Results: 194Comments by: Elenesski
File: eXtreme Unit Buttons06-10-10
Thanks for keeping XUB alive
Posted By: Elenesski
Tay and Cosmic, Thanks so much for keeping XUB alive and that it helps so many folks. It seems so wild the thing is still in use 3 years after it was written. I'm sure if I opened it up, I wouldn't remember a thing about it. :) It's not the easiest mod to configure, but it sure is flexible. Keep up the great work. :D...
File: eXtreme Unit Buttons05-17-08
Re: Re: Raid pet frames...
Posted By: Elenesski
Originally posted by paladindrome I would guess the E put in framework for pets - but never got around to supporting the frames themselves. Speculation at best. Drome Drome, you are correct. The idea was to support pets in raids, but it was less of a priority than just getting raids to work. There were major performance...
File: eXtreme Unit Buttons04-09-08
Curious
Posted By: Elenesski
I come back to these forums to check on the progress of XUB from time to time. I'm really happy to see you guys have continued the mod and have a large following. While I don't read every comment, it's great to see so many folks here continuing to use the mod, over a year after it was released. The lag issue was a bug I just cou...
File: eXtreme Unit Buttons09-06-07
Originally posted by paladindrome...
Posted By: Elenesski
Originally posted by paladindrome E E E E E E E E E E E E E E E E E E E E E E E Glad you stopped by. I hope you are proud - Tay is doing a great job! If the mood (or mod) calls let me know. I think the mod is doing great, there a lot of things we want to do - but it keeps on running and solving...
File: eXtreme Unit Buttons08-27-07
Hey, if I get back into the game (n...
Posted By: Elenesski
Hey, if I get back into the game (not saying I would), I don't think I'd recognize the mod for all the changes you've applied to it. Just poking around. I did play LOTRO for a few weeks, but like WOW, I have just too many real-life responsibilities that I just couldn't invest the time into it. How's the mod holding out? Che...
File: eXtreme Unit Buttons07-17-07
Originally posted by Whist34 The...
Posted By: Elenesski
Originally posted by Whist34 The workaround I'm using now is to set the Out of Range slider to 0. This removes the buttons when the frame is gone, but now the buttons vanish everytime someone goes out of range. That's the way the mod is supposed to work. That buttons turn on when the unit is in range and turn off when they are...
File: eXtreme Unit Buttons07-13-07
Originally posted by BlackWidow N...
Posted By: Elenesski
Originally posted by BlackWidow Nice to see you checking in Elenesski, hope that things are good :D Thanks to tayedaen and everyone else for keeping this going. paladindrome is now the official keeper of the mod :D All hail the new keeper. We've been trying for a few weeks now to make the transfer happen. I'll contin...
File: eXtreme Unit Buttons07-12-07
Originally posted by Lady de Winter...
Posted By: Elenesski
Originally posted by Lady de Winter something strange happened again ... i haven't changed anything concernig the version but originally i used healme,heal1,player healme,heal2,player ... (heal1-3 are costumized ... heald for disease ... healm for magic) i used that for healme,...,player healp,...,party healt,...,target and...
File: eXtreme Unit Buttons07-11-07
Re: Re: Re: Float Bar Questions
Posted By: Elenesski
Originally posted by drwoods I tried what you wrote above, except I changed _Focus to _Float. I was unable to get it to change the size of the buttons. I looked through the documentation and didn't see anything wrong in my script command. Lastly, I edited the eXtremeUnitButtons.lua and changed XUB_UF_WIDTH_Float to "30" and logged...
File: eXtreme Unit Buttons07-10-07
Re: Float Bar Questions
Posted By: Elenesski
Originally posted by drwoods I use a float bar for my chars buffs, etc. I have a few questions related to that: 1) I know how to change the size of the buttons attached to unit frames in the configuration options using the scroll wheel on the mouse, but how can I do that for my float bar? It doesn't appear to be listed there....
File: eXtreme Unit Buttons07-08-07
I've sent a request for "paladindro...
Posted By: Elenesski
I've sent a request for "paladindrome" to take over the mod. Should happen today or tomorrow at the latest. Cheers, - El
File: eXtreme Unit Buttons06-12-07
Re: Re: Party Pets and Multiple Debuff Support
Posted By: Elenesski
Originally posted by CyKi HI I was doing everything as is in PDF manual step by step but in Group Specification I Can't write anything.. what I am doing wrong? Cannot write anything? Can you elaborate? If you mean you cannot write in any text, try clicking the top-left corner of the text box.
File: eXtreme Unit Buttons06-11-07
Originally posted by Grumbul the...
Posted By: Elenesski
Originally posted by Grumbul the pdf guides look like they would be real helpful. However the latest version of adobe reader will not extract the fonts that start with FAAAA and DAAAA so I only get little black dots in numerous places all over both documents. Is there a .doc version somewhere? Ignore this, I just reinstalled the...
File: eXtreme Unit Buttons06-06-07
Re: A little help please
Posted By: Elenesski
Originally posted by Deca This is a great mod, so far everything is working as intended. However, I'm having a little confusion getting health to work. If I have - _Heal1,health,Renew,,50 in the Custom Button section do I put health,Heal1,* In the Group section and normal,player,health in the Profile section...
File: eXtreme Unit Buttons06-06-07
Originally posted by tayedaen Hi...
Posted By: Elenesski
Originally posted by tayedaen Hi ! I just found an important post by Iriel (MVP) in the US 'UI & Macros' forum here: http://forums.worldofwarcraft.com/thread.html?topicId=102909657&sid=1 This has a big impact on the whole addon. It basically means: We can no longer disable buttons while in combat, and we should enable th...
File: eXtreme Unit Buttons06-03-07
Re: An error message
Posted By: Elenesski
Originally posted by Ahimala Hey Guys I am getting an error XUGUnits is NULL = NIL. Now I dont know anything about code so I have no idea whats going on or what to do. Once again help would be much apreciated Verify the spelling of the names of your groups. For example: group-name,button-name,tarrget Can cause this messa...
File: eXtreme Unit Buttons06-02-07
Originally posted by tayedaen @Ox...
Posted By: Elenesski
Originally posted by tayedaen @Oximoron: Yes, this looks good to me, and I think it should work. I have an idea what is wrong already, but I'm just rewriting a lot of code ATM. When the code ist stable again, I will then present my code review to big E. And I hope he will then release a new version that works for you. be...
File: eXtreme Unit Buttons05-31-07
Originally posted by tayedaen Hi...
Posted By: Elenesski
Originally posted by tayedaen Hi Big E ! I just studied your code because I want to include the standard blizzard cooldown. I already succeed (locally), but it's not tested enough yet. But while looking at your code, I noticed two things: 1) It's SUPER clean and well documented !!! 2) Sometimes you use XUG instead of XUB....
File: eXtreme Unit Buttons05-27-07
Re: Re: Re: Elenesski, any coders docs?
Posted By: Elenesski
Originally posted by Cosmic Cleric Thank you for the reply. I was wondering if the performance issues are evident because of the way XUF handles events? Could you shed any light on that, your thoughts of coding XUF the way you did, when it came to handling events? I remember reading some comments from other add-on devs talking...
File: eXtreme Unit Buttons05-25-07
Re: Re: Re: Elenesski, any coders docs?
Posted By: Elenesski
Originally posted by Cosmic Cleric Any chance you can upload the OpenOffice docs, so whoever takes this over can just modify them, vs. having to type them all over again from the PDFs? As per your request ... The original docs, some JPeg's, couple of spreadsheets and a Photoshop PSD file has been uploaded as a patch. I'll t...
File: eXtreme Unit Buttons05-25-07
Re: Elenesski, any coders docs?
Posted By: Elenesski
Originally posted by Cosmic Cleric Elenesski, I was wondering, if you had any 'coders' documentation on your code base? I was considering picking up support for this add-on, but looking at your code w/o any notes on how it works, just adds to the research timeframe. Also, if you have any notes/thoughts on what is 'wrong' with t...
File: eXtreme Unit Buttons05-18-07
Supporting different Unit Frame mod...
Posted By: Elenesski
Supporting different Unit Frame mods This is to answer a couple of posts. I'm not playing the game, and won't be back, but ... I created this post a couple of months ago to describe how to add support for a new Unit Frame mod that XUB didn't support. I thought XPerl was supported via /xub uf, but what can happen is the Unit Fram...
File: eXtreme Unit Buttons05-05-07
Re: Why??
Posted By: Elenesski
Originally posted by Yelina "This mod is no longer being developed" I read at the top of this page Arrgghhh... :confused: Why not?? I really love this addon. So please please continue developing. I too really love this addon because I love the fact that I can create visual interfaces. I really like the game that it is w...
File: eXtreme Unit Buttons04-29-07
Re: Re: Re: Pet Commands?
Posted By: Elenesski
Originally posted by BlackWidow Does anyone know of unit frames that will work with eXteme Unit Buttons where you can have each unit frame independent of the other. This doesn't quite answer your question, but you can create movable unit frames that work with XUB so that you can position your buttons anywhere on the screen that...
File: eXtreme Unit Buttons04-23-07
XUB works in WOW Version 2.1
Posted By: Elenesski
XUB works in WOW Version 2.1 (0.1.0 6592 - April 23/07) I copied one of my characters across to the 2.1 test server and only experienced one minor problem. It appears that the icons for the macros have changed. Before the patch is available, write down the numbers of your macro buttons with the shape/color of the button. Af...