Results: 33Comments by: Julith |
File: GridStatusShield11-08-10 |
![]() Posted By: Julith
Sorry. Forgot to upload my updates here too.
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File: GridStatusShield07-15-10 |
![]() Posted By: Julith
Originally posted by delerium1001
so far everything seems to be pretty good, and im sorry for my stupidity but im trying to get it to show both unit name and shield left on the box (like the display picture)
Thats is a general Grid question therefore I recommend looking at one of the many guides for grid out there.
http://foru...
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File: GridStatusShield05-25-10 |
![]() Posted By: Julith
Originally posted by Seajewel
I share a default config for all my characters, just using Priority to resolve any differences in indicators I want to see. However, when I'm on my shaman, i keep seeing shield left text .. on priests (I'm guessing their own shields? I do not have val anyr or anything that shoudl have a "shield left"...
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File: AVR03-29-10 |
![]() Posted By: Julith
*Bows really low*
Nice idea. Clean implementation using 3D-know how. Respect!
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File: Tidy Plates03-18-10 |
![]() Posted By: Julith
Since 5.10 my plates are very wide spread. Meaning a lot wider spread then they would have to considering their size.
I use my own skin which produces very small square like plates (like grid unit frames) together with non-overlapping-setting.
Before 5.10 they where nicely placed either direct above the unit they belong to or pack...
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File: Tidy Plates01-15-10 |
![]() Posted By: Julith
which also means that I'll be providing changelogs
Yay! :)
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File: Tidy Plates01-04-10 |
![]() Posted By: Julith
While I understand that providing a changelog sucks (hate doing it myself) I also know that its important for (some) people (me :D) so they can decide if they really need to get the new version now or if they can just skip it. Also for tidyplates-theme-authors it is a good place to see if one needs to update his theme.
I know I ca...
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File: GridStatusShield01-02-10 |
![]() Posted By: Julith
Originally posted by Kastorz
"Interface\\AddOns\\GridStatusShield\\LibShieldLeft.lua:841: attempt to call global 'debug' (a boolean value)"
This is probably caused by some other (stupid) addon which overwrites the global variable "debug". Try disabling everything else except grid and gridstatusshield. If it works then you can st...
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File: GridStatusAurasExt12-20-09 |
![]() Posted By: Julith
Originally posted by Saiket
The latest version (v0.5) didn't work for me. For some reason Saurfang's Mark of the Fallen Champion wasn't showing for me after I upgraded, so I reverted back to v0.4. I assume more than just the Mark was broken, but that was the first status I noticed missing in the raid. I tried with the new "track...
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File: GridStatusAurasExt09-13-09 |
![]() Posted By: Julith
Originally posted by Saiket
Very useful! There seem to be a few small bugs though:
Unckecking the "Enable" checkbox doesn't seem to disable the status.
Possibly related, removing an individual aura from an aura group doesn't make the group quit displaying that aura until a reload UI.
A few suggestions that would be icing on t...
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File: GridStatusControlPipes08-18-09 |
![]() Posted By: Julith
Originally posted by Kaitain1977
Great addon! It took me a while to really get the concept, but i decided to take your advice and just play around with it. It has the potential to add a ton of genuinely useful functionality to Grid. Keep up the good work :-)
Nice to hear. And if you have any suggestions for improvements just te...
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File: GoodTarget08-18-09 |
![]() Posted By: Julith
Originally posted by Etesian
I have used goodtarget for quite a while now and i love it ...
but i recently downloaded 2 new addons, bartender4 and icehub, and my partyframes square no longer works. it is still there and can be locked/unlocked but no information is being shown. is this because of the new addons or is something else...
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File: ThanksForTheHint07-22-09 |
![]() Posted By: Julith
Originally posted by Massus
This might conflict with people who class-color the names in their chat frame, since that looks very similar to the class color for death knights.:banana:
It conflicts with most other chatframe addons anyway...I will add a note to the description, thanks.
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File: Tidy Plates07-03-09 |
![]() Posted By: Julith
The line which causes the memory leak is in the method "ApplyPlateSettings":
local unit = {}
I changed it to the follwoing to remove it.
local unit = baseFrame.unit
if not unit then
baseFrame.unit = {}
unit = baseFrame.unit
end
Anyway this addon is great, especially because of the style-abili...
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File: GridStatusShield05-27-09 |
![]() Posted By: Julith
Should be fixed with 0.71, thanks!
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File: GoodTarget02-25-09 |
![]() Posted By: Julith
Thanks! Nice to hear that it still works (there where rumors it didn't and I couldn't test it because my warrior is still 70).
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File: GridStatusShield01-29-09 |
![]() Posted By: Julith
Originally posted by monitorlizard
Hi! Thanks for a great addon! Ran into a few minor error messages, tho:
"Interface\\AddOns\\GridStatusShield\\LibShieldLeft.lua:520: attempt to compare number with nil"
(tail call):
: Interface\\AddOns\\GridStatusShield\\LibShieldLeft.lua:520: in function `NewShield'
Interface\\AddOns\\Gri...
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File: GridStatusShield01-17-09 |
![]() Posted By: Julith
Originally posted by Deri
I've noticed that the shield remaining figures on your s/shots are just shown as a integer, mine are currently showing to 4dp's :) which I'm thinking is abit of overkill! I haven't actually looked in the code, but is this something you could amend in the next release?
Ah, thanks! Thats actually a bug...
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File: Shieldmonitor11-05-08 |
![]() Posted By: Julith
I did some own testing on the correct formular for the amount of the PW:Shield and came up to the following:
totalAmount = (baseAmount + healBonus * (0.808 + talentBrwdTime) * talentImprShield) * talentTwinDisc
whit
baseAmount = parsed amount from spellbook (which is the already by improved shield increased amount)
healBo...
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File: Roleplay Mission Editor08-10-08 |
![]() Posted By: Julith
Kisses for you!
Thanks. Thats exactly what I wanted to write but which I hadn't the time and endurance for. :)
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File: GoodTarget07-11-08 |
![]() Posted By: Julith
Originally posted by Ashkiran
Hello Julith,
Great mod, I really love it, just like the gridinchealth mod.
One question though: what is partyclickthrough?
It says makes the frames click throughable but what is this exactly?
Thanks.
"Click-throughable" means that if some enemy or player is behind the party-targets-frame on...
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File: GoodTarget07-10-08 |
![]() Posted By: Julith
Originally posted by Zidomo
One problem, though. Disable the party frame (via command line or through Niagara) and the next time you log on, it reappears. But in Niagara, "Use Party Frame" is unchecked.
- thanks, should be fixed now
Originally posted by Zidomo
With more use, this is terrific.
But its unfortunate the party...
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File: GoodTarget06-08-08 |
![]() Posted By: Julith
the suffix "-r6" is meant as "revision 6", which is just the sequential number I use for the zips. It is meant not to be equal with the actual version of the addon. I'll add a note not the description.
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File: GoodTarget06-06-08 |
![]() Posted By: Julith
You ncan remove line 324 in the file GoodTarget.lua:
self:Print(class)
This actually a debug-message I forgot to remove before zipping the release version, and since nobody complained... :)
I'll upload a fixed version as soon as I can
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File: GoodTarget12-20-07 |
![]() Posted By: Julith
Originally posted by adelar
Awesome little addon. Helps me a lot as a tank.
Thanks, nice to hear.
Would love to have a feature where this addon "casts" righteous defense or taunt when you click on it's frame ( when the NPC is not targeting you that is ).
This would mean making them real unit frames...I'll keep it in mind....
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