Results: 42Comments by: Draigars |
File: Shadowed Unit Frames04-21-13 |
- Is it possible to show OmniCC tim...
Posted By: Draigars
- Is it possible to show OmniCC timer for self auras only, and keep the spiral countdown for the other auras?
- How to make 3D portrait overlap health bar rather than taking than reducing it?
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File: KuiNameplates04-20-13 |
Hi. Is it possible to not anchor al...
Posted By: Draigars
Hi. Is it possible to not anchor alt health to health? I'd like to place it in the center of the main (i.e. http://puu.sh/2DDLH/084e64a5be.jpg), but it doesn't stay centered when its lenght change, even though justify is center. And I can't display it if its set point doesn't depends on f.health.
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File: BigWigs Bossmods03-29-13 |
Any good soul to make a BW version...
Posted By: Draigars
Any good soul to make a BW version of this DBM reskin?
http://puu.sh/2hk2J/0aa5e1f436
The skin (it takes form of an addon, which is an incredible comfort gain compared to having to copypaste the template file every update) can be downloaded at: http://www.mediafire.com/?41q99iz3eom4aen
(https://www.virustotal.com/fr/file/74e...
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File: BigWigs Bossmods03-13-13 |
Any good soul to make a BW version...
Posted By: Draigars
Any good soul to make a BW version of this DBM reskin?
http://puu.sh/2hk2J/0aa5e1f436
The skin (it takes form of an addon, which is an incredible comfort gain compared to having to copypaste the template file every update) can be downloaded at: http://www.mediafire.com/?41q99iz3eom4aen
(https://www.virustotal.com/fr/file/74e...
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File: MikScrollingBattleText03-13-13 |
Thank you.
Posted By: Draigars
Thank you.
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File: MikScrollingBattleText03-13-13 |
1) Is it possible to shorten the me...
Posted By: Draigars
1) Is it possible to shorten the merge trailer? Instead of having I'd like to have .
2) Is it possible to apply the Shorten Numbers options only for selected scroll areas, i.e. Incoming Heals/Damages but leave Outgoing to shows full numbers?
Musthave addon.
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File: MikScrollingBattleText01-13-12 |
Hi. Is it possible to play with the...
Posted By: Draigars
Hi. Is it possible to play with the Merge Swings option?
I'd like to have more swings merged, with only one message per 2-3 seconds (as a rogue, I'm really spammed by Melee swings).
I have found a line (51) in MSBTMain (local MERGE_DELAY_TIME = 0.3), but modifying it changes the merge delay time for *every* action and spells, whi...
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File: TellMeWhen01-13-12 |
A bit complex solution but it works...
Posted By: Draigars
A bit complex solution but it works really fine, many thanks! :)
Few others small things:
- There is a "Only check mine" options for buffs/debuffs. Any way to create a "Only if I didn't cast it" condition?
- As I use Masque:Elegance skin, the cooldown sweep animation is bit bigger than the icon. Is it possible to reduce the anim...
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File: Grid01-13-12 |
Thanks. Now, the macro works perfec...
Posted By: Draigars
Thanks. Now, the macro works perfectly but the Lua fragment code doesn't. No more Lua errors or anything, the game just doesn't recognize the slash command.
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File: TellMeWhen01-10-12 |
Hello. Fantastic addon.
I have a...
Posted By: Draigars
Hello. Fantastic addon.
I have a small 'problem' though: I would like to have my icons to be displayed like buffs/debuffs are. I mean that I have a bar/group with 8 icons and I want that the first that pop out appears at (0;0) rather than its position on the list. I don't think I have explained this clearly, but I want basically t...
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File: Grid01-10-12 |
Ok, so I was finally able to test i...
Posted By: Draigars
Ok, so I was finally able to test it ingame, and unfortunately it doesn't works. Seems that it doesn't recognize Grid:GetProfile.
Message: :1: attempt to call method 'GetProfile' (a nil value)
Time: 01/10/12 21:02:15
Count: 1
Stack: : in function `GetProfile'
:1: in main chunk
: in function `RunScript'
Interface\FrameXML\Cha...
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File: Grid01-09-12 |
Absolutely awesome. Thank you very...
Posted By: Draigars
Absolutely awesome. Thank you very much.
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File: ShinyBuffs01-05-12 |
E : useless post, I was using it wi...
Posted By: Draigars
E : useless post, I was using it with Bison enabled. Sorry. Great addon!
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File: Grid01-05-12 |
Hello Phanx. Thansk for answering m...
Posted By: Draigars
Hello Phanx. Thansk for answering me in the forums.
So I tried your Layout mods, but none did satisfy me. I'll finally choose an easy solution: typing /grid profile choose Raid10 each time I'll need to.
Only thing is, it would be great to have only to type /G10. So I'd like to have a little LUA hack, but have no idea once I wri...
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File: oUF_Hank01-02-12 |
Happy New Year to you!
I'm looki...
Posted By: Draigars
Happy New Year to you!
I'm looking for someone who could make me a digits.blp version with the Futura font rather than the default (PF Din) one. I can provide the font, but my graphical skills are... very limited, for the less.
Thanks!
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File: LUI v221112-18-11 |
On my rogue, i don't see the poison...
Posted By: Draigars
On my rogue, i don't see the poison buff on my weapon no more, is there a solution for this?
Agree. Really annoying.
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File: LUI v221111-27-11 |
Hi,
In 4.3 boss encounters, we w...
Posted By: Draigars
Hi,
In 4.3 boss encounters, we will have a new button, the Extra Action Button. The fact is, LUI doesn't show it - we can still access it through a keybind or a macro (/click ExtraActionButton1), but not only we can't see the cooldown nor is it really esthetic.
So, will you implement that before the 4.3 hit live servers this we...
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File: Mono UI06-29-11 |
How do you remove the separation be...
Posted By: Draigars
How do you remove the separation between the normal bagpack and the Equipment Sets in m_Bags ? I would like have the old appearance (everything in a big bagpack).
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File: Mono UI04-29-11 |
Originally posted by uNkinder
oUF...
Posted By: Draigars
Originally posted by uNkinder
oUF_mono\cfg.lua
Frames position block
Yeah, I know, I edited this. Still, the focus and focus' target frames don't appear as they were before (I mean, the frames' appearance).
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File: Mono UI04-28-11 |
Hey, thanks for the update!
Howeve...
Posted By: Draigars
Hey, thanks for the update!
However, I would like to keep the focus and focus target frames as they were before the 10.6 update.
I edited cfg.lua and core.lua in ouF_Mono, but it doesn't work really fine.
Could you guys help me about this?
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File: Mono UI04-10-11 |
Originally posted by Monolit
Well...
Posted By: Draigars
Originally posted by Monolit
Well, yes there is, but I'm not gonna step-by-step guide you how to do this as there is no point in doing it that way in my opinion as like 95% of all player group buffs are now raid-wide, and when the raid is fully formed players still getting sorted by their group.
So right now raid frames spawn kind...
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File: Mono UI04-08-11 |
Thanks MonoLit, I was searching int...
Posted By: Draigars
Thanks MonoLit, I was searching into the .lua files, haha.
Also, is there a way to make the oUF raid frame displays raid groups as they really are (e.g. if 10 persons are split between 4 groups, display those 4 groups and not 2 full groups) ?
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File: Mono UI04-06-11 |
For those who want Broker_Latency t...
Posted By: Draigars
For those who want Broker_Latency to shows both Home and World latency, here is a fix, thanks to bognari3 :
local latency = {}
local lbl = " ms"
local format, modf, GetNetStats = _G.string.format, math.modf, GetNetStats
latency.obj = _G.LibStub("LibDataBroker-1.1"):NewDataObject("Broker_Latency", {value = "0"..lbl .." | ".."0"..l...
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File: Mono UI03-08-11 |
Originally posted by Draigars
It...
Posted By: Draigars
Originally posted by Draigars
It just doesn't load by itself when I'm going in combat mode (or getting damages).
Another issue I have is that incoming damages aren't showing (although the +Entering Combat+ and -Leaving Combat- texts do).
Thanks.
Edit: Forgot to mention, all thresholds are set at 1, except cfg.heal_threshol...
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File: cargoShip (Display)03-06-11 |
I'd like to add Broker_SocialSlate...
Posted By: Draigars
I'd like to add Broker_SocialSlate in your addon... Is it possible ?
http://wow.curse.com/downloads/wow-addons/details/broker_socialstate.aspx
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