Results: 17Comments by: Silh
File: Conversation Manager07-13-10
Very overdue update...
Posted By: Silh
Sorry about the lack of updates! Added RealID chatting (sorry, no RealID group conversations yet), odd bugfixes. I really should rewrite the thing though!
File: RankWatch07-02-10
Cure Poison/Abolish Poison
Posted By: Silh
This is a bit of a grey area in some respects, but I would like to put forth the suggestion that the warning for Cure Poison being superceded by Abolish Poison be taken off the list. While the latter may be seen as 'superior' to the former, it is not a complete replacement for the former. In the case of a single poison, they are e...
File: Boss Mod: Text-to-Speech02-11-10
Good idea :) Alas, I got all exc...
Posted By: Silh
Good idea :) Alas, I got all excited and thought someone had ported a TTS system into WoW...
File: Wintergrasp Timer04-27-09
Just a quick note about GetWintergr...
Posted By: Silh
Just a quick note about GetWintergraspWaitTime() -- it seems to be reliable only when you're in Northrend. I haven't done extensive testing of where it is or isn't right (inside dungeons? battlegrounds?), but have noticed inconsistent results when on other continents. eg. last night after doing a round of battlegrounds while in Ironf...
File: Conversation Manager09-14-08
Re: Minimize
Posted By: Silh
Originally posted by cragzop Is there a way to minimize the entire window and have it blink when any one of the channls is blinking? For example, docking it to the fubar line would be great or along the minimap. If there is a way to do this already and I'm too dumb to see it; my apologies. No, that doesn't exist so far. I ma...
File: Ping Direction11-08-07
Originally posted by Thortok2000...
Posted By: Silh
Originally posted by Thortok2000 2 - The 'text', instead of saying 20.0. 20.0, I'd like to know distance, in yards. That would require addition of some sort of database of X/Y scales for each zone (most likely in the form of a library someone else has created)... it's something I've thought about doing from time to time, but t...
File: Ping Direction06-30-07
Re: Hey
Posted By: Silh
Originally posted by Pumadyt I have a question.... Cause now i tracked a quest so i can see the quest and what i shall do in it i KNOW that i shall find a Stormpike man ... but shouldn't it show me where to go then? :confused: Addons don't have any way to get information about where an NPC or object is, so there's no way for it...
File: Ping Direction06-23-07
Re: direction
Posted By: Silh
Well, finally found some time to update... Originally posted by Draque Pingdir worked fine for me, but since 2.1 the direction is wrong and constanly showing a little to far to the right. 0.0.6 should fix this. Looks like as of 2.1 GetPingCoordinates() is properly centered now instead of offset, so removed the fudge factor, a...
File: Ping Direction05-01-07
Originally posted by wraithpc aft...
Posted By: Silh
Originally posted by wraithpc after using the /pingdir camera command it turned of the auto centering thing... and so far i cannot find how to restore... any help? kinda sucks.... I tried deleting pingdir variables, and resetting all my camera settings to default, no help... very annoying..... had to delete SET cameraView "4"...
File: Ping Direction04-29-07
Originally posted by swaldman Com...
Posted By: Silh
Originally posted by swaldman Compensation for camera angle? It doesn't seem to work... tried it out just now and things seemed to work the same as before. :-( Did you turn it on with /pingdir camera? It's disabled by default since it will overwrite the 5th preset camera slot when it's active (though everyone I've talked to...
File: Conversation Manager03-21-07
Re: Just wondering
Posted By: Silh
Originally posted by fate1001 I love the addon I was just wondering. Is there a way to look and copy the chat it is saving out of the game. I would like to save some of it from time to time. The datafile in which all the chat information is saved is in your wtf/Account//SavedVariables/Converse.lua file, so it's all in there. It...
File: Ping Direction02-25-07
Scaling and pinger name is already...
Posted By: Silh
Scaling and pinger name is already implemented, as of 0.0.4, via the /ping scale ## and /ping text commands. Due to how the game handles scaling and anchorage, changing the scale also changes the radius of the arrow display (distance at which the arrow is drawn from the center of the screen), but that is something I am considering ma...
File: Ping Direction02-03-07
i'm trying to avoid too much featur...
Posted By: Silh
i'm trying to avoid too much feature creep here, so I really don't want to make things too fancy. I've added a 2nd persistent arrow for coordinates, so that pings will not interfere with it, as well as some rudimentary optional text. I may consider adding a persistent pointer to ping option down the road, but will have to consider...
File: Ping Direction01-21-07
Very good idea. Done :) Now to p...
Posted By: Silh
Very good idea. Done :) Now to possibly add an extended duration pointing of some sort...
File: Conversation Manager09-16-06
Originally posted by fred Will it...
Posted By: Silh
Originally posted by fred Will it conflict with either Chatmod or Chatr? What about forgotten chat? I have not tested Conversation Manager with any of these addons, though I see no obvious reason that it would conflict with any of them. All it mainly does is keep a history of your chat, and organize it for easy browsing, indepe...
File: Conversation Manager08-21-06
Originally posted by Theondry Wou...
Posted By: Silh
Originally posted by Theondry Would it be feasible to implement per-character filters? This could either be done in such a way that each character is only able to see their own conversation history (effectively giving people 10 times the history space) or just done by tagging chat lines with "this is from charcter x's session" and...
File: Conversation Manager08-16-06
Originally posted by Tylius The l...
Posted By: Silh
Originally posted by Tylius The line for your chatbox (not Convers) where it says say... : Party: , the colour is like the default chat channel colour, and when you hit enter to send your message, it doesn't send. You have to /p and then it'll work again. Hmm, I haven't run across...