Results: 122Comments by: ObbleYeah
File: iipui05-22-18
Re: Lua Error
Posted By: ObbleYeah
Receiving this error often when leaving combat. What do? Message: ...erface\AddOns\iipui\elements\artifact\poweritems.lua:63: iipArtifactScanner:SetHyperlink(): Unknown link type Time: 05/21/18 20:08:17 Count: 5 Stack: ...erface\AddOns\iipui\elements\artifact\poweritems.lua:63: iipArtifactScanner:SetHyperlink(): Unknown link ty...
File: iipui05-21-18
Re: Humm
Posted By: ObbleYeah
a couple of lines of code i needed to remove temporarily but forgot to :( ive uploaded a fix (version 23)
File: iipui05-09-18
just pushed an update that shortens...
Posted By: ObbleYeah
just pushed an update that shortens hotkeys and macro text names https://i.cubeupload.com/VsOrw9.png you can edit them to your preference in bar/skin.lua
File: ObjectiveTracker For Modernists10-08-16
Great, thanks for the update! I rea...
Posted By: ObbleYeah
Great, thanks for the update! I really like your work. One last thing--I've noticed that world quests are showing up when I arrive at the location and then disappearing...while I'm doing the world quests, there's no list of objectives or progress bar. Any idea what the issue could be? Edit: Testing it a bit more, it seems to di...
File: ObjectiveTracker For Modernists10-05-16
hey, this was a mistake on my part...
Posted By: ObbleYeah
hey, this was a mistake on my part due to the process of the standalone port from the original ui suite — where skurri is replaced with that block font. i'll fix this and upload tonight!
File: iipui09-29-16
Re: Re: PLayer Frame
Posted By: ObbleYeah
Hello, installed ur amazing UI (thnx for ur efforts btw) but i cannot see the player frame during fight. I can only see the target frame where the player one was.... it is normal or i've to fix something? Thnx for ur time Kidon - Nemesis hey, this is intentional. its written to use the resource display (in the centre here) as t...
File: iipui09-29-16
Re: DPS meter :D
Posted By: ObbleYeah
Thnx for ur quick reply to my previous question! Now, just to be sure u're very professional and not just lucky, another dumb question.... How can i set the dps meter (and which one do u use) to be like your? Ty Ty Ty tinydps
File: ObjectiveTracker For Modernists09-29-16
I really WANT to like this. I appre...
Posted By: ObbleYeah
I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective bec...
File: iipui09-28-16
Re: PLayer Frame
Posted By: ObbleYeah
Hello, installed ur amazing UI (thnx for ur efforts btw) but i cannot see the player frame during fight. I can only see the target frame where the player one was.... it is normal or i've to fix something? Thnx for ur time Kidon - Nemesis hey, this is intentional. its written to use the resource display (in the centre here) as t...
File: ObjectiveTracker For Modernists09-28-16
hey, yeah sure – ill add a small co...
Posted By: ObbleYeah
hey, yeah sure – ill add a small config at the top of the file in a new version tonight. it'll also add the font for titles you see in the screenshots (rather than blizzard defaults) which can then easily be switched out for your custom choice.
File: iipui09-28-16
i can't ever seem to get this UI to...
Posted By: ObbleYeah
i can't ever seem to get this UI to work for me it says it isn't encrypting correctly when i try to stick the folders into my wow directory at first just the portraits didn't work they were colored instead of black now the tooltip is just a black box w/o writing i can't seem to figure out what i'm doing wrong and i'm no roo...
File: iipui09-27-16
19.1 + raidframe rewrite for GRI...
Posted By: ObbleYeah
19.1 + raidframe rewrite for GRID layout + aura reformat for target & GRID + pet frame & actionbar + minimap instance difficulty + raid warning reposition + active chat bound to collapsing bar + new menu style + calendar in menu + reagent bank support + DBM support + artifact tracking on order hall bar + redo followers...
File: ObjectiveTracker For Modernists09-26-16
can you post a screenshot? that sho...
Posted By: ObbleYeah
can you post a screenshot? that shouldn't happen! also if you don't have lua errors enabled (which since lua are disabled by default) – type /console scriptErrors 1 and then /reload shift + click to drag was disabled due to a bug in the legion beta, i'll look to re-add it next version. for now you will have to manua...
File: iipui09-24-16
it + a focus frame will be in the n...
Posted By: ObbleYeah
it + a focus frame will be in the next version Thank you! (Just want to quickly add that the pet bar is not properly skinned too.) the pet bar will look like this in the next version, and be tied to your collapsable bar http://i.cubeupload.com/MKw5Wj.png will be uploading in the next couple of days — quite a major updat...
File: ObjectiveTracker For Modernists09-24-16
oh whoops, i forgot to upload the u...
Posted By: ObbleYeah
oh whoops, i forgot to upload the updated version of this — its a standalone of the one that exists in my iipui suite. there's a bug with the new keystone challenge mode scenario that I'm working on fixing, but once thats ironed out i'll definitely update this here to be used as a single addon too.
File: iipui09-23-16
Hello! I set up high resolution...
Posted By: ObbleYeah
Hello! I set up high resolution. And all elements of the interface look very small-sized and not informative. Whether it is possible to change the interface size somehow? this ui is formatted for a smaller resolution screen (i play on a mac air lol) so it doesn't naturally extend to hi-res setups. that said, you can probably s...
File: iipui09-20-16
I'm really liking this UI. Thanks....
Posted By: ObbleYeah
I'm really liking this UI. Thanks. I couldn't find the pet health bar though. Where is it or how do I make it show up? My current workaround is making my pet my focus but the focus bar is not yet skinned. Thanks again! it + a focus frame will be in the next version First really love the look of this UI. It's really well d...
File: iipui09-18-16
Question about the boss frames that...
Posted By: ObbleYeah
Question about the boss frames that load during an encounter - is it possible for me to enable showing my debuffs? The only thing preventing me from using them is being unable to see my DoTs on them. Next on my to-do list is a better implementation of aura tracking across all of the unit frames, I'll add a note to enable the optio...
File: iipui09-17-16
oh yeah — I use a custom one but I'...
Posted By: ObbleYeah
oh yeah — I use a custom one but I'll add access to the default calender as an option in the dropdown menu
File: iipui09-16-16
http://i.cubeupload.com/kKiLcN.png...
Posted By: ObbleYeah
http://i.cubeupload.com/kKiLcN.png expanding the role of the groupinfo summary tooltip
File: iipui09-15-16
Hey there, just wondering, maybe I...
Posted By: ObbleYeah
Hey there, just wondering, maybe I missed something but is there a way to have "flashes" or any kind of notifications on chat tabs when we receive a PM ? I actually find myself not answering to PMs just because I have to check'em regularly manually, and ofc I miss a lot of 'em :D i've added support for this with the update that's...
File: iipui09-14-16
ill look into re-adding it back in...
Posted By: ObbleYeah
ill look into re-adding it back in today
File: iipui09-13-16
hi guys, the release of 16.2 adds...
Posted By: ObbleYeah
hi guys, the release of 16.2 adds proper support for multiple action bars streamlined quest tracker streamlined auras streamlined boss emotes & raid warnings http://i.cubeupload.com/HTmogk.png map pins (shift + click to drop a pin on the world map, rightclick to remove. only last per session, useful for short-term o...
File: iipui09-11-16
Hey ObbleYeah, quick question: Is t...
Posted By: ObbleYeah
Hey ObbleYeah, quick question: Is there a way to edit the silhouette file in a way that it shows the upper body of a npc/player inside the 'silhouette:SetSize' limits without cutting the model's head/arms/sides? As in, if a model is too big to fit the silhouette:SetSize limits, it would just scale to fit and not cut it in half. t...
File: LynUI09-08-16
Just today I started getting a mess...
Posted By: ObbleYeah
Just today I started getting a message to disable LynQuest whenI try to use buttons that interact with the questlog. Then reload UI if you are out of combat and everything is fine. Just to feed into this — this is caused by a uncommon taint where the objective tracker has been redesigned. its extremely difficult both to predict a...