Results: 3711Comments by: zork
File: Roth UI (Diablo)11-27-12
Both issues are fixed on my local c...
Posted By: zork
Both issues are fixed on my local copy already. For now disable the nameplates. For the chi problem. Here is the quick-fix. Open http://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF_Diablo/modules/oUF_Harmony.lua Change this local SPELL_POWER_LIGHT_FORCE = SPELL_POWER_LIGHT_FORCE to local SPELL_POWER_LIGHT_FORCE = SP...
File: Roth UI (Diablo)11-27-12
Seems like 5.1 is going live. I wil...
Posted By: zork
Seems like 5.1 is going live. I will release an updated version once it is live in Europe.
File: Roth UI (Diablo)11-26-12
Hello, zork. Could you help me to...
Posted By: zork
Hello, zork. Could you help me to make an additional stealth actionbar for feral druid under effect of Incarnation: king of the jungle? And prowl, ofc. rActionBarStyler does not support this. Use Dominos/Bartender instead.
File: rActionBar11-25-12
If you want a Grid you can enable t...
Posted By: zork
If you want a Grid you can enable that in the default interface settings. If you want different button border styles you can try rActionButtonStyler.
File: Roth UI (Diablo)11-25-12
Re: Monk Class- Chi
Posted By: zork
@BraveJohn oUF_Diablo/config.lua has an option to hide the actionbarbackground. Just check the file. On the other hand...why don't you just use /rabs unlock to move the actionbars around? @Addict This is not possible unless you play on the latest PTR release (where the monk spellpower got changed). In question do a /reload. If...
File: Roth UI (Diablo)11-23-12
Just got the UI and I'm completely...
Posted By: zork
Just got the UI and I'm completely in love with it. Im wondering if its possible to remove the diablo art bars for the action bars only. They can't be scaled with the action bars, since my monitor is rather large and I have to scale the action bars higher than the art bars. Why would you say that? There is a full FAQ just on that...
File: Roth UI (Diablo)11-22-12
Re: Timer text dev question
Posted By: zork
Hmm. Interesting. The OmniCC version I'm using is one of the first Tuller released (OmniCC Basic). It just has the 4.3 cooldown fix included. Not sure when he added the variable change. I do not rely on that variable. So I could just change that to noCooldownCount. I just use that version of OmniCC because it does all I need. But...
File: Roth UI (Diablo)11-22-12
Re: Re: Re: xct
Posted By: zork
That is actionbar stuff and is in rActionBarStyler/config.lua. http://code.google.com/p/rothui/source/browse/trunk/wow5.0/rActionBarStyler/config.lua#266 If you want to change sth on the actionbuttons check rActionButtonStyler/config.lua.
File: rButtonTemplate11-21-12
Readded support for Dominos and Bar...
Posted By: zork
Readded support for Dominos and Bartender4. Version 50001.07 will have it. http://imgur.com/2oQIi
File: Roth UI (Diablo)11-21-12
Re: Re: Re: Re: Re: Assigning a hotkey for the bottom quickbar.
Posted By: zork
Castbars in Roth UI are part of oUF_Diablo which relies on oUF. They are not standalone. You can only use them in conjunction with the Roth UI unitframes. On the other hand you could use the textures and apply them to an existing castbar addon yourself. Not sure if that is in you reach.
File: Roth UI (Diablo)11-20-12
Re: Re: Re: Assigning a hotkey for the bottom quickbar.
Posted By: zork
With "normal" targeting frame you mean the Blizzard one? If yes, then no.
File: Roth UI (Diablo)11-20-12
Re: Assigning a hotkey for the bottom quickbar.
Posted By: zork
@vhalkyrie The bottom most bar is the main actionbar. No clue why assigning keys to that bar should not work for you. Post a screenshot. Maybe that can help out. @lalcom Well. Advanced only. I think p3lims oUF layout has the example to do so. Basically you would need to add a castbar update function that tracks for the time and...
File: rActionBar11-20-12
Args. Thank you. Of course not inte...
Posted By: zork
Args. Thank you. Of course not intended. :) Version 50001.08a will have rLib included. Sry.
File: rActionBar11-19-12
That is fixed. Make sure you have t...
Posted By: zork
That is fixed. Make sure you have the latest version.
File: Roth UI (Diablo)11-18-12
Sneaky little actionbar. Gonna c...
Posted By: zork
Sneaky little actionbar. Gonna check sth. *edit* Thanks. Fix is coming. Going to update rActionBarStyler. Using the latest version of rActionBarStyler will fix the issue. *edit2* Fixed versions of Roth UI and/or rActionBarStyler are available.
File: Roth UI (Diablo)11-18-12
Re: Target Buffs
Posted By: zork
You cannot enable/disable the target auras individually (buffs/debuffs) but you can set the target buffs to player buffs only. You can enable this in oUF_Diablo/config.lua here: http://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF_Diablo/config.lua#337
File: rActionBar11-17-12
Another question. How can I use the...
Posted By: zork
Another question. How can I use the same position for different characters? Where is it saved? Can't see any rActionBar file in WTF folder. That file is called layout-local.txt in your WTF/SERVER/CHAR folder.
File: Roth UI (Diablo)11-17-12
Well you can try out PlateBuffs. Bu...
Posted By: zork
Well you can try out PlateBuffs. But I'm not sure if that is still working. On the other hand you could just disable rDiabloPlates2 and use TidyPlates instead.
File: Roth UI (Diablo)11-16-12
Yes there is. On certain scales (lo...
Posted By: zork
Yes there is. On certain scales (low or high) the animations will get out of place. It can be fixed by adjusting the camdistancescale value in the animation table. Open oUF_Diablo/config.lua and edit the camdistancescale of animation id 23 (the one used by warrior hp) http://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF...
File: rActionBar11-16-12
You inserted the values into the x,...
Posted By: zork
You inserted the values into the x, not the y value. Swap padding/margin with 0.
File: Roth UI (Diablo)11-16-12
Re: 8 buttons
Posted By: zork
You would need to "photoshop" the actionbar background texture. Move everything in place and replace rActionBarStyler+ButtonStyler with another barmod that is capable of handling any kind of actionbar (like Dominos/Bartender)
File: rActionBar11-16-12
Re:
Posted By: zork
Interesting. Someone had the same question lately. That is due to Blizzard code. The first actionbar has no grid, because by default the default MainActionBar has an actionbar textue (the one with the gryphons etc.) underneath with a grid included in the image. That's why Blizzard did not add a grid to the first actionbar. Thus...
File: alDamageMeter11-14-12
I just updated the rThreat skin of...
Posted By: zork
I just updated the rThreat skin of this mod. I added a version to the default config because I had huge problems with an adjusted default config being loaded as a new dmconf. Additionally I adjusted how the MainFrame is initialized. SetPoint and SetMovable are defined on loadup, not on event-call. All the other stuff is done on...
File: Roth UI (Diablo)11-13-12
Updated alDamageMeter rThreat skin...
Posted By: zork
Updated alDamageMeter rThreat skin in case you need a damage meter matching the interface: http://www.wowinterface.com/downloads/info20921-alDamageMeterrThreatSkin.html
File: Roth UI (Diablo)11-13-12
Re: Animations
Posted By: zork
No the animations are in the Blizzard files. They are pre-rendered and cannot be changed in any way (well not unless you disable the default animationsystem and use the galaxy animations instead). If you are looking for new animations download rIngameModelViewer. Look through all the models and write down animation ids you like. Y...