Results: 4Comments by: Tinkerboom
File: LuaProfiler05-22-06
Originally posted by Shag There a...
Posted By: Tinkerboom
Originally posted by Shag There are limitations in debugprofilestart/stop.. It doesn't support nested calls. And I think it is possible that the chatframes use the most CPU cycles (although all I can do is guess because you didn't tell which function exactly). I've already seen ChatFrame_OnEvent() be among the top functions, now...
File: LuaProfiler05-11-06
defenatly something funky going on...
Posted By: Tinkerboom
defenatly something funky going on now, it's saying in a raid that my chatframes are the most cpu intensive. I kinda doubt that :p
File: LuaProfiler05-07-06
1.4 seems to come up with completel...
Posted By: Tinkerboom
1.4 seems to come up with completely different values than 1.3 did for me. And I cant see how they are correct either (tracking my chat frames as using the most resources), and if I put in Shard (to match shardtracker stuff, like I did before) I get nothing.
File: LuaProfiler05-04-06
This is brilliant! I'm a coder (on...
Posted By: Tinkerboom
This is brilliant! I'm a coder (on linux) and found 2 memory leaks (that's been bothering me for ages) in about 5 minutes. But could you post some descriptions of the different colums? Some are pretty easy to figure out, but what does for example usage mean? Total time used by that function? I know a few of my mods are slow...