Posted By: goldengamer
Hmm, I can't see the timers either. Even tho my OmniCC is updated.
EDIT: Yeah not getting any timer, just icons sitting there :S No error messages either to help indicate whats wrong :S
Trying to track the time left on Lifebloom, Rejuv and Regrowth.
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File: Shadowed Unit Frames11-25-11 |
Is there a way to see the lag on th...
Posted By: goldengamer
Is there a way to see the lag on the casting bar, like others or no? I checked in the addon for it but cant see it :S
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File: IceHUD07-23-11 |
Date: 2011-07-23 20:37:39
ID: -1...
Posted By: goldengamer
Date: 2011-07-23 20:37:39
ID: -1
Error occured in: Global
Count: 1
Message: ...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3.0.lua line 212:
attempt to index local 'guidToUnits_oldGuid' (a nil value)
Debug:
(tail call): ?
: ?
...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3.0.lua:212:
...ceHUD\libs\LibDo...
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File: IceHUD07-23-11 |
Date: 2011-07-23 20:37:39
ID: 1
E...
Posted By: goldengamer
Date: 2011-07-23 20:37:39
ID: 1
Error occured in: Global
Count: 1
Message: ...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3.0.lua line 212:
attempt to index local 'guidToUnits_oldGuid' (a nil value)
Debug:
(tail call): ?
: ?
...ceHUD\libs\LibDogTag-Unit-3.0\LibDogTag-Unit-3.0.lua:212:
...ceHUD\libs\LibDog...
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File: Battle Herald07-18-11 |
Once the bugs go - I am SO download...
Posted By: goldengamer
Once the bugs go - I am SO downloading this! Perfect mod for me :) Been trying to find something like this for a very long time now.
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File: Prat 3.007-03-11 |
Not sure if this is Prat or not, bu...
Posted By: goldengamer
Not sure if this is Prat or not, but since the patch 4.2, I havent been able to see NPC Dialog in the chat windows. Its ticked on, so not sure why their messages arn't showing up :S
Any ideas?
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File: Get Over Here! - Lite05-24-11 |
Very cool ^^
I'd be great if it...
Posted By: goldengamer
Very cool ^^
I'd be great if it could play the sound when a DK does it to you aswell. That way you know whats coming xD
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File: Chats To MSBT05-24-11 |
I love this :D Going to download it...
Posted By: goldengamer
I love this :D Going to download it now /nods
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File: Ara Broker Guild Friends05-04-11 |
Re: Odd Issue, Calendar Entries Gone
Posted By: goldengamer
Originally posted by Therigwin
After I updated, All my calendar events disappeared. But new ones showed up. I disabled the mod and the entries came back.
Any ideas?
Yeah, same, reverting back to prev version til it can be fixed :D
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File: Altoholic04-18-11 |
Yes :)
Posted By: goldengamer
Yes :)
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File: Altoholic04-17-11 |
Date: 2011-04-18 00:51:28
ID: 1
E...
Posted By: goldengamer
Date: 2011-04-18 00:51:28
ID: 1
Error occured in: Global
Count: 1
Message: ...ns\DataStore_Achievements\DataStore_Achievements.lua line 81:
Usage: GetAchievementNumCriteria(achievementID)
Debug:
(tail call): ?
(tail call): ?
: GetAchievementNumCriteria()
...ns\DataStore_Achievements\DataStore_Achievements.lua...
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