Results: 15Comments by: Epiphany17 |
File: Masque Ryver01-18-13 |
I like it! Nice job (:
Posted By: Epiphany17
I like it! Nice job (:
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File: bdXP04-25-12 |
Currently getting this error.
Me...
Posted By: Epiphany17
Currently getting this error.
Message: Interface\AddOns\bXP\bXP.lua:86: attempt to call global 'formatNumber' (a nil value)
Time: 04/25/12 16:43:29
Count: 7
Stack: : in function `formatNumber'
Interface\AddOns\bXP\bXP.lua:86: in function
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File: (True) Adaptive User Interface02-24-12 |
Looks great! :D
Posted By: Epiphany17
Looks great! :D
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File: nMainbar01-26-12 |
I'm currently using the shift modif...
Posted By: Epiphany17
I'm currently using the shift modifier for some macros, and with nMainBar it switches to different bars whenever I press, say, 'shift+3'. Anyway to change this? Dx
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File: FreeUI01-16-12 |
@ Epiphany; You need to write those...
Posted By: Epiphany17
@ Epiphany; You need to write those functions locally, you can find them all in core.lua. F.dummy is just this:
local dummy = function() end
Okie, after a bit of trial and error I got it to work. Thanks :D
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File: FreeUI01-16-12 |
So, if I were to liberate your !dbm...
Posted By: Epiphany17
So, if I were to liberate your !dbm folder from FreeUI, how would I do it? >->
I can change the texture paths, but it doesn't like...
local F, C, L = unpack(FreeUI)
or the
texture.SetTexture = f.dummy
name.SetFont = f.dummy
timer.SetFont = f.dummy
That's just beyond my coding ability atm. :/
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File: Bagnon01-15-12 |
Which version are you using? (may n...
Posted By: Epiphany17
Which version are you using? (may not be the latest now) Do you have an error report?
For me, at least, Bagnon_Facade is preventing the ButtonFacade layouts from showing up, the new Masque ones work fine. Not getting an error either, I just know it was all working fine before I installed Bagnon_Facade.
Switching to the previous...
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File: TipTop12-16-11 |
Thanks, Epiphany, but sorry. Names...
Posted By: Epiphany17
Thanks, Epiphany, but sorry. Names are already colored by reaction if PvP (white, red, green) from the default UI. I added the class icon next to the name as an alternative to the class-colored border, but will not add class-colored names to the options.
Okie dokie. And I'm not lua savvy enough to play with it myself XD
Thank...
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File: TipTop12-16-11 |
This is my most favorite tooltip ad...
Posted By: Epiphany17
This is my most favorite tooltip addon <3
I was wondering if there was a possibility for class colored names/class text? :o
I have a semi-transparent background and a thin black border going right now, and I want to spice up the color of the text from the default white. :3
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File: nibPointDisplay09-23-10 |
Yay Holy Power! :D
Thanks for th...
Posted By: Epiphany17
Yay Holy Power! :D
Thanks for this :3
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File: MidgetMap07-22-10 |
I'm using this now in my UI, and I...
Posted By: Epiphany17
I'm using this now in my UI, and I love it! :3
Thanks so much, and keep up the good work Fer <3
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File: ZiUI07-22-10 |
Looks fabulous, Ziara :3
Posted By: Epiphany17
Looks fabulous, Ziara :3
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File: MidgetMap05-25-10 |
Awesome Fer :D
I will try it out...
Posted By: Epiphany17
Awesome Fer :D
I will try it out when I can get my WoW computer back :3
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File: TinyDPS05-21-10 |
This sounds really awesome :D I wil...
Posted By: Epiphany17
This sounds really awesome :D I will definitely try this out when I get my computer back ^^
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File: rActionButtonStyler - TheDailyCrunch12-06-09 |
Love it :D
Can't wait to use it ^_^
Posted By: Epiphany17
Love it :D
Can't wait to use it ^_^
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