Results: 31Comments by: sBaildon
File: sInterface05-21-22
I have gone through and fixed the T...
Posted By: sBaildon
I have gone through and fixed the Tooltip code, also working on fixing the progress bars... everything else works fine, but it might require a full re-write. For now disabling the azerite.lua file fixes and leave all the other bars alone. Updated! I fixed the tooltips, here's the commit. I disabled the azerite bar because I...
File: sInterface05-20-22
I was wondering if you are planning...
Posted By: sBaildon
I was wondering if you are planning to update this to current versions..... and if not are you alright with someone taking it and updating? There are some issues with tooltips and Azerite progress bar. I am currently working on fixes for them but would love it if you had an official update. I really do love this minimalist masterp...
File: sInterface12-16-20
hi any chance to enable the default...
Posted By: sBaildon
hi any chance to enable the default raid frames if i disable your party/grouP? What happens when you disable the raid frames? nothing happens - no raid/group show up Afaik, if the oUF spawn func isn’t called for a set of frames, it leaves the blizzard ones intact. Maybe I’m not using the API properly for raid frames.
File: sInterface12-16-20
i think the raid/group frames addon...
Posted By: sBaildon
i think the raid/group frames addon is not loaded, because i cant even see the usual config in (esc->interface) this means every raidframe addon that enchances the default frames wont load either i read through your code yesterday - i think it might be ouf? BTW on your 2. screenshot your quest tracker and boss frames overlap...
File: sInterface12-16-20
hi any chance to enable the default...
Posted By: sBaildon
hi any chance to enable the default raid frames if i disable your party/grouP? What happens when you disable the raid frames?
File: sInterface12-07-20
feel real dumb atm Whoops. Me to...
Posted By: sBaildon
feel real dumb atm Whoops. Me too, considering it's my code. It's all too common with programming.
File: sInterface12-07-20
First off, love the Interface every...
Posted By: sBaildon
First off, love the Interface everything is pretty much perfect for what I want. My only question is if there is an easy way to offset nameplate name text (trying to raise it slightly for better bar visibility in compact mode since I'm using a custom font that obscures it a bit)? tried putting in some lua code ham-fistedly and it did...
File: sInterface12-01-20
Heya! I'd really like to use you...
Posted By: sBaildon
Heya! I'd really like to use your addon, but sadly after installing it, it just throws this error: ... I did reinstall it several times... Any clue what the issue is? That’s not good, let me check. I’ll make a new release or give you an update in 20-30m edit: my bad. the UI has been throwing errors for all classes wi...
File: sInterface11-27-20
Really clean interface, good work!...
Posted By: sBaildon
Really clean interface, good work! Just a few questions: How do I make the party frames show self? How do I make the party and raid frames change alpha if the unit is out of range? Is it possible to make the actionbars hide unless in combat or mouse over'd? (I've set frame visibility to "show" in my sInterface config files curr...
File: sInterface11-25-20
Really enjoying this interface SB....
Posted By: sBaildon
Really enjoying this interface SB. It's clean and with some added Weakauras below the CoolBar it has great situational awareness with so much less clutter and distraction. Question on action bars visibility config. I have set up the secondary addon sInterface_Config and have had good success with that on several fronts. How do I m...
File: sInterface11-22-20
Hey—I tried the bombing run myself...
Posted By: sBaildon
Hey—I tried the bombing run myself and saw the same thing, but chalked it up to an edge case. Ulduar vehicles worked as expected. I’ll keep an eye out for more vehicles behave badly the main difference i see there is that the ulduar vehicle buttons are present from the start iirc, whereas the one for the bombing run are only ad...
File: sInterface11-22-20
Hey—I tried the bombing run myself...
Posted By: sBaildon
Hey—I tried the bombing run myself and saw the same thing, but chalked it up to an edge case. Ulduar vehicles worked as expected. I’ll keep an eye out for more vehicles behave badly hi there :) seems like the vehicle bar override doesn't work... it shows up empty, but the buttons do trigger their respective actions discov...
File: sInterface11-03-20
I’ll be pushing out an update befor...
Posted By: sBaildon
I’ll be pushing out an update before Shadowlands launches. Hopefully this weekend. Hey, I was just wondering if you are planning on updating this ? They changed the way backdrop is handled. Cheers,
File: sInterface07-21-20
I'm late to this party, but if you...
Posted By: sBaildon
I'm late to this party, but if you quote UIParent -> "UIParent", it'll work as you expect without errors. It's an issue with the way I recursively merge user+default configs. When adding changes to the position of the uf, an error is generated. C.positions = { Player = { "CENTER", UIParent, "CENTER", 0, -265 }, } Than...
File: sInterface04-11-20
Just wanted to let you know that yo...
Posted By: sBaildon
Just wanted to let you know that you forgot to add ouF files in your last release. Probably some problem with branching on github :P Anyway, tested tooltip, it works perfectly now :) Can't really report on everything since I'm only using your minimap/tooltip/auras/chat modules. But those works really good, thanks again! Oh...
File: sInterface04-06-20
Re: Re: Re: Actionbar
Posted By: sBaildon
Thank you but action bar no see =( privatmassage send to you with pics Add something like this to config.user.lua C = { bar1 = { visibility = "show", position = { "BOTTOM", "UIParent", "BOTTOM", 0, 100 }, two_rows = true }, bar2 = { position = { "RIGHT", UIParent, "RIGHT", -90, 120}, visibility = " show;...
File: sInterface04-05-20
Re: Actionbar
Posted By: sBaildon
Hello ich usw your Interface but i have ah problem english bad i german my Bottom Skill actionbar ? is see no he is https://prnt.sc/rsswep pic and pic vor Lua error https://prnt.sc/rssxaw can you pls help me thanks I dropped you a private message, but my reply to Ansi should help you too!
File: sInterface04-05-20
Just wanted to say thank you, it's...
Posted By: sBaildon
Just wanted to say thank you, it's refreshing to see something new around here. I'm using part of your stuff tweaked to my own needs and I have to say I like it a lot. It's neat and clean! EDIT : Just one thing tho, I didn't really look into it that much (will probably do) but it looks like the raider.io addon is not faring well w...
File: sInterface04-05-20
Not working, all that show up is th...
Posted By: sBaildon
Not working, all that show up is the Cooldown Addon,Target and Tooltip work just fine. Any fix for that? i play on the German client of Wow, is that important? https://share-your-photo.com/img/18da8a7a5b.jpg The locale shouldn't affect anything. I'm not sure what's happening. Do you have lua errors turned on?
File: sInterface04-05-20
loooks good buddy. i founded famili...
Posted By: sBaildon
loooks good buddy. i founded familiar with your style. Are u you using ZORK artwork? Good luck with building it :) I made mine UI too with lots of help of Zork and Neav. https://i.imgur.com/sx0YAGg.jpg No artwork, but I did take a lot of inspiration from Zork! Yours looks great—lots of consistency, and thank you!
File: sInterface04-05-20
I'm getting this error shows in cha...
Posted By: sBaildon
I'm getting this error shows in chat. And is it possible to reskin the Feign Death bar? And the bags/menu seems odd. Glad you updated this! https://i.imgur.com/uxGZAlk.png I didn't realise feign death had a different bar. I can look into skinning that. I haven't seen the bag bar for a long time, I'll check that...
File: sInterface01-02-19
re combopoints: What would be the p...
Posted By: sBaildon
re combopoints: What would be the preferred behaviour for combo points and buffs? I don't play a class that uses combo points, so I don't know what people would prefer. re arena frames: Do you mean enemy frames? Enemy team frames are supported. Not sure what happened if they aren't visible. I'll debug. Not sure how easy resizing t...
File: sInterface01-02-19
:D I made a decision to not play...
Posted By: sBaildon
:D I made a decision to not play with fonts—when every addon brings its own font, you end up with an inconsistent mess. sInterface will inherit the default game font, which is whatever is in your `Fonts` directory. If there's something I can do to make setup easier, please let me know! Took me a long time to set up, but this...
File: sInterface08-07-18
Re: Actionbars
Posted By: sBaildon
I'd like them to at least show in combat. Also, theie position isn't great. I tried changing the location in the user config to no avail. I keep getting an error message. Ideally, I'd like the main action bar just under my player and to make them all a tad smaller in scale. First up, I'm afk right now so I've been unable to tes...
File: sInterface06-16-18
Re: Re: Re: :banana:
Posted By: sBaildon
He there, tried this but does not work for me. Tried to add those to the existing lines, no change. Deleted the other lines, no change. Removed the "_" in the filename, no change. The actionbars are not visible. Have i done something wrong? Thanks for your help and sorry for my english, i´m german :) Did you manage to...