Results: 5Comments by: yeremias
File: ElvUI - RPGUI Rework v1.8 (27.06.17) (2560x1080 / 1920x1080)02-18-18
This looks cool! I use ElvUI also,...
Posted By: yeremias
This looks cool! I use ElvUI also, and attempted to make a long boss health bar like you see in most RPGs at the top! I couldn't get it to work out the way I envisioned, but having an RPG theme is sweet! Keep at it!
File: whoa UnitFrames03-17-13
is there a way to hide the auras on...
Posted By: yeremias
is there a way to hide the auras on the unit frame? I was looking for a true/false tag in the config file You could simply set the parameters largeAuraSize & smallAuraSize = 0. cool, that was simple!
File: whoa UnitFrames03-17-13
is there a way to hide the auras on...
Posted By: yeremias
is there a way to hide the auras on the unit frame? I was looking for a true/false tag in the config file
File: QuestSounds12-01-12
Re: Re: random sounds
Posted By: yeremias
Thanks for responding! I was hoping it would be something more simple, like adding a lua string, and then plugging in what sounds you want to randomly play. I know enough lua to modify the SharedMedia addon folder, and a (very) wee bit more.
File: QuestSounds09-29-12
random sounds
Posted By: yeremias
Do you know of a way to have the addon say random sounds? For instance, upon quest completion, could it say either the peon's or the peasant's voice, changing randomly? Also, could it say the different "PeonYes*" for quest progress? Example sounds: /script PlaySoundFile("Sound\\Creature\\Peon\\PeonYes1.ogg") /script PlaySoundFi...