Results: 47Comments by: STFX |
File: Extended Unit Frames09-15-08 |
Originally posted by Therigwin
So...
Posted By: STFX
Originally posted by Therigwin
So are you still no longer playing wow?
I would love to see this make it into Beta and WotLK.
:)
yeah sorry
but i would be totally happy if u want to continue it :D
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File: Extended Unit Frames08-31-08 |
Originally posted by josha
can i...
Posted By: STFX
Originally posted by josha
can i change the scale ?
eUF doesnt support custom scaling yet
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File: Extended Unit Frames08-26-08 |
Re: fix to r99
Posted By: STFX
Originally posted by grzesieq
There are some E's missing in the files. Just open the .toc file and config.lua, look for "xtendedUF" and add the missing E. ;)
thats right, i was a bit in a hurry
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File: Extended Unit Frames08-10-08 |
Re: Please add!
Posted By: STFX
Originally posted by ljudsnubbe
1. Can you add an option to change the colors of the target statusbar? (I really, really want that)
what statusbar are u talking about? the one above the health bar where u can see the unit reaction towards u (hostile, neutral, friendly)?
Originally posted by ljudsnubbe
2. Is it possible to add...
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File: Extended Unit Frames08-09-08 |
Originally posted by Therigwin
It...
Posted By: STFX
Originally posted by Therigwin
It worked in r86. After that, the party targets no longer functioned.
Not sure what changed in the code that would have broke this, but can you please fix it?
Thanks!
will look into it when i get back home (monday)
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File: Extended Unit Frames08-03-08 |
Originally posted by bimmy
When a...
Posted By: STFX
Originally posted by bimmy
When a unit is dead the blizzard frames by default say "Dead" in yellow. With your addon the fractional HP lies on top of the word dead and it looks very ugly! Is there any way to hide the fractional hp value when a mob is dead to stop this overlay? I tried the dog tag but it didn't work.
fixed in r94
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File: Extended Unit Frames08-01-08 |
Originally posted by Squiddy0
Get...
Posted By: STFX
Originally posted by Squiddy0
Getting an Error with AceConfig 3.0, I'll post it after I get the details
Looks like it wasn't fixed...
I guess this one slipped through. Well should be fixed in r93.
Originally posted by Bifidus
Great addon, but HUGE memory consumption.
In fact, it was near recount.
Is it a known problem,...
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File: Extended Unit Frames07-26-08 |
Originally posted by Maccaa
Quite...
Posted By: STFX
Originally posted by Maccaa
Quite a lot of taint errors.
6/26 12:10:25.692 An action was blocked in combat because of taint from ExtendedUF - TargetofPartyFrame1:SetFrameLevel()
6/26 12:10:25.692 TargetofPartyFrame1:OnShow()
6/26 12:10:25.692 TargetofPartyFrame1:Show()
6/26 12:10:25.692 Interface\FrameXML\Secu...
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File: HealIncTimer07-23-08 |
Originally posted by Fulnir
Hi,...
Posted By: STFX
Originally posted by Fulnir
Hi,
Just downloaded this addon and I like how it display other people's inc heals. I think it's great you can set a "main" target to track, but very few fights have only one tank receiving healing. I'd like HincT to be able to show bars for my current target instead of a fixed one - is that possible? I...
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File: Extended Unit Frames07-23-08 |
Originally posted by Bifidus
Grea...
Posted By: STFX
Originally posted by Bifidus
Great addon, but HUGE memory consumption.
In fact, it was near recount.
Is it a known problem, or do i have a conflict or something ?
EDIT: Fixed in r93
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File: Extended Unit Frames07-18-08 |
Originally posted by PlayMate
Hav...
Posted By: STFX
Originally posted by PlayMate
Having a hard time keeping the pictures staying in the same place...I have my name/hp bar at the bottom of my screen>>Next to my bars etc<< & if I don't lock every time I go to a new zone it goes back to the top-
On the other hand if I lock it and then logg out then fckin goes back up on the top and I...
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File: Extended Unit Frames06-24-08 |
Originally posted by kaimox
The n...
Posted By: STFX
Originally posted by kaimox
The new font works like a charm, thank you very much!
using it myself now too :D
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File: Extended Unit Frames06-22-08 |
Re: Re: Re: continued
Posted By: STFX
Originally posted by qwksilver
maybe a picture would be more informative
http://i125.photobucket.com/albums/p71/Mordraith/fixme.jpg
finally i know what u want :P
noted this request.
i guess if i would add it i would do it only for player, target, focus, pet - not for playertarget, targettarget, focustarget, party and partyta...
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File: Extended Unit Frames06-21-08 |
Originally posted by ronnadavid
I...
Posted By: STFX
Originally posted by ronnadavid
I'm enjoying this addon in general, but the main reason I tried it was because of the "zoomed-in buff/debuff icons" feature. I like to have the OmniCC countdown info right on the target's debuffs icons, but if the timer font is large enough to read, then the debuff itself is almost completely obscur...
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File: Extended Unit Frames06-21-08 |
Re: continued
Posted By: STFX
Originally posted by qwksilver
i can see part of my answer in http://wowace.com/wiki/LibDogTag-3.0.
however: i would still need the two extra anchor's per frame
player right, target left, focus left, tot right, ftot right, pet right, party right, etc.
right now all those frames have the two for HP and MP centered in each fr...
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File: Extended Unit Frames06-21-08 |
Originally posted by kaimox
This...
Posted By: STFX
Originally posted by kaimox
This is a great mod. It has everything I want and is still small enough and easy to configure.
Just one thing thats really bugging me:
For health/mana you use a white font with a black outline. Result: it's not possible to see the background anymore, so I don't see how much health is left. I see the g...
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File: Extended Unit Frames06-19-08 |
Originally posted by ronjon
Using...
Posted By: STFX
Originally posted by ronjon
Using r69 and my statusbar texture always revert to blizzard after log out, even though in the menu it still has a check mark beside the texture I specified before.
fixed in r70
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File: Extended Unit Frames06-16-08 |
Originally posted by paard
This i...
Posted By: STFX
Originally posted by paard
This is an excellent mod! I love the look of the standard UnitFrames, but it needs improvements ;)
I was wondering if you could get the classicon to use the same border as Trav used in his outdated mod Trav's Unit Frame Extensions.
It fits better in the overall look of the frames.
thanks. well i alr...
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File: Extended Unit Frames06-05-08 |
Originally posted by Ajuga
Hey, I...
Posted By: STFX
Originally posted by Ajuga
Hey, I played around with r64 and it's coming along nicely. I just wanted to say that the party targets are not the same scale as the party members. Also, cast bars could use a little height - it's hard to see the text too.
uhm r66 is already out for a while.
1) party target size is intended (imho it...
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File: Extended Unit Frames05-29-08 |
Originally posted by Fiorina
How...
Posted By: STFX
Originally posted by Fiorina
How to reset positions of the Unit Frames to default?
Even if delete eUF addon and related file from savedvariables folder, the positions of unit frames remain where they was with euf addon enabled.
i will add such an option to eUF. anyways if u want to reset it by hand right now delete WoW\WTF\Acco...
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File: Extended Unit Frames05-24-08 |
Re: Nice looking Mod
Posted By: STFX
Originally posted by Therigwin
the one thing I am going to miss that Party Target had was class icons on the portraits. Get that and I am sold.
added to my todo list
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File: Proximo05-22-08 |
hey love that addon but it would be...
Posted By: STFX
hey love that addon but it would be rly nice to have an option to hide the class icon (the bar color based on class is enough for me) :P
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File: Extended Unit Frames05-18-08 |
Originally posted by Ajuga
Pet lo...
Posted By: STFX
Originally posted by Ajuga
Pet looks like tot and it'll just be floating out there when the party member isn't casting and has no target. Sorry, not a fan :(
I tried fitting in the debuffs and put in a target cast bar aswell: http://i265.photobucket.com/albums/ii236/Ajuga1/CastBarPartyTargetsCast.png
If you need to edit some...
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File: Extended Unit Frames05-18-08 |
Originally posted by Ajuga
You so...
Posted By: STFX
Originally posted by Ajuga
You sort of forget party pets. Where are they supposed to be?
Here's my own shot at it: http://i265.photobucket.com/albums/ii236/Ajuga1/CastBarPartyTargets.png
I know, I know. I forgot about the debuffs. I don't use them, so I'd just turn them off (new feature request!). With PitBull I use DogTags t...
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File: Extended Unit Frames05-17-08 |
Originally posted by Ajuga
I agre...
Posted By: STFX
Originally posted by Ajuga
I agree with you, eUF had to be seperate from FocusFrame. Perhaps the different features in eUF could even be modules... With just 3 different main features (cast bars, focus UF, partytarget UF) it may be a bad idea - but if the addon expands you might regret not using modules from the beginning.
ill t...
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