Results: 73Comments by: Fin
File: LilSparky's Workshop11-04-07
1) When a recipe calls for vendor...
Posted By: Fin
1) When a recipe calls for vendor items that are sold in lots, LilSparkys should calculate the cost of the actual number of items that will be used. While some recipes actually DO use 5 Imbued Vials at a time (the Major Arcane, Fire, Frost, Nature, Holy, and Shadow Protection potions do this), most recipes only use 1 vial at a time...
File: WhoDat11-04-07
Heya, Awesome looking mod, judgi...
Posted By: Fin
Heya, Awesome looking mod, judging from what's on this page. It's basically what I'd like the AltNames module for Prat to be - unfortunately I suffer from a genetic mutative disease virus which prevents me from, oh, all sorts of things I'd otherwise do. Anyway! Just wanted to make a suggestion: maybe have a look at Prat's syste...
File: xToolTip10-27-07
Description of the addon
Posted By: Fin
"ReadMe.txt for some help" No offence, but, couldn't you go to that tiny extra bit of effort and just paste whatever's in the ReadMe.txt on WoWI? I'm not going to bother downloading an additional archive in order to extract just one file, sorry. Perhaps you don't care - but then why did you upload your addon in the first place?
File: OmniCC10-25-07
Originally posted by Tuller If yo...
Posted By: Fin
Originally posted by Tuller If you want to do that, increase the minimum scale setting of OmniCC so that OmniCC's cooldown stuff does not show up, and then use PitBull for buffs and debuffs. I have no plans to introduce addon specific code into OmniCC :) Righto - I'll ask the Pitbull guys to fix cooldown texts when OmniCC is u...
File: OmniCC10-21-07
Hello, Please could you update O...
Posted By: Fin
Hello, Please could you update OmniCC to follow Pitbull's setting for whether to display aura cooldown text? I don't want cooldowns shown for party unit frames, but they're showing up even though I've disabled them in Pitbull's options. Much love for the addon itself of course, though - your babies, my place, any time. cheer...
File: SellFish10-20-07
External access to SellFish
Posted By: Fin
Heya, Any chance you could remove the "local SellFish = {}" line at the start of db.lua? You deserve much credit for keeping everything localised, but it would be nice to be able to access SellFish externally - specifically in my case, so that I can fix GarbageFu without having to reimplement a SellFish function. Currently, the ca...
File: Nauticus10-18-07
Updates look lovely.
Posted By: Fin
Updates look lovely.
File: Reagent Restocker10-18-07
Any chance of adding support for re...
Posted By: Fin
Any chance of adding support for restocking items from the bank?
File: DejaVu10-17-07
What exactly qualifies as "meeting"...
Posted By: Fin
What exactly qualifies as "meeting" a player? Trading with them? Whispering them? Partying? Could you define it a bit more clearly, please? Sounds interesting, though. :) cheers, - Fin
File: BindPad - GUI to set keybindings for spell/item/macro10-04-07
Woo, look at that. I've got the horn.
Posted By: Fin
Woo, look at that. I've got the horn.
File: Cirk's Targetz09-30-07
Request
Posted By: Fin
Not sure if this is possible, but would you be able to extend the new always-visible tooltip to show who's currently targetting not just your target, but focus, mouseover, and perhaps just an arbitrary mob? It would be quite handy (at least for me!). I'm asking for this because normally I don't have anything targetted - the extra UI...
File: Reagent Restocker09-27-07
Woo
Posted By: Fin
You star. Thanks for this.
File: Examiner09-12-07
Originally posted by Fin Would it...
Posted By: Fin
Originally posted by Fin Would it be possible to add a key binding for "inspect mouseover or target if not mousing over an inspectable target", please? :) I'd just like to have one key binding for all inspects if possible. Is that a "no" then? :) No problem if so, just wondering. cheers, - Fin
File: LightHeaded09-11-07
Hello, Every time I come here to...
Posted By: Fin
Hello, Every time I come here to update my copy of LightHeaded, I see that big red warning in the description above, and wonder if it's actually still true - is it? Do we need to delete all the LightHeaded folders every time we update? It's no biggie, but, well, it's nice to be lazy and all that. cheers, - Fin
File: Hello Kitty Island Adventure09-11-07
Originally posted by Zilly I thin...
Posted By: Fin
Originally posted by Zilly I think that I'm going to install this on my 13yo son's pc while he's at school, would that be mean? YES.
File: CBAnnounce08-26-07
What does it do?
Posted By: Fin
If this is an tweaked version of an existing addon, could you link to the existing page, please? cheers, - Fin
File: Examiner08-17-07
Would it be possible to add a key b...
Posted By: Fin
Would it be possible to add a key binding for "inspect mouseover or target if not mousing over an inspectable target", please? :) I'd just like to have one key binding for all inspects if possible. Totally cool mod, btw. But we know this. :)
File: Ping Direction08-15-07
Originally posted by Gaeline Out...
Posted By: Fin
Originally posted by Gaeline Out of interest, would it be possible to ping if there is a mineral node appearing on the mini map? FYI, this isn't possible due to the nature of the API - no information is available for use in scripting.
File: Bongos208-03-07
Changelog
Posted By: Fin
To save others a few clicks, here's a link to the Changelog: - http://code.google.com/p/tullamods/wiki/BongosHistory (You may already know about this.)
File: Nauticus07-30-07
Would be nice if you added the chan...
Posted By: Fin
Would be nice if you added the channel options to the configuration dialog. I had to read the code to find out it was possible to stop Nauticus from eating up one of my channel spaces. BTW: maybe you could use SendAddonMessage() instead of joining a channel? - http://www.wowwiki.com/API_SendAddonMessage Nice one though, handy...
File: SomeAssemblyRequired07-20-07
Awesome. Wikwocket++
Posted By: Fin
Awesome. Wikwocket++
File: tekKompare06-21-07
Cheese
Posted By: Fin
I like cheese
File: Gyro: Get Your Raid On!06-20-07
Minor typo
Posted By: Fin
Think you've been a bit over-zealous with the copy & paste: "Includes VgerCore, which Hear Kitty needs to run. VgerCore doesn't do anything on its own." Heh.
File: Rage_Buffs06-20-07
Gah!
Posted By: Fin
You bastard. I'm on a personal quest against this horrible mutative genetic disease I've got called Being Lazy (I forget the medical term). And now you release this. It's exactly what I've wanted for ages! Just been to lazy to do something myself, and the annoyance threshold of clicking three buttons instead wasn't quite high enough...
File: Bagnon06-19-07
Originally posted by Tuller /find...
Posted By: Fin
Originally posted by Tuller /find armor bags, /find armor bank, and /find armor will be the syntax once I implement it again. Until then, you might want to try Rummage: - http://www.wowace.com/wiki/Rummage written by the esteemed tale. edit: removed extraneous BB vB tag.