Results: 5Comments by: xMAWLx |
File: oUF_Arp08-17-11 |
Originally posted by Tobbe8716
Ha...
Posted By: xMAWLx
Originally posted by Tobbe8716
Havent really noticed it myself but thx for the fix ;)
Glad I could help, love your frames, BTW. They are very light on memory while still looking slick which is prob my favorite thing about them :D
You can see the bug in the 3rd and 4th screenshot you have posted for your ArpUI. Also in this t...
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File: Broker_Volumetric08-16-11 |
Re: Re: Speaker Icon
Posted By: xMAWLx
Originally posted by Barjack
If you tell me which display addon you use I can probably try it out.
I have since stopped using that particular UI and Broker >>
But at the time I was using Tukui Broker: http://www.tukui.org/forums/topic.php?id=8686
Originally posted by Barjack
Edit: I looked at the ElvUI files but couldn'...
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File: oUF_Arp08-16-11 |
Hey I noticed some buggy behavior f...
Posted By: xMAWLx
Hey I noticed some buggy behavior from the target power point frame:
-texture receives a nil value if no class detected
-texture inherits previously targeted unit's class
I corrected this behavior by telling the frame to color according to reaction if no class is detected. This was done by adding the following code near line 4...
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File: FreebTip08-12-11 |
Originally posted by Crapa
Thanks...
Posted By: xMAWLx
Originally posted by Crapa
Thanks a lot Freeb for the new "hide in combat" option !
For all those interested in disabling ALL tooltips in combat; insert the following code near line 241:
if cfg.combathide and InCombatLockdown() then
return frame:Hide()
end
It should look like this when done:
local fun...
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File: Broker_Volumetric07-29-11 |
Speaker Icon
Posted By: xMAWLx
I am using this presently with Elvui. My problem is that the Speaker Icon you call does not seem to display. I am refering to :
icon = ],
I checked the ref in an MPQ viewer and the path seems correct. I only see "100" and the toggled letters. Is the speaker icon supposed to appear? Thanks for help.
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