Results: 13Comments by: beri
File: AbyssUI Classic02-20-20
Hey I just wanted to mention that B...
Posted By: beri
Hey I just wanted to mention that Blizzard disabled RealMobHealth and now displays mob HP natively. I think Abyss needs some kind of update for it to work properly.
File: AbyssUI Classic02-01-20
This is what I get if I rename the...
Posted By: beri
This is what I get if I rename the folder. Fixed, thanks.
File: AbyssUI Classic01-31-20
Did the newest version add faction...
Posted By: beri
Did the newest version add faction icons into the tooltip or something? I'm suddenly getting them now and can't seem to disable them through TipTac. Also in regards to the RealMobHealth issue, what's happening is that RMH is displaying its values on UnitFrame Improved, sometimes even on top (which is what's causing the double disp...
File: AbyssUI Classic01-15-20
Is there a way to remove the blacki...
Posted By: beri
Is there a way to remove the blackish custom texture you added around UFImproved? Thanks!
File: AbyssUI Classic01-11-20
Thanks for all the work on this. I...
Posted By: beri
Thanks for all the work on this. I just wanted to mention that RealMobHealth is still bugged in the same way for me.
File: AbyssUI Classic11-27-19
Something I noticed is that when yo...
Posted By: beri
Something I noticed is that when you hide the pvp/faction you still can't click through that area so the icons are really just "not shown" instead of hidden. Is that something you can do something against? It's annoying if you want to put icons or addons left of the target frame and you can't click them because the player frame is on...
File: AbyssUI Classic11-09-19
Think I managed to recreate it. Log...
Posted By: beri
Think I managed to recreate it. Logging in or reloading the UI breaks it. Entering an instance fixes it. Reloading after that breaks it and entering the instance again fixes it. That's with just AbyssUI and RealMobHealth. Outline works as expected, thanks. Although the lines were 279 to 293 for me.
File: AbyssUI Classic11-09-19
RealMobHealth and UnitFrame Improve...
Posted By: beri
RealMobHealth and UnitFrame Improved interaction still borks randomly for me. Aside from that is there a way we could get an option for the old text outlines (or lack thereof)? Not big on outlined fonts.
File: AbyssUI Classic11-03-19
Thanks for the update! RealMobHealt...
Posted By: beri
Thanks for the update! RealMobHealth's interaction with UnitFrame Improved seems a bit fucky. Often the mob health value overlays the name. It's not broken every time so I'm not sure what the issue is.
File: AbyssUI Classic09-30-19
Next update, and did the tooltip it...
Posted By: beri
Next update, and did the tooltip it's fixed? I didn't have time to test it. Almost did all the updates without testing, kinda busy these days. ~ or just add this to the lines 187, 188 of classic functions and save it until I can update it. TargetFrameNameBackground:SetAlpha(0.5) TargetFrameNameBackground:SetVertexColor(0/255,...
File: AbyssUI Classic09-30-19
I think the point of wanting transp...
Posted By: beri
I think the point of wanting transparency in the name frame was to get parity between the player frame and the target frame but now you have this where the target frame is fully transparent but the player frame isn't.
File: AbyssUI Classic09-29-19
Not sure if this is a result of the...
Posted By: beri
Not sure if this is a result of the addon or of something else but I'm getting this error quite often.
File: AbyssUI Classic09-12-19
Thanks for the addon and the port....
Posted By: beri
Thanks for the addon and the port. I saw you added guilds to nameplates a while ago and I'm wondering if it's possible to get a hide toggle for this in the options because for most people who use a nameplate addon this means having the guild shown twice.