Results: 6Comments by: Nyoghta
File: Shieldmonitor11-19-10
The tooltips of mana shield, mage w...
Posted By: Nyoghta
The tooltips of mana shield, mage ward and ice barrier (and I assume other shields for other classes) now show the actual strength of the shield, including spell power and the glyph effect, so adding the spellpower bonus yields the wrong amount. The strength could be taken directly from the tooltip at each shield application (or the...
File: ArkInventory10-26-10
Thanks for this great addon, it's o...
Posted By: Nyoghta
Thanks for this great addon, it's one of those that would be hard to live without. When updating to 3.02.61 the positions of all my bags reset to the upper right corner of the screen. I didn't get any addon errors. Reverting to 3.02.60 fixed it. I just wanted to report this.
File: CooldownWatch 210-16-10
Here's a link to a version with the...
Posted By: Nyoghta
Here's a link to a version with the changes I mentioned in modules.lua and CooldownWatch.lua, and also the changes to getglobal and setglobal that bomboo suggested: http://www.filefront.com/17396241/CooldownWatch.zip
File: CooldownWatch 210-13-10
I did this to make it work in 4.0.1...
Posted By: Nyoghta
I did this to make it work in 4.0.1 : In CooldownWatch.lua, as line 526, before the line if event == 'ADDON_LOADED' and arg1 == 'CooldownWatch' then I added local arg1 = ... and in modules.lua, line 91, I replaced local name = GetSpellName(index, spelltype) by local name = GetSpellBookItemName(index, spelltype)...
File: MikScrollingBattleText03-22-09
Arcane blast spams debuff gains
Posted By: Nyoghta
As a mage, every time you cast arcane blast, it shows as a debuff gain, which is spammy and probably doesn't give any useful information. But if I add it as a supression, then it also filters out the damage done, because the name of the debuff that the caster gains is the same as the nuke itself, which is not what I intend. Is there...
File: MikScrollingBattleText03-08-08
Would it be possible to make new tr...
Posted By: Nyoghta
Would it be possible to make new trigger conditions for "Focus Debuff Gain" and "Focus Buff Gain", just like the similar conditions for target and self? I would find that quite useful.