Results: 11Comments by: Oratorio
File: AuraWatch07-19-11
Nice addon, so simple to use.:)...
Posted By: Oratorio
Nice addon, so simple to use.:) Is it possible to track own debuff on target ? When i change the unitid to target it changes automaticaly to player when i relaod my ui.:confused: PS: oh it works well when i change this directly with a right click ingame...but there are bugs. Timer depop before debuff on target, and a lot of deb...
File: oUF Lumen02-02-11
I really enjoy your layout with som...
Posted By: Oratorio
I really enjoy your layout with some personal modifications. Here are some suggestions. - A latency indicator on the player castbar will be great. (redzone with "ms" text). - Working boss frames :) And despite all my changes, I can not turn the edge of the frame into a pixel border. Can u give me a clue ?
File: oUF Lumen01-17-11
This is the code i use to alaways d...
Posted By: Oratorio
This is the code i use to alaways display mana on me and my target frame: Line 615 to 624 if(ptype == "MANA") then if(min == max) then power.value:SetText(ShortNumber(min)) power.percent:SetText(floor(min / max * 100).."%") elseif(min ~= max) then local r, g, b = oUF.ColorGradient(min / max,...
File: oUF Lumen01-10-11
Ok for boss frame, and i've found t...
Posted By: Oratorio
Ok for boss frame, and i've found this little addon to move poweralt new bar http://www.wowinterface.com/downloads/info19085-MoveThisMess.html. Thx
File: oUF Lumen01-10-11
Hello, two questions: Is it poss...
Posted By: Oratorio
Hello, two questions: Is it possible to move the special bars that appear on the player frame during certain encounter (Cho gal and Atramédès for example) Here is a picture of what I am talking about: http://img692.imageshack.us/img692/7992/wowscrnshot011011195041.th.jpg Uploaded with ImageShack.us And I can not activ...
File: oUF Lumen12-19-10
Originally posted by neverg Perce...
Posted By: Oratorio
Originally posted by neverg Percentage to show always is pointless, because if it's not showing it's because its 100%. :) I didn't put options for that, you would need to change it yourself on the code. Don't intend to change it because I would need to change several lines for that. Ok for 100%. I like having my screen constant...
File: oUF Lumen12-17-10
Thx for your work. Two questions...
Posted By: Oratorio
Thx for your work. Two questions : is it possible to display the mana number and percent constantly on target and player frame ? Is it possible to show the shield effect on unbreakable spell cast by hostil target ? :)
File: oUF_ichik10-23-10
Hi, first of all thx you again for...
Posted By: Oratorio
Hi, first of all thx you again for your great layout. I'm still using this one in 4.0.1 but i have a lot of bugs.;) I can't cancel my buff with a right click without a blizzard message to disable Ouf. So it's a ouf update issue but i can't update this one with your ouf layout. Is it possible to create a new power bar for paladi...
File: oUF_ichik05-11-10
Works perfectly :D Many thanks :...
Posted By: Oratorio
Works perfectly :D Many thanks :banana:
File: oUF_ichik05-11-10
Added this code in the template...
Posted By: Oratorio
Added this code in the template if(settings.Icons.PvP and (unit=="player" or unit=="target")) then local pvp = self.Health:CreateTexture(nil, "OVERLAY") pvp:SetHeight(24) pvp:SetWidth(24) if(unit=="player") then pvp:SetPoint("TOPLEFT", self, "TOPLEFT", -7, 8) else...
File: oUF_ichik05-11-10
Hi, first off all, i love your layo...
Posted By: Oratorio
Hi, first off all, i love your layout :o But, is it possible to add, or give me the possibility to add the pvp icon on the player unitframe ? It doestn't works with the code picked up in the ouf_alza lua file.