Results: 3711Comments by: zork
File: oUF_RingThing10-27-09
First ingame shot. http://img1.abl...
Posted By: zork
First ingame shot. http://img1.abload.de/img/wowscrnshot_102709_201y5ve.jpg
File: Roth UI (Diablo)10-27-09
Your answer is on the first two pag...
Posted By: zork
Your answer is on the first two pages of the comments.
File: oUF_RingThing10-27-09
Photoshop 6.0 for Windows (not kidd...
Posted By: zork
Photoshop 6.0 for Windows (not kidding, it has every I need and can be bought for no money at ebay) I work at the size I want the texture to be at. 512x512, 512x256 etc. anything that is 16, 32, 64, 128, 256, 512, 1024, 2048 works. Make sure you have "smooth edges" activated in your selection tool. To get the smooth outer shadow...
File: oUF_RingThing10-27-09
Yes. The segment is 128px in size....
Posted By: zork
Yes. The segment is 128px in size. The outer ring radius is 110px, the inner ring radius is 90px.
File: oUF_RingThing10-27-09
Yes. But only the top-right segment...
Posted By: zork
Yes. But only the top-right segment is needed. More to read: http://elitistjerks.com/blogs/zork/362-ring.html The slicer is ring independent. Read the ejerks blog entry and try to understand what the slicer does. Its just needed for the gap between the two squares.
File: oUF_RingThing10-27-09
Dawn its mathematically not possibl...
Posted By: zork
Dawn its mathematically not possible to change the thickness dynamically because the ring_width of your segment texture will not change if you change the size in the code. (Because we are going to calculate SetTexCoords that will be applied to that texture) If you set up a new segment texture its no problem to change the size. As...
File: oUF_RingThing10-26-09
So I decided to give it a try. h...
Posted By: zork
So I decided to give it a try. http://img1.abload.de/img/newunit53fc.png http://img1.abload.de/img/newunit2y3az.png Hopefully I can get it working ;). TGA files are done now. Pretty happy with the outcome. Hmm...I really think this could work but we will see. http://img3.abload.de/img/zusammengesetztrffp.png Notice...
File: oUF_RingThing10-26-09
New version is online.
Posted By: zork
New version is online.
File: rButtonTemplate10-26-09
Play a warrior and you will say no....
Posted By: zork
Play a warrior and you will say no. Warriors are the first class with some really ugly spell icons. Just use whatever you like. Its your world.
File: rButtonTemplate10-26-09
Either the texture is not found (yo...
Posted By: zork
Either the texture is not found (you need to restart wow when loading new textures and the name needs to match) or the texture size of your new texture does not match the ones needed for rActionButtonStyler (texture filling). You cannot use ButtonFacade textures in rActionButtonstyler they don't fit. But...imo the texture is ju...
File: Roth UI (Diablo)10-26-09
Originally posted by davee buffs/...
Posted By: zork
Originally posted by davee buffs/debuffs I use rFilter2 for debuff highlighting. Check the oUF forum for the debuff-size topic: http://www.wowinterface.com/forums/showthread.php?t=27721 @eXcapiZm Just follow the install instructions.
File: Roth UI (Diablo)10-25-09
Re: experience bar
Posted By: zork
Backup, delete, copy. There is no second xp-bar.
File: Roth UI (Diablo)10-25-09
For those who test on PTR, new vers...
Posted By: zork
For those who test on PTR, new version to play with: http://rothui.googlecode.com/files/rothui_091025_ptr.zip
File: Roth UI (Diablo)10-25-09
Cool, didn't knew that you could ju...
Posted By: zork
Cool, didn't knew that you could just plug in oUF_HealComm4 and it works from start on. Just tested it. Works perfect. The thing with latency is. To my knowledge Blizzard changed the casting system some time ago. If you have a very high ping like 300-400 (PTR) and click the spell as soon as you enter the red area the next one will...
File: Roth UI (Diablo)10-24-09
Originally posted by davee How do...
Posted By: zork
Originally posted by davee How do I add maxtime to the castbar? Is it possible to add the red latency on the castbar like Quartz and is it possible to show incoming heals on the target health bar? Lastly, is it possible to add arena frames? oUF can handle the latency and a maxtime is also possible. But this is advanced only....
File: Roth UI (Diablo)10-24-09
Re: edit lua file map aura
Posted By: zork
Originally posted by blight9000 stuff around minimap Adjust rFramerotater.lua So increase the with/height. Change, save, reload. Repeat until finished.
File: rActionBar10-23-09
jExp works without any problems.
Posted By: zork
jExp works without any problems.
File: Roth UI (Diablo)10-23-09
Re: Remove all unit frames
Posted By: zork
@Mad_Skillz Added the question to the FAQ. http://www.wowinterface.com/portal.php?id=531&a=faq&faqid=551 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @CptKirk Read oUF/elements/tags.lua Example that shows CURRENTPOWER/MAXPOWER | CURRENTHP/MAXHP: self:Tag(hpval, "/ | /maxhp]") or even create a new textstring for power only: local...
File: oUF_Diablo10-23-09
Advanced only. Don't hurt yourself....
Posted By: zork
Advanced only. Don't hurt yourself. If you really want it you need to learn how to write oUF layouts. Check some layouts and try to understand what they do.
File: Roth UI (Diablo)10-22-09
Re: Bugs & Sugestions
Posted By: zork
If you want to help me test the UI on the PTR use this version: http://rothui.googlecode.com/files/rothui091023_ptr.zip Its PTR only obviously.
File: oUF_Diablo10-22-09
Originally posted by Chazen disab...
Posted By: zork
Originally posted by Chazen disable ONLY the focus target Same as stated in the FAQ, just do not comment out the player and target castbar function calls. Find this at ~line 1270 if unit == "focus" then d3o2_createCastbar(self,unit) end and make it if unit == "focus" then --d3o2_createCastbar(se...
File: Roth UI (Diablo)10-22-09
Re: pic
Posted By: zork
Sure. Open oUF_D3Orbs.lua with Notepad and edit the config for your portraits. Find local use_3dportraits = 1 and make it local use_3dportraits = 0
File: Roth UI (Diablo)10-21-09
Re: ?
Posted By: zork
Just type in "/reload" in the chat after changing the scale and you will be fine. The party images cannot be fixed.
File: oUF_Diablo10-21-09
Originally posted by seandamnit q...
Posted By: zork
Originally posted by seandamnit quick question: Am I able to add health % in the focus target? If you are capable of editing the in oUF layouts then yes. Advanced only.
File: Roth UI (Diablo)10-20-09
Re: Totem bar
Posted By: zork
Originally posted by Fisksmisk totembar FAQ Originally posted by devilArt mt frames To special, so no. But there are oUF MT frames available.