Results: 7Comments by: Traulen |
File: Fishbringer05-27-09 |
Hello, I am modifying the translati...
Posted By: Traulen
Hello, I am modifying the translations :)
New comments:
- What is "%d of %d fish caught" for ? I always have "0 of 1 fish caught" :confused:
- A strange thing: in teldrassil it tells me I need 25 in fishing for 100%. So, I raise my fishing skill to 25 but FBR tells me that my success rate is 94% (it turned to 100% at 28 in skill...
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File: Fishbringer05-27-09 |
Originally posted by Bruners
in l...
Posted By: Traulen
Originally posted by Bruners
in localization.lua locate and find
|c%s%s|r
%d en pêche nécessaire pour pêcher
(%d pour être à 100%%)
make sure 100% is noted as 100%%
It was the problem !
Now I am going to test it...
Some early comments:
- Replace "%d en pêche nécessaire pour pêcher" by "%d nécessaire en pêche" t...
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File: Fishbringer05-26-09 |
Hello,
Fishbringer isn't working...
Posted By: Traulen
Hello,
Fishbringer isn't working for me (french).
console :
I have the following error at launch : fishy.lua:313:invalid option in 'format'
Improved error frame :
Erreur : invalid option in `format'
Fichier : Interface\AddOns\Fishbringer\fishy.lua
Ligne : 313
Nombre : 1
: in function `SetFormattedText'
Interface\AddOns...
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File: Fishbringer05-15-09 |
Originally posted by Bruners
Need...
Posted By: Traulen
Originally posted by Bruners
Need one important one to make it work
http://wow.curseforge.com/projects/fishbringer/localization/phrases/99-fishing/
The french translation for Fishing is Pêche
Only missing one translation...
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File: Fishbringer05-15-09 |
I've finished translating in french...
Posted By: Traulen
I've finished translating in french (except for two I can't find, if I remember well) under the name LoloMac...
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File: Fishbringer05-15-09 |
Hello, interested in french transla...
Posted By: Traulen
Hello, interested in french translation... Can I be of any help ?
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File: Stalker01-05-09 |
hello, very nice add-on.
Just a re...
Posted By: Traulen
hello, very nice add-on.
Just a request : is it possible for the monitoring window to remember its state ? I say that because I have to click the icon every time I start the game to have the window show. Best, is it possible to have it show only when detecting enemies / KoS... and last for a given time till it fades ?
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