Results: 7Comments by: Rames |
File: Zynix Unitframes12-15-10 |
Nice little mod, much prefer over u...
Posted By: Rames
Nice little mod, much prefer over using MoveAnything.
However, any chance of allowing us to move the party frames/focus frames and the enemy arena frames? Then it would be complete imo!
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File: AzCastBar10-19-09 |
Please add support for borders. I w...
Posted By: Rames
Please add support for borders. I would switch in an instant if you added border support, but until then... :(
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File: oUF_cogumel010-12-09 |
Any way to raise the unit frames up...
Posted By: Rames
Any way to raise the unit frames up a bit, like 50-100px? I looked into the lua, but couldn't find anything except for "party offset". Thanks in advance, great frames :).
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File: oUF_Jabar12-26-08 |
Nice frames, I modified the colours...
Posted By: Rames
Nice frames, I modified the colours and font slightly to fit my tastes. A couple of ideas/requests:
-Range fading, i.e; the frames fade out slightly when the target is out of range (40+yards).
-Support for oUF_Aurasort. I tried adding support myself, but didn't quite work out. In VoA earlier, I had to guess when to renew my dots,...
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File: nMainbar12-21-08 |
Originally posted by H4DOUK3N
Goo...
Posted By: Rames
Originally posted by H4DOUK3N
Good to see this up again :)
Just wondering how I'd go about hiding the shapeshift bar. Also does this now house it's own range indicator, or will I still have to use RedRange?
Thanks in advance for any help.
I found the best way to hide the Shapeshift bar is to go to Curse and download HideBars.
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File: nMainbar12-19-08 |
Discard this comment, got it workin...
Posted By: Rames
Discard this comment, got it working :p.
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File: thek: Actionbar11-09-08 |
Awesome! Great replacement for the...
Posted By: Rames
Awesome! Great replacement for the now outdated Roath. Just what I was looking for.
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