Results: 14Comments by: Jagwah
File: LS: UI11-03-18
Hey again! Loving the latest update...
Posted By: Jagwah
Hey again! Loving the latest updates; the text changes and tooltip look great. I'm sorry I went AWOL during the last load of bug reporting I was doing; real life took over and had to stop playing for a while. That said, I'm having another niche bug -- the UI doesn't like it if XP is turned off. Getting this bug on /reload or login...
File: LS: UI08-14-18
Tell me which key bindings you're u...
Posted By: Jagwah
Tell me which key bindings you're using for every pet battle button. Sorry, the bindings are: Q, E, R, S+Q, S+E and S+R. Will copy and paste the fix and see if it's working. Edit 1: Q, E and R are working. SQ/SE/SR are not. Edit 2: After looking into it a bit more, when I try to press S+Q the first time, it highlights the...
File: LS: UI08-11-18
More pet battle bugs - I am finding...
Posted By: Jagwah
More pet battle bugs - I am finding that my keybindings for the right-most buttons (Switch Pet, Capture, Forfeit) aren't working at all. The buttons can be clicked, but keybinds don't seem to work.
File: LS: UI08-01-18
...That would explain it. I'm not s...
Posted By: Jagwah
...That would explain it. I'm not sure why, but conditions have always confused me! Thanks for your help, yet again. :)
File: LS: UI07-31-18
Me again ^^ I've been trying to...
Posted By: Jagwah
Me again ^^ I've been trying to add conditional visibility to the extra action bars to make them fade OOC and fade back in if I have a target, or am in combat. I've been adding: visibility = " show; hide show; hide", To bar2 in modules\bars\actionbars.lua, but no combination of mods seems to be having an effect. Am I doi...
File: LS: UI07-28-18
Not sure what your intended use for...
Posted By: Jagwah
Not sure what your intended use for this was, but it'd be great as a way to signify rested/unrested...
File: LS: UI07-28-18
No, thank you for the excellent UI....
Posted By: Jagwah
No, thank you for the excellent UI. Works a charm.
File: LS: UI07-28-18
Noice :D -- edit #1 Now I als...
Posted By: Jagwah
Noice :D -- edit #1 Now I also know why I've never experienced this bug myself, although I always try to make sure I don't break the PB UI. You use custom keybinds :D And those buttons have no proper names, so my code fails... What's your 3rd button's keybind? O_o the 1st one's is Q, then goes E, but what about the 3rd butto...
File: LS: UI07-28-18
Here you go: 3x ls_UI\core\butto...
Posted By: Jagwah
Here you go: 3x ls_UI\core\button.lua:21: attempt to concatenate a nil value ls_UI\core\button.lua:21: in function `GetHotkey' ls_UI\core\button.lua:75: in function ls_UI\core\button.lua:189: in function ls_UI\core\button.lua:400: in function `SkinPetBattleButton' ls_UI\m...
File: LS: UI07-28-18
Hi LS, Thanks for getting this u...
Posted By: Jagwah
Hi LS, Thanks for getting this uploaded so quickly! I've encountered an issue with the Pet Battle interface: https://imgur.com/a/1bxo3RC This persists through multiple reloads, and with all other addons disabled. I'm using the classic interface, if that helps. Let me know if I can help diagnose the problem any further. :)...
File: LS: UI01-12-18
I... Hadn't thought of that. Genera...
Posted By: Jagwah
I... Hadn't thought of that. Generally I find the rest of the UI to be fine (I guess I like a larger minimap), but I'll have a play around with it later. Thanks for your help! (Also, I'd like to add +1 to the 'people that would be very interested in skinned nameplates' list)
File: LS: UI01-11-18
Hey LS, welcome back and Happy New...
Posted By: Jagwah
Hey LS, welcome back and Happy New Year. A couple of suggestions from me; Would you consider adding onClick functionality to the artifact/rep bars to open the artifact tab and reputation panes respectively. I appreciate that Legion is mostly over, but this could be carried over into whatever AP-equivalent they have us grinding...
File: LS: UI04-15-17
Hi! Welp, the best way to do so...
Posted By: Jagwah
Hi! Welp, the best way to do so is to edit visibility conditionals, e.g. this one. For more info on conditionals see this page. Writing good conditionals might be a bit challenging, but trial and error method works just fine :p I have no idea how I didn't find this when I was looking through the code; makes perfect sense. No...
File: LS: UI04-14-17
Hi LS; I love the textures and intu...
Posted By: Jagwah
Hi LS; I love the textures and intuitive tooltip usage in your UI and have been smushing together parts of your UI with Lyn's outdated UI to get the look and feel I'm going for. I've managed to get your action bars looking the way I'd like, and I'm now trying to get them to show/hide either when a unit is targeted, or when I'm in...