Results: 18Comments by: Fumler
File: oUF Abu05-27-19
To make it work for oUF v9 you need...
Posted By: Fumler
To make it work for oUF v9 you need to change some things. Find all references to PLAYER_TARGET_CHANGED and PLAYER_TALENT_UPDATE E.g. self:RegisterEvent('PLAYER_TARGET_CHANGED', Path) and then change it to self:RegisterEvent('PLAYER_TARGET_CHANGED', Path, true)
File: PhanxBuffs09-20-16
Re: I can't lock the location of buffs&debuffs
Posted By: Fumler
Message: Interface\AddOns\PhanxBuffs\Options.lua:279: attempt to index global 'db' (a nil value) Time: 09/19/16 00:12:47 Count: 3 Stack: Interface\AddOns\PhanxBuffs\Options.lua:279: in function Locals: self = PhanxDebuffFrame { 0 = loaded = true Update = ...
File: oUF Abu07-26-16
hi i get error from abucombattext,...
Posted By: Fumler
hi i get error from abucombattext, would u update it? (seems just need delete line 525 InterfaceOptionsCombatTextPanelFCTDropDown:Hide()) Sorry, won't keep them updated. Can i disable pvp icons on unit frames? can i change what kind of buff the weakened soul/slice and dice bar shows? 1. Not ingame, open layout.lua and dele...
File: oUF Abu01-23-15
Great addon, scrapped my own projec...
Posted By: Fumler
Great addon, scrapped my own project to use this instead :) Only request I have is dispellable/stealable buffs, wish they were glowing like on the default frames (making borders white instead of grey is too subtle). Keep up the good work!
File: Kraft11-19-14
... That's a good idea, zork,...
Posted By: Fumler
... That's a good idea, zork, will probably use that in the future :D Thanks.
File: Kraft11-05-14
Currently reading through your code...
Posted By: Fumler
Currently reading through your code. Looks awesome. One issue though. You have not localized aura names. But that can be fixed easily. cfg.AURA_NAME = "Maelstrom Weapon" Just change sth like that to this cfg.AURA_NAME = GetSpellInfo(51530) Basically you use the spellid to get the localized name. You can get the spellids...
File: Stuf Unit Frames (and Raid)02-23-14
Any plans for making auras behave m...
Posted By: Fumler
Any plans for making auras behave more like the default blizzard ui? E.g. your own buffs/debuffs on target being bigger than the rest?
File: Stuf Unit Frames (and Raid)08-16-13
Any way to get debuff filtering on...
Posted By: Fumler
Any way to get debuff filtering on this? E.g. type in list of debuffs I wish to be bigger in size than other debuffs without having to code this myself?
File: rActionBar03-14-13
Any plans to move this to git?
Posted By: Fumler
Any plans to move this to git?
File: oUF Phanx11-06-12
Warlock auras
Posted By: Fumler
Leveling my warlock, came across some auras that didn't work, seems like blizz changed the id of a lot of stuff on every class :P Changed ID here auras = 2 -- Agony auras = 2 -- Unstable Affliction auras = 2 -- Seed of Corruption This works auras = 2 -- Corruption -- NEEDS CHECK Not able to check other stuff atm because...
File: oUF Phanx10-18-12
Hello. In auras.lua under priest...
Posted By: Fumler
Hello. In auras.lua under priest buffs/debuffs auras = 2 -- Devouring Plague You can change this to auras = 2 -- Devouring Plague And for the "NEEDS CHECK" parts I found out you just need auras = 2 -- Shadow Word: Pain auras = 2 -- Vampiric Touch and not auras = 2 -- Shadow Word: Pain...
File: oUF Phanx12-15-11
Re: player frame
Posted By: Fumler
Sorry,err... I have a problem again. After I update to latest version(4.3.0.188) , the player frame doesn't show buffs (e.g. Inner Rage, Death Wish, Victory Rush) applied by self (or by anyone e.g. Bloodlust, I'll test later). But it works fine when I change back to 4.3.0.186. And the other question is the target frame doesn't sh...
File: Atemi - Enemy Cooldown Tracker07-28-11
This seems like an extremely useful...
Posted By: Fumler
This seems like an extremely useful addon, but this is not working for me, nothing shows in BG at least, might it be because I use neav ui nameplates?
File: Neav UI11-19-10
Originally posted by ballagarba I...
Posted By: Fumler
Originally posted by ballagarba I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1. But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes som...
File: oUF_Neav10-13-10
Anyone got a fix for 4.0?
Posted By: Fumler
Anyone got a fix for 4.0?
File: Neav UI07-05-10
Have the newest package but get an...
Posted By: Fumler
Have the newest package but get an error in oUF_Neav, my player unitframe works, but raid, party and target etc does not.. Date: 2010-07-06 03:06:42 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Neav\modules\oUF_SpellRange.lua line 134: oUF layout addon omitted required SpellRange properties. Debug: :...
File: Neav UI09-11-09
love the updates, thanks!
Posted By: Fumler
love the updates, thanks!
File: Neav UI08-06-09
This is the best UI pack I have eve...
Posted By: Fumler
This is the best UI pack I have ever seen on all the UI sites out there. I simply love your style Neav. I just hope to god you will update this with your new castbars and such, and with 3.2 changes. I see nMinimap, nTooltip and such have some errors in the latest patch.